Wouter Weynants
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Wouter Weynants Email & Phone Number

Founder at Mundus Creatus
Location: Ghent, Flemish Region, Belgium 6 work roles 1 school
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Current company
Role
Founder
Location
Ghent, Flemish Region, Belgium

Who is Wouter Weynants? Overview

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Quick answer

Wouter Weynants is listed as Founder at Mundus Creatus, based in Ghent, Flemish Region, Belgium. AeroLeads shows a matched LinkedIn profile for Wouter Weynants.

Wouter Weynants previously worked as Unreal Engine Consultant at Self-Employed and Senior Technical Artist at Ironbelly Studios Inc.. Wouter Weynants holds Bachelor’S Degree, Digital Arts & Entertainment from Howest - Digital Arts And Entertainment.

Company email context

Email format at Mundus Creatus

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Mundus Creatus

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Profile bio

About Wouter Weynants

I love figuring out efficient solutions to technical art problems and making the seemingly impossible possible.Bringing UE4 art and code together in an elegant manner using blueprints, C++, python, advanced materials and other tools is what I do best.

Listed skills include Technical Art, Ue4 Blueprints, Ue4 Material Editor, C#, and 21 others.

Current workplace

Wouter Weynants's current company

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Mundus Creatus
Mundus Creatus
Founder
Ghent, BE
AeroLeads page
6 roles

Wouter Weynants work experience

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Unreal Engine Consultant

Self-Employed

Gent Area, Belgium

Jack of all trades with a focus on technical art.

Senior Technical Artist

As a Senior Technical Artist at Ironbelly I assist multiple projects at a time with various responsibilities pertaining to both art and code.There is one lovely project I've been working on all these years called Fractured Veil: https://fracturedveil.com/dev-updates/Some of my contributions are:• Creating and maintaining custom asset management and procedural world-building tools using blueprint and C++• Sharing knowledge with new in-engine team members about custom tools and source control• Material creation• Asset management• Performance optimization• Post processing and lighting

Game Design Consultant

Antwerp, Flemish Region, Belgium

Focussing on storytelling, UX and interaction design I assist BUMP by developing prototypes and final gamified brand experiences using Unreal Engine 4.

Designer

Antwerp Area, Belgium

• VR/AR/Mixed reality development for live TV broadcasts using Unreal Engine• Physical/digital interactive multiplayer experience design using Unity

Aug 2017 - Nov 2017

Designer - Student Intern

Antwerp Area, Belgium

• Interactive and VR architectural visualizations using Unreal Engine 4• Escape room development and research• Design of multiplayer mixed reality experiences

Feb 2017 - Jul 2017
1 education record

Wouter Weynants education

FAQ

Frequently asked questions about Wouter Weynants

Quick answers generated from the profile data available on this page.

What company does Wouter Weynants work for?

Wouter Weynants works for Mundus Creatus.

What is Wouter Weynants's role at Mundus Creatus?

Wouter Weynants is listed as Founder at Mundus Creatus.

Where is Wouter Weynants based?

Wouter Weynants is based in Ghent, Flemish Region, Belgium while working with Mundus Creatus.

What companies has Wouter Weynants worked for?

Wouter Weynants has worked for Mundus Creatus, Self-Employed, Ironbelly Studios Inc., and Bump.

How can I contact Wouter Weynants?

You can use AeroLeads to view verified contact signals for Wouter Weynants at Mundus Creatus, including work email, phone, and LinkedIn data when available.

What schools did Wouter Weynants attend?

Wouter Weynants holds Bachelor’S Degree, Digital Arts & Entertainment from Howest - Digital Arts And Entertainment.

What skills is Wouter Weynants known for?

Wouter Weynants is listed with skills including Technical Art, Ue4 Blueprints, Ue4 Material Editor, C#, Photoshop, After Effects, 3D Studio Max, and Realtime Archviz.

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