I'm a technical interaction designer with background in spatial computing, robotics, and HCI. Masters in information science with a focus on HCI. Currently creating mixed reality experiences at Microsoft.Interests include: Spatial AI, Spatial Interaction design, Unity Engine, Shamanic Interfaces, Virtual Worlds, Immersion, Massively Multiplayer, Generative Worlds, and Immersive Storytelling.Heroic Trait: • Fixer: Player removes roadblocks to quality by encouraging cross-discipline collaboration.Skill Deck:• Design prompt flows for LLM driven interactions• Build first class multi-platform spatial experiences in Unity• Create design artifacts: wireframes, interaction flows, feature specifications• Communicate best practices and drive quality across iterations• Leverage player experience design to deliver satisfying interactions• Evaluate user experiences with lightweight prototype testingCharisma Card: Analytical, flexible, and passionate about detail. Productive in team based project environments with a changing workflow.Ability Mods:• Player Experience Design• Spatial Interaction Design• Unity Workflow Design• Voice Interaction Design• Prompt Design
Listed skills include User Experience, Usability Testing, User Interface, Game Mechanics, and 27 others.