Wing Cho
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Wing Cho Email & Phone Number

Nintendo and Rockstar Lead Game Designer | Systems | UGC | F2P | web3 | Gamification
Location: Greater Seattle Area, United States, United States 6 work roles 3 schools
1 work email found @recurrenceinc.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 86%

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Work email w****@recurrenceinc.com
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Role
Nintendo and Rockstar Lead Game Designer | Systems | UGC | F2P | web3 | Gamification
Location
Greater Seattle Area, United States, United States

Who is Wing Cho? Overview

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Quick answer

Wing Cho is listed as Nintendo and Rockstar Lead Game Designer | Systems | UGC | F2P | web3 | Gamification based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at recurrenceinc.com and a matched LinkedIn profile for Wing Cho.

Wing Cho previously worked as Senior Game Designer / Systems Designer at Mythical Games and Game Design Director at Recurrence, Inc.. Wing Cho holds Associate'S Degree, The Art & Science Of 2D & 3D Video Game Programming from Digipen Institute Of Technology.

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{first}@recurrenceinc.com
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Profile bio

About Wing Cho

Former Nintendo and Rockstar Games Lead Game Designer with 20+ years of innovative and proven game development experience, leading AAA-producing teams. A creative problem solver who excels at working on new game mechanisms and genres. Always iterating to find the fun!!ACHIEVEMENTS- Shipped over 20 AAA and educational titles, with sales of over 12 million copies and an average Metacritic score rating of 80%.- One of the few designers outside of Japan to lead Western development teams on 5 different Mario franchise titles for Nintendo. Totaling over 4 million copies sold.- Patent inventor on a couple of key mobile social game mechanisms including the first User Generated Content (UGC) system for Nintendo, with processes and guidelines still being used today.- Collaborated on one of the first F2P Web3 games, featuring blockchain, NFTs, LiveOp events, and new “Play to Earn” mechanics.- An entrepreneur who helped found gamification startups, directing and designing successful apps for MBA students, Real Estate agents, and a “Fortune 500” employer.Specialties include General Game Design and Planning, Overall Game Flows, Front-End and Back-End Design, User Interface (UI) / User Experience (UX), Wireframing, Prototyping, Game Mechanisms, Systems Design, Game Tools Design, LiveOps Events, Web3, NFTs and F2P, Playtesting and Game Tuning, Game Progression, Game Balancing, Narrative, Mobile, Game Research, Industry Trends and Team and Project Management. Scripting with programming knowledge of C++, C#, Lua, HTML & Javascript. Experienced with modern development tools such as Unity, Balsamiq, Adobe Illustrator, JIRA, Miro, Figma & Twine. Excellence in documentation with proficiency in Microsoft Office, Excel, Visio, Google Sheets, and Confluence. Very passionate and knowledgeable of the game industry.

Listed skills include Game Design, Video Games, Game Development, Gameplay, and 14 others.

6 roles

Wing Cho work experience

A career timeline built from the work history available for this profile.

Senior Game Designer / Systems Designer

Los Angeles, California, US

A valuable member of this startup, wearing multiple hats, managing key features in Blankos Block Party, our web3 F2P game (made on Unity) featuring NFTs. - Designed, set up (in-game and OTA tools), and managed "Party Pass" for Blankos Block Party, the first-of-its-kind Battle Pass LiveOps Events system, featuring NFTs.- Designed, and tuned our proprietary.

Feb 2020 - Oct 2023

Game Design Director

Bellevue, Washington, US

A founding member who led teams in gamifying the next generation of educational and assessment applications, which included designing an educational "game" for first-year nursing students, and an employee assessment tool for a “Fortune 500” company.- Developed Signature Case Studies, in partnership with the U. of Washington Foster School of Business, this.

Sep 2015 - Jan 2020

Founder / Owner / Game Design + Creative Consultant

Design Fun Games, Llc.

Creative consulting with numerous gaming and non-gaming clients on various projects.

Feb 2015 - Dec 2018

Senior Game Designer

Bellevue, WA, US

Worked on unannounced mobile title. Tasks included working on initial and overall game design, UI, game flow, wireframing and game documentation. Also did some of the initial prototyping and implementation of some of its game core play mechanics on a proprietary tool.

May 2013 - Jul 2014

Lead Game Designer / Production Coordinator

Redmond, Washington, US

As the Lead Game Designer, responsible for overall game design, UI, game flow, wireframing, game tuning, story and game text, as well designing an online multiplayer game system and an User Generate Content (UGC) system with some server side design (patent pending). - Led development teams (with 5-10 members) on 5 different Mario vs. Donkey Kong titles.

Aug 2002 - May 2013

Lead Game Designer

New York, New York, US

Formerly known as Angel Studios, now known as Rockstar San Diego, worked as a Lead Game Designer, responsible for overall vision and game design, UI design, game flow, wireframing, AI behaviors, map design and final game tuning.Led the design of the Smuggler’s Run series for Rockstar Games. Smuggler's Run was a PlayStation 2 launch title that defined the.

Dec 1998 - Jul 2002
3 education records

Wing Cho education

Associate'S Degree, The Art & Science Of 2D & 3D Video Game Programming

Digipen Institute Of Technology

Computer Programming Foundations Certificate

Cascadia College

Faculty Of Applied Science And Engineering

University Of Toronto
FAQ

Frequently asked questions about Wing Cho

Quick answers generated from the profile data available on this page.

What is Wing Cho's role at their current company?

Wing Cho is listed as Nintendo and Rockstar Lead Game Designer | Systems | UGC | F2P | web3 | Gamification.

What is Wing Cho's email address?

AeroLeads has found 1 work email signal at @recurrenceinc.com for Wing Cho.

Where is Wing Cho based?

Wing Cho is based in Greater Seattle Area, United States, United States.

What companies has Wing Cho worked for?

Wing Cho has worked for Mythical Games, Recurrence, Inc., Design Fun Games, Llc., 5Th Cell Media, and Nintendo.

How can I contact Wing Cho?

You can use AeroLeads to view verified contact signals for Wing Cho, including work email, phone, and LinkedIn data when available.

What schools did Wing Cho attend?

Wing Cho holds Associate'S Degree, The Art & Science Of 2D & 3D Video Game Programming from Digipen Institute Of Technology.

What skills is Wing Cho known for?

Wing Cho is listed with skills including Game Design, Video Games, Game Development, Gameplay, Game Mechanics, Multiplayer, User Interface Design, and Nintendo Ds.

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