Ryan Wurst Email and Phone Number
Ryan Wurst is a Owner, Designer, Audio Producer and Engineer at Frolic Creative Systems.
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Owner, Designer, Audio Producer And EngineerFrolic Creative SystemsDenver, Co, Us
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Current President Of The BoardDenver Digerati Mar 2019 - PresentUnited StatesI joined the board as a member contributing to various initiatives conducted by the non-profit organization. I have helped organize film festivals, screenings, juried exhibitions, designed various graphic materials, created promotional animations, moderated talks, worked with visiting artists, and set up A/V equipment for exhibitions. As the President of the Board, I manage a working board and fundraising efforts of the non-profit. -
Record Label Owner, Designer, Audio EngineerAlways Human Tapes Apr 2013 - PresentUnited Statesalwayshumantapes.comI founded Always Human Tapes in Minneapolis and have over 120 releases on the label. As the owner and the label’s only employee, I worked to curate releases, developed rapport with artists, created a release schedule, managed all aspects of cassette production, established and maintain relationships with local venues, organized a day festival in Denver/Boulder, produced live performances from Denver to NYC, designed two thirds of the releases album art and packaging, mastered all releases, managed logistics, and produced 30+ releases.
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Freelance Artist, Designer, Audio Producer/EngineerRyan Wurst May 2011 - PresentDenver, Colorado, United StatesAs an active artist, I have worked professionally on my own projects and have been hired to work on many others including several large scale installations that included writing custom software, designing the installation and supporting materials, copywriting for exhibition materials, grant writing, web design, music composition, and photo/video documentation. I have also worked as a composer, producer, and audio engineer on various projects including film scores, albums, and live performance. I have been commissioned to create several 3D animations and was a resident video artist for a club night. As a performer, I consistently produce and perform live audio visual shows that often include designing my own performance software. From 2014 - 2015, I ran a gallery in Minneapolis called: The Midnight Brigade.
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Assistant ProfessorColorado State University Pueblo Aug 2019 - May 2024I helped design and build an interdisciplinary BFA in Gaming and Immersive Media. I taught 3-4 courses a semester, while also being a leader amongst the digital and emerging arts across campus. I participated in faculty committees ranging from hiring committees to department and university steering committees. My main role outside of teaching was in curriculum creation and development, along with being the primary supervisor for work-study students.Courses Taught: Digital Animation Techniques, Exploration: Time-Based Media, Exploration: Interactivity, Fundamentals of Digital Media, Game Design and Development I and II, 3D Worlds and Game Environments, Gaming and Immersive Media Essentials, Character DesignCurriculum Creation/Development: BFA in Gaming and Immersive Media, BFA in Art and Creative Media, BFA in Studio Arts, Exploration: Interactivity, Exploration: Time-Based Media, Sound Art, Game Mechanics, Video Game Techniques, Social Art Practices, Personal Vision: Studio Arts, Digital Animation Techniques, Digital Animation Studio, Creative Code, Creative Machines, Art for the Internet, Interdisciplinary Media & Performance, Personal Vision: Gaming & Immersive Media -
Professor Of Digital ArtFlorida Southwestern State College Aug 2019 - May 2022United StatesI created, developed, designed, and administered an Associate of Science in Digital Art and Multimedia Production. It is a workforce program based around the idea of students becoming “Creative, Digital Swiss-Army Knives.” I also expanded the program by participating in the hiring of two Professors, while teaching 4-5 courses a semester.Courses Taught: Web Design, Intro to Electronic Art, Animation Studio, Artificial Intelligence, Digital Art and Animation, Digital Video and Sound, Basic DesignCurriculum Creation/Development: Associate of Science in Digital Art and Multimedia Production, Exploring Emerging Technologies, Introduction to Audiovisual Technologies, Artificial Intelligence, Game Design and Gameplay, Animation Studio, Digital Arts and Multimedia Production Capstone -
Audio Visual TechnicianMystic Lake Casino Hotel Apr 2014 - May 2015United StatesI started my position as an Audio Visual Technician where my primary responsibility was supporting and fixing many of the media technology at the casino. As I grew into the position, my role changed to one where I was an in-house Media Design Generalist where I did a vast amount of design and production including directing video for live performances, motion graphics for presentations, lighting design, audio engineering, and designed custom software for immersive experiences.
Ryan Wurst Education Details
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Intermedia Arts, Writing, And Performance -
Experimental And Media Art -
Music Composition And Music Technology
Frequently Asked Questions about Ryan Wurst
What company does Ryan Wurst work for?
Ryan Wurst works for Frolic Creative Systems
What is Ryan Wurst's role at the current company?
Ryan Wurst's current role is Owner, Designer, Audio Producer and Engineer.
What schools did Ryan Wurst attend?
Ryan Wurst attended University Of Colorado Boulder, University Of Minnesota, University Of Colorado Boulder.
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