William Erignac work email
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William Erignac personal email
Bachelor's of Science in Computer Science with an emphasis on Entertainment Arts and Engineering from the University of Utah. Game programmer and 3D modeling hobbyist.Website: sites.google.com/view/william-erignac/homeGames: werignac.itch.io/Code: github.com/werignac
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Gameplay EngineerOhhh IncKirkland, Wa, Us -
Research CollaboratorKahlert School Of Computing, University Of Utah May 2024 - Oct 2024Refactored existing code for discovering columns in a dataset that can be joined for a data-discovery-by-example tool. Collected and presented statistics on datasets to find methods to prune the search space for join paths, and implemented these pruning strategies into the tool. Optimized an algorithm to search for all join paths in a dataset. -
Gameplay EngineerInquiry Games Llc Sep 2023 - May 2024Salt Lake City, Utah, United StatesWorked on a third-person, nearly top-down shooter in Unreal Engine 5.2. Implemented core systems: health, damage, power, environmental interaction, and dialogue in C++. Created environmental hazards including fracturing and exploding objects. -
Summer Software Developer InternOhhh Inc May 2023 - Aug 2023Kirkland, Washington, United StatesImplemented UI for digital art gallery users in PlayCanvas (JavaScript) individually and through peer programming. Implemented server-side logic for UI in AWS Lambda functions and DynamoDB tables.Communicated with coworkers via Slack, Notion, and Clickup. Attended team meetings three times per week and shared progress on tasks with the help of recorded videos. -
Summer Game Engineer InternOhhh Inc May 2022 - Aug 2022Kirkland, Washington, United StatesDeveloped a 3D first-person digital gallery viewer in PlayCanvas. Wrote player controls, game state logic, UI logic, sound controls (reverb and sound effect triggers), and basic painting data system. Additionally, did lighting work for PlayCanvas scenes.Also worked on a game with one other developer in Unity as part of a larger metaverse. Refactored and restructured player character, enemy, weapons, health and damage, level, and game state systems to make future content development easier. Developed various unique weapons and enemy types. Learned how to use Unity's Rigging package and Animator IKs to animate the player character and one enemy type. Learned how to use Unity's AI tools to do basic enemy pathfinding. Learned some Photon to make parts of the game compatible with multiplayer. Prepared and presented demo videos during weekly meetings with all of Ohhh. Held meetings with partner developer to discuss source control, game design, and project benchmarks / tasks. Created documentation in the form of comments, custom Unity editors, and tutorial videos. -
Summer Intern AnimatorUrc Ventures Jun 2018 - Jun 2020Redmond, WashingtonAnimated and rendered point clouds and made demos reels.Also worked on a Unity Google VR demo that allowed users to explore a terrain mesh.
William Erignac Skills
William Erignac Education Details
Frequently Asked Questions about William Erignac
What company does William Erignac work for?
William Erignac works for Ohhh Inc
What is William Erignac's role at the current company?
William Erignac's current role is Gameplay Engineer.
What is William Erignac's email address?
William Erignac's email address is wi****@****res.com
What schools did William Erignac attend?
William Erignac attended University Of Utah, Tesla Stem High School, Lake Washington High School.
What skills is William Erignac known for?
William Erignac has skills like Computer Animation, Blender, 3d Animation, Python, Unity, Pygame.
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