William Chamli Email & Phone Number
Who is William Chamli? Overview
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William Chamli is listed as Hard Surface & Technical Artist at ChromaWay, a with 25 employees, based in France. AeroLeads shows a matched LinkedIn profile for William Chamli.
William Chamli previously worked as Technical Artist at Chromaway and Contractor Hard-Surface 3D Artist at Savage Game Design.
Email format at ChromaWay
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About William Chamli
William Chamli is a Hard Surface & Technical Artist at ChromaWay. He is proficient in Anglais.
William Chamli's current company
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William Chamli work experience
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Contractor Hard-Surface 3D Artist
Responsible for making 3D weapons and props for use in the Real Virtualy™ 4 Engine• Creating and outsourcing high-quality low poly and optimized hard surface 3D assets• Creating high quality textures for use in PBR engines• Making high poly models for normal map baking
Lead Technical Artist
• Developed 3D modeling workflows and pipelines to create high-quality graphics in Unity3D HDRP.• Set up lighting, and scene layouts to achieve the desired visual effects.• Utilized advanced raytracing technology to achieve realistic indirect lighting and reflections in projects.• Optimized graphics for lower-end hardware without compromising quality.• Collaborated with other teams and departments to ensure seamless integration of 3D graphics.• Stayed up-to-date with… Show more • Developed 3D modeling workflows and pipelines to create high-quality graphics in Unity3D HDRP.• Set up lighting, and scene layouts to achieve the desired visual effects.• Utilized advanced raytracing technology to achieve realistic indirect lighting and reflections in projects.• Optimized graphics for lower-end hardware without compromising quality.• Collaborated with other teams and departments to ensure seamless integration of 3D graphics.• Stayed up-to-date with industry trends and new software tools to improve the production process.• Ensured all 3D assets met project specifications.• Troubleshot and resolved technical issues related to 3D graphics. Show less
Lead Technical Artist
• Developed 3D modeling workflows and pipelines to create high-quality graphics in Unity3D HDRP.• Designed custom shaders and materials for various projects.• Set up lighting, and scene layouts to achieve the desired visual effects.• Utilized advanced raytracing technology to achieve realistic indirect lighting and reflections in projects.• Optimized graphics for lower-end hardware without compromising quality.• Collaborated with other teams and departments to ensure… Show more • Developed 3D modeling workflows and pipelines to create high-quality graphics in Unity3D HDRP.• Designed custom shaders and materials for various projects.• Set up lighting, and scene layouts to achieve the desired visual effects.• Utilized advanced raytracing technology to achieve realistic indirect lighting and reflections in projects.• Optimized graphics for lower-end hardware without compromising quality.• Collaborated with other teams and departments to ensure seamless integration of 3D graphics.• Stayed up-to-date with industry trends and new software tools to improve the production process.• Ensured all 3D assets met project specifications.• Troubleshot and resolved technical issues related to 3D graphics. Show less
Unity3D Engineer & 3D Generalist
Unity3D• Working in standard and AR/VR environments, using HDRP and URP• Implementing and developing custom solutions in C#• Managing lighting and baking of probes/lightmaps• Creating terrains and environments• Performance analysis and optimizationModeling• Creating optimized low poly assets with PBR texturing for high-end & mobile platforms• Rigging mechanical and organic assets
Senior 3D Generalist & Real-Time Specialist
Modeling• Creating optimized low poly assets with PBR texturing for high-end & mobile platforms• Rigging mechanical and organic assetsUnity3D• Working in standard and AR/VR environment, using HDRP and URP• Implementing and developing custom solutions in C#• Managing lighting and baking of probes/lightmaps• Creating terrains and environments• Performance analysis and optimization
Freelance 3D Generalist
Colleagues at ChromaWay
Other employees you can reach at chromaway.com. View company contacts for 25 employees →
Natasha Nordlander
Colleague at ChromawayUppsala, Uppsala County, Sweden
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Nurana Gasimova, Cfa
Colleague at ChromawaySweden
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Oscar Wester
Colleague at ChromawayStockholm, Stockholm County, Sweden
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He Huang
Colleague at ChromawayStockholm, Stockholm County, Sweden
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Erik Brodin
Colleague at ChromawayStockholm County, Sweden
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Edvin Rosokha
Colleague at ChromawayLviv, Ukraine
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Michael Khinevich
Colleague at ChromawayShanghai, China
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AM
Alejandro Mejía
Colleague at ChromawayTorrejón De Ardoz, Community Of Madrid, Spain
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Philip Hilm
Colleague at ChromawayStockholm, Stockholm County, Sweden
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MC
Mateusz Czeluśniak
Colleague at ChromawayCracow Metropolitan Area, Poland
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Frequently asked questions about William Chamli
Quick answers generated from the profile data available on this page.
What company does William Chamli work for?
William Chamli works for ChromaWay.
What is William Chamli's role at ChromaWay?
William Chamli is listed as Hard Surface & Technical Artist at ChromaWay.
Where is William Chamli based?
William Chamli is based in France while working with ChromaWay.
What companies has William Chamli worked for?
William Chamli has worked for Chromaway, Savage Game Design, Space Misfits, Open Portal Studios, and Ieko Media Llc - Vr + Ar Development, 360Film, Commercial Photography.
Who are William Chamli's colleagues at ChromaWay?
William Chamli's colleagues at ChromaWay include Natasha Nordlander, Nurana Gasimova, Cfa, Oscar Wester, He Huang, and Erik Brodin.
How can I contact William Chamli?
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