Will Fallows

Will Fallows Email and Phone Number

Software Engineer @ Vector πŸ‘»
Waltham, MA, US
Will Fallows's Location
Waltham, Massachusetts, United States, United States
Will Fallows's Contact Details
About Will Fallows

Registered and certified scrum master.Software/game development engineer with experience creating applications for clients such as:- Disney- Hasbro- Keurig- WB Games- Popcap Games- McCormick Spices- Green Mountain Coffeeon platforms such as:- iPhone- iPad- Web- Desktop PC- Windows 8 StoreLanguages: Expertise: C++, C#, Javascript, Node.js Intermediate: Actionscript, XAML, WPF Basics: C, Objective-C/iOS, Python, Ruby on RailsTools: Programming: Visual Studio, XCode, Unreal Development Kit, Unity3D, FlashDevelop, Adobe Flash CS3/4, Microsoft Xbox LIVE SDK, Windows 8, ASP.NET MVC 4.0, Design/Development: SQL Management Studio 2008, StructureMap, Subversion/Git, nUnit, Oracle Siebel, Telerik WebAii, Team Foundation Server 2010/2012

Will Fallows's Current Company Details
Vector πŸ‘»

Vector πŸ‘»

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Software Engineer
Waltham, MA, US
Will Fallows Work Experience Details
  • Vector πŸ‘»
    Software Engineer
    Vector πŸ‘»
    Waltham, Ma, Us
  • Wally Health
    Staff Engineer
    Wally Health Jan 2024 - Present
    New York, Us
  • Drift
    Senior Staff Software Engineer
    Drift Apr 2022 - Jan 2024
    Boston, Massachusetts, Us
  • Privy
    Senior Software Engineer
    Privy Dec 2021 - Apr 2022
    Boston, Massachusetts, Us
  • Stavvy
    Staff Software Engineer
    Stavvy Aug 2021 - Dec 2021
    Boston, Ma, Us
  • Drift
    Tech Lead
    Drift Jan 2019 - Aug 2021
    Boston, Massachusetts, Us
  • Drift
    Engineer
    Drift Dec 2017 - Aug 2021
    Boston, Massachusetts, Us
  • Cimpress
    Senior Full-Stack Engineer
    Cimpress Dec 2016 - Nov 2017
    Dundalk, County Louth, Ie
    Architect and create various browser-based single-page applications built in Node.js + Angular/React. Work with small team of developers working on tooling to introduce, index and cache hundreds of thousands of products.
  • Vistaprint
    Senior Software Engineer Of Automation
    Vistaprint Sep 2014 - Dec 2016
    Waltham, Ma, Us
    Responsible for envisioning and implementing testing automation strategies for planned future-state architectures by building testing frameworks and tools to increase developer productivity, visibility of quality metrics, and decrease points of failure on our billion-dollar website.Performed various development features for internal marketing teamsResponsible for on-boarding and training new automation engineers.
  • Turbine
    Tools Engineer
    Turbine Dec 2013 - Sep 2014
    Needham, Massachusetts, Us
    Creating tools for Turbine's in-house QA team using C#/C++/WPF/Java SpringPosition includes:- Working with internal engineering teams to help develop a full-stack automation pipeline to prop builds and run in-game automation (UI and server) to mark a build as a last-known-good build.- Polling several of our in-house teams (localization QA, e-commerce QA, game QA, etc) for what tools they may need- Working with them to develop requirements/timeline for development- Creating/updating the application in that timeframe- Training the teams on the usage of individual tools
  • Competitive Computing
    Associate Software Engineer
    Competitive Computing May 2013 - Dec 2013
    Colchester, Vt, Us
    Work with Green Mountain Coffee Roasters and Keurig to develop enterprise applications using MVC 4.0 and Knockout.js
  • App Minis Llc
    Game Engineer
    App Minis Llc Dec 2012 - May 2013
    San Francisco, Ca, Us
    Creating casual mobile iOS applications using Objective C++, OpenGL, and Unity3D/C#Titles include:- Design This Home- Unannounced iOS Title
  • Hitpoint Studios
    Contract Engineer
    Hitpoint Studios Oct 2012 - Jan 2013
    Worked on a port of a popular casual game intellectual property for the Windows 8 operating system using XAML and C#, using the Xbox LIVE SDK to connect the game to Microsoft's LIVE servers for achievements, leaderboards, account management and Title Managed Storage.
  • U.S. Department Of Energy
    Game Engineer
    U.S. Department Of Energy Aug 2012 - Nov 2012
    Washington, Dc, Us
    Working on a recruitment game for the U.S. Department of Energy under the title Red Axon Games using the Unity3D game engine and javascript. The game uses multiplayer and social networking functionality to widen the use of the recruitment tool.
  • Fidel
    Game Engineer / Product Coordinator
    Fidel Aug 2012 - Oct 2012
    Montreal, Quebec, Ca
    Using HTML5, Javascript, C#, Unity3D and AS3 to create multimedia experiences, games and alternate reality games for clients such as NBC Universal, TeleToon, Air Canada and Disney.
  • Infrared5
    Junior Software Developer
    Infrared5 May 2012 - Aug 2012
    Jamaica Plain, Ma, Us
    Working in Unity3D to create a variety of applications for clients all over the world.
  • Mywebgrocer
    Software Developer Intern
    Mywebgrocer May 2011 - May 2012
    I work as an intern working on a social media website, Social Grocery (http://www.socialgrocery.com), which is built using C#, MVC 3 and Windows Azure with a front end of HTML/CSS/Javascript. Also responsible for research into other possible platforms for the social medium.This position has given me insight into unit testing, a business-style working environment, and working in a team-based setting with other professionals.
  • Champlain College
    Residential Assistant
    Champlain College Jan 2010 - May 2011
    Burlington, Vt, Us
    I worked as a residential assistant at Champlain College overseeing more than 150 students at a time. Gained insights into team-building, creation and maintenance of community, and management.
  • Emergent Media Center
    Interactive Media Programmer On Breakaway!
    Emergent Media Center Jun 2010 - Jan 2011
    Worked as an interactive media programmer on the Emergent Media Center's Breakaway project, which was a collaboration between the Emergent Media Center and the United Nations project to end violence against women. Breakaway is a flash game that can be played worldwide in four languages whose goal is to teach kids (preferably boys) from ages 9-14 through the sabido methodology about the right way to treat girls and women in their community.I worked on the project for about 7 months and helped create the backbone of the gameplay, integration of UI assets as well as sending data to their SQL server for network play.
  • Emergent Media Center
    Interactive Media Programmer On Motion Capture Project
    Emergent Media Center Sep 2009 - Jan 2011
    Supervised as team lead on the motion capture project.Created and designed a motion capture plug-in for Autodesk MayaImproved upon time management and team management skillsOrganized and ran weekly meetings, and was in charge of setting monthly goals

Will Fallows Skills

C# Unity3d Actionscript Javascript C++ Video Games Php Flash Jquery C Css Objective C Game Design Git Html 5 Software Engineering Game Programming Xna Asp.net Mvc Opengl Gameplay Html5 Iphone Development Android Windows 8 Development Windows 8 Maya Unreal Engine 3 Xcode Windows Azure Unrealscript Xbox Live Transmedia Xaml

Will Fallows Education Details

  • Champlain College
    Champlain College
    Game Programming

Frequently Asked Questions about Will Fallows

What company does Will Fallows work for?

Will Fallows works for Vector πŸ‘»

What is Will Fallows's role at the current company?

Will Fallows's current role is Software Engineer.

What is Will Fallows's email address?

Will Fallows's email address is ro****@****ail.com

What is Will Fallows's direct phone number?

Will Fallows's direct phone number is +184580*****

What schools did Will Fallows attend?

Will Fallows attended Champlain College.

What are some of Will Fallows's interests?

Will Fallows has interest in Improvisational Comedy, Running, Coding And Video Games.

What skills is Will Fallows known for?

Will Fallows has skills like C#, Unity3d, Actionscript, Javascript, C++, Video Games, Php, Flash, Jquery, C, Css, Objective C.

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