Principal Software Engineer
CurrentPrincipal engineer on team responsible for technical leadership and architecting new features for our Unity/C# GDK, which is delivered to and utilized by several partners in the course of their game development. Championed push towards improved architecture, best practices, and test coverage, which drove team-wide adoption and garnered support from C-level members across the organization. Performs regular releases, implements new features and tools while ensuring seamless transitions for updates. Cross-team/platform integration and partner support.