• Xavier Martinez

• Xavier Martinez Email and Phone Number

Head of scientific informatics @ Nanome Inc.
Paris, FR
• Xavier Martinez's Location
Greater Paris Metropolitan Region, France
• Xavier Martinez's Contact Details

• Xavier Martinez work email

• Xavier Martinez personal email

n/a
About • Xavier Martinez

I am a scientific developper at Nanome, a multi-user XR molecular visualization and modelling platform.Previously, I developed a molecular visualization software called UnityMol in M. Baaden's team in Paris, France.Thanks to these experiences I had and still have the opportunity to learn computer science techniques in scientific visualization, high-performance computing, virtual and augmented reality.- VR / AR using HTC Vive / Oculus Rift / LeapMotion / HoloLens- GPGPU computing- Computer graphics :

• Xavier Martinez's Current Company Details
Nanome Inc.

Nanome Inc.

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Head of scientific informatics
Paris, FR
Website:
nanome.ai
Employees:
20
• Xavier Martinez Work Experience Details
  • Nanome Inc.
    Head Of Scientific Informatics
    Nanome Inc.
    Paris, Fr
  • Nanome Inc.
    Scientific Developer
    Nanome Inc. May 2021 - Present
    Ville De Paris, Île-De-France, France
    - Molecular visualization in VR/AR/MR- Software architecture (C#)- Bioinformatics, biochemistry tools / plugins in Python: RDKIT, OpenMM, BioPython, Biotite, MDAnalysis, OpenFE, BioBB, ...- Optimization (C/C++/CUDA/HPC#...)- Backend & Frontend- gRPC / Docker / FastAPI / RQ / Pandas
  • Cnrs - Centre National De La Recherche Scientifique - Ibpc - Lbt
    Post-Doc - Researcher + Unitymol Developer
    Cnrs - Centre National De La Recherche Scientifique - Ibpc - Lbt Nov 2017 - May 2021
    UnityMol developer : - VR and AR implementation on HTC Vive / Oculus Rift + LeapMotion and HoloLens - GPGPU computing : Molecular Surface mesh generation in CUDA (https://github.com/nezix/QuickSES) - Interactive protein-protein docking in VR (Stanford collaboration)- Real-time minimization using OpenMM - Computer graphics : Shader optimizations for Hyperball representation (GLSL/HLSL) - Fast and high-quality Ambient Occlusion on meshes and Hyperballs (https://github.com/nezix/Unity-GeoAO) - C# / C / C++ / Python / CUDA / OpenCL / OpenMP / ISPC
  • Cnrs - Centre National De La Recherche Scientifique - Lims
    Ph.D At Limsi-Venise
    Cnrs - Centre National De La Recherche Scientifique - Lims Sep 2014 - Oct 2017
    Orsay Limsi
    Using mixed-reality techniques dedicated to peptide/protein docking : Serious game for teaching and research• 3D printing of the molecular physical model Peppytide• Image processing and tracking algorithm in OpenCV on CPU and GPU• Numerical reconstruction of the modular model using Structure From Motion in C++• Molego, a VR serious game using a HMD and a LeapMotion to learn biochemistry and protein folding
  • Stanford University
    Chercheur Postdoctoral (Exchange Program)
    Stanford University Sep 2018 - Dec 2018
    Palo Alto, Californie, États-Unis
    Under the supervision of Michael Levitt, I worked with Joao Rodrigues on extending UnityMol to protein-protein Docking using OpenMM and AMBER forcefield
  • Cnrs - Centre National De La Recherche Scientifique - Liafa
    Ingénieur D'Étude
    Cnrs - Centre National De La Recherche Scientifique - Liafa Oct 2013 - Dec 2013
    Région De Paris, France
    Experimental DNA mapping tool in C with OpenMP and CUDA built from scratch.
  • Institut Pasteur
    Stagiaire
    Institut Pasteur Jan 2013 - Jul 2013
    Région De Paris, France
    IS-profiler : Identification of Insertion sequences, applications to Streptococcus agalactiae
  • Université Denis Diderot (Paris Vii)
    M2Bi Recherche
    Université Denis Diderot (Paris Vii) Sep 2012 - Jun 2013
    Région De Paris, France
  • Liafa
    Stagiaire
    Liafa Mar 2012 - Aug 2012
    Paris
    DNA Mapping sequences software in C using OpenMP and CUDA
  • Institut Jacques Monod/Cnrs
    Stagiaire
    Institut Jacques Monod/Cnrs May 2010 - Jun 2010
    Région De Paris, France
    Biological system modeling : Boolean stochastic model simulation for the phage lambda

• Xavier Martinez Skills

Unity3d Cuda Glsl C C++ Openmp C# Cg/glsl Python R Computational Biology Java Opencv Systems Biology Opengl Blender Android Development Biologie Computationnelle

• Xavier Martinez Education Details

Frequently Asked Questions about • Xavier Martinez

What company does • Xavier Martinez work for?

• Xavier Martinez works for Nanome Inc.

What is • Xavier Martinez's role at the current company?

• Xavier Martinez's current role is Head of scientific informatics.

What is • Xavier Martinez's email address?

• Xavier Martinez's email address is xa****@****nome.ai

What schools did • Xavier Martinez attend?

• Xavier Martinez attended Université Paris-Saclay, Université Denis Diderot (Paris Vii).

What skills is • Xavier Martinez known for?

• Xavier Martinez has skills like Unity3d, Cuda, Glsl, C, C++, Openmp, C#, Cg/glsl, Python, R, Computational Biology, Java.

Who are • Xavier Martinez's colleagues?

• Xavier Martinez's colleagues are Nicholas Bell, Steve Mccloskey, Sheila Zipfel, Richard D., Ty Stahnke, Dave Nguyen, Martin Smith.

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