Will Swannack Email and Phone Number
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Programmer with professional video game and VR development experience. Experience interfacing with designers and doing high level technical implementations.Specialties: C++, C#, Unreal, Unity
Loligo Games
View- Website:
- loligogames.com
- Employees:
- 3
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Loligo GamesKirkland, Wa, Us -
Senior Programmer Team LeadPhoenix Labs Apr 2020 - PresentVancouver, British Columbia, Ca- Tech lead on multiplatform UE5 title- Successfully grew and managed a team of 5 programmers- Led team implementing ECS multiplayer plugin with rollback in UE5- Led team implementing hierarchical FSM animation system- Managed cross team communication on shared tech projects with multiple customers- Rapidly prototyped gameplay and art across the game -
Senior Software EngineerGhostly Bear Games Aug 2018 - Jan 2020Los Angeles, California, Us- Worked in C++ Unreal on all projects- Implemented networked gameplay code for a multiplayer turn based game.- Created a unit customization suite for players to specialize the look of units before battle.- Implemented core gameplay systems for In Search of Home, including designer tools for content generation. -
Vr ProgrammerPluto Vr Feb 2016 - Aug 2018- Created layered multi-app rendering using SteamVR in Unity- Built prototype implementations of a variety of hardware and software into Pluto in Unity and Node.js- Built tools to automate artist work flow- Implemented system for turning pictures into animated avatars
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Game ProgrammerPopcap Games Jun 2012 - Feb 2016Seattle, Wa -- Washington, Us- Implemented client code for Solitaire Blitz on an in-house C++ engine for iOS.- Built a large number of prototypes for a variety of Popcap IP and experimental IP in Unity- Built UI prototypes for PvZ Heroes in Unity. -
Client ProgrammerPortalarium Jan 2012 - Jun 2012Austin, Texas, UsPorted a Facebook game from Torque to Unity, implementing client side tech. -
Gameplay ProgrammerRed Fly Studio Jan 2011 - Jan 2012Lead a small team to make Inertia: Escape Velocity, an iOS and Android game in the Unity engine using C#: https://itunes.apple.com/app/inertia-escape-velocity/id476098796?mt=8. Worked on a cancelled next-gen Unreal engine title in C++ and Unrealscript.
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StudentThe Guildhall At Smu Aug 2009 - Dec 2010Dallas, Texas, UsReceived a Masters in Interactive Technology with a focus on Software Development. -
Gameplay Engineer InternPipeworks Jun 2008 - Aug 2008Worked full-time implementing levels for a multiplatform 3D action/adventure title. Worked directly with level designers. Made gray-block levels function for early stages of development.
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Java Game ProgrammerUniversity Of Puget Sound Jun 2007 - Aug 2007Tacoma, Wa, UsDeveloped for the open source JIG (Java Instructional Gaming) engine under a National Science Foundation grant
Will Swannack Skills
Will Swannack Education Details
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Southern Methodist UniversityInteractive Technology -
University Of Puget SoundComputer Science
Frequently Asked Questions about Will Swannack
What company does Will Swannack work for?
Will Swannack works for Loligo Games
What is Will Swannack's role at the current company?
Will Swannack's current role is Senior Programmer Team Lead at Phoenix Labs.
What is Will Swannack's email address?
Will Swannack's email address is ws****@****labs.ca
What is Will Swannack's direct phone number?
Will Swannack's direct phone number is +125387*****
What schools did Will Swannack attend?
Will Swannack attended Southern Methodist University, University Of Puget Sound.
What are some of Will Swannack's interests?
Will Swannack has interest in Writing, Composing And Listening To Electronica, Role Playing Games, Hiking, Novels, Board Games, Mountain Biking, Movies, Video Games.
What skills is Will Swannack known for?
Will Swannack has skills like Game Design, Video Games, Gameplay, Unity3d, Game Development, C++, C#, Programming, Unreal Engine 3, Level Design, Perforce, Java.
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