Yacine Brinis
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Yacine Brinis Email & Phone Number

Experienced 3D Artist | 10 Years in Character Sculpting with ZBrush | Bringing Characters to Life in Gaming, Film, Collectibles and Animation at Freelancer 3D Artist
Location: Sidi Aich District, Bejaia, Algeria 3 work roles 4 schools
2 phones found area 355 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Current company
Role
Experienced 3D Artist | 10 Years in Character Sculpting with ZBrush | Bringing Characters to Life in Gaming, Film, Collectibles and Animation
Location
Sidi Aich District, Bejaia, Algeria

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Yacine Brinis is listed as Experienced 3D Artist | 10 Years in Character Sculpting with ZBrush | Bringing Characters to Life in Gaming, Film, Collectibles and Animation at Freelancer 3D Artist, based in Sidi Aich District, Bejaia, Algeria. AeroLeads shows phone signal with area code 355 and a matched LinkedIn profile for Yacine Brinis.

Yacine Brinis previously worked as 3D Artist at Freelancer 3D Artist and 3D Modeler at Sfx Collectibles. Yacine Brinis holds National Diploma Of Fine Arts, Interior Design, Bachelor'S Degree from Regional School Of Fine Arts Of Mostaganem (R.S.F.A.M).

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Freelancer 3D Artist

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Profile bio

About Yacine Brinis

As an accomplished 3D Artist with nearly a decade of industry experience, I excel in the sophisticated realms of 3D modeling and digital sculpting. My expertise in utilizing ZBrush as a primary tool enables me to animate a diverse spectrum of creations, including characters, props, assets, environments, and buildings. My professional journey encompasses a wide array of sectors, including gaming, collectibles, mobile gaming, television, and cinema, where I consistently endeavor to infuse each project with immersive narratives through the artistry of 3D design. Driven by a commitment to excellence and innovation, I bring a wealth of experience and a meticulous attention to detail to every undertaking, ensuring that each sculpted element enhances the cohesiveness and visual allure of the final product.My Sites on Linktree:https://linktr.ee/yacinebrinisSkills:01-3D Modeling:-High-poly and low-poly modeling-Hard surface and organic modeling-Character and creature modeling02-Sculpting:-ZBrush sculpting-Digital clay modeling-Character detailing and refinement03-Texturing:-UV mapping-PBR (Physically Based Rendering) texturing-Hand-painted textures04-Topology:-Efficient and clean topology-Retopology for animation and optimization05-Software Proficiency:-Expertise in industry-standard software like Autodesk 3DS Max, ZBrush, Keyshot, and Photoshop06-Rendering:-Experience with rendering engines (Keyshot, V-Ray)-Lighting and shading for realistic results07-Character Design:-Conceptualizing and translating 2D concepts into 3D characters-Collaboration with concept artists08-Pipeline Knowledge:-Understanding of the 3D production pipeline-Collaboration with other departments like concept art, animation, and game design09-Problem Solving:-Ability to troubleshoot and find creative solutions-Adaptability to different project requirements10-Portfolio Development:-Creating and maintaining a strong portfolio-Showcasing a diverse range of characters and styles11-Communication Skills:-Collaborative team player-Effective communication with cross-functional teams12-Industry Trends:-Staying updated on the latest trends and technologies in 3D character art13-Project Management:-Time management and meeting project deadlines-Juggling multiple projects simultaneously

Listed skills include Digital Painting, Art, Art Conceptuel, Creature Modeling, and 33 others.

Current workplace

Yacine Brinis's current company

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Freelancer 3D Artist
Freelancer 3D Artist
Experienced 3D Artist | 10 Years in Character Sculpting with ZBrush | Bringing Characters to Life in Gaming, Film, Collectibles and Animation
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3 roles

Yacine Brinis work experience

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3D Artist

Current

Sidi Aich District, Bejaia, Algeria

As a dedicated and passionate 3D Artist, my primary responsibility is to craft 3D visual content across a diverse range of industries, including gaming, film, animation, advertising, and collectibles. My work entails the use of advanced software and specialized tools to design, model, texture, and render 3D assets, props, characters, and environments. Below is a comprehensive overview of my role and responsibilities:Conceptualization and Planning:Collaborate with clients, art… Show more As a dedicated and passionate 3D Artist, my primary responsibility is to craft 3D visual content across a diverse range of industries, including gaming, film, animation, advertising, and collectibles. My work entails the use of advanced software and specialized tools to design, model, texture, and render 3D assets, props, characters, and environments. Below is a comprehensive overview of my role and responsibilities:Conceptualization and Planning:Collaborate with clients, art directors, and production teams to thoroughly understand project requirements.Modeling:Utilize industry-standard software such as ZBrush and 3DS Max to create intricate 3D models of characters, objects, and assets.Focus on meticulous details, accurate proportions, and overall aesthetics to achieve the desired visual outcome.Texturing:Apply realistic textures and materials to 3D models, considering factors such as color, reflectivity, and transparency to achieve the intended visual effects.Ensure the surfaces of models are convincingly lifelike and visually appealing.Lighting:Set up virtual lighting to enhance the visual appeal and depth of scenes.Consider the project's mood and atmosphere when determining lighting conditions to create an immersive experience.Rendering:Employ rendering software like Keyshot to produce final 2D images or animations from the 3D scene.Optimize rendering settings to balance quality and efficiency for the best possible output.Quality Assurance:Conduct thorough reviews of my work to identify and correct visual errors, ensuring consistency and adherence to project specifications.Make necessary adjustments based on feedback from clients or art directors to meet or exceed expectations.Collaboration:Work closely with a team of artists, animators, and designers to ensure seamless and cohesive project development.Communicate effectively with clients to understand their needs and address any concerns, ensuring their vision is realized. Show less

Sep 2021 - Present

3D Modeler

Dongguan, Guangdong, China

I worked as a 3D modeler for SFX Collectibles, where I specialized in creating detailed and realistic three-dimensional models of collectible items, including action figures, toys, and various other assets. My work primarily involved using advanced 3D modeling software such as ZBrush and 3DS Max.Responsibilities as a 3D Character Artist:Creating 3D Models:I was responsible for creating highly detailed 3D models of collectible items. This involved transforming concept art and… Show more I worked as a 3D modeler for SFX Collectibles, where I specialized in creating detailed and realistic three-dimensional models of collectible items, including action figures, toys, and various other assets. My work primarily involved using advanced 3D modeling software such as ZBrush and 3DS Max.Responsibilities as a 3D Character Artist:Creating 3D Models:I was responsible for creating highly detailed 3D models of collectible items. This involved transforming concept art and reference images into three-dimensional characters, props, and other elements.Texturing and Lighting:After modeling, I applied textures, materials, and lighting to enhance the realism of the 3D models. This stage is crucial for bringing the models to life and ensuring they meet industry standards.Collaboration:I worked closely with various team members, including designers, sculptors, and art directors. My role also involved collaborating with marketing and sales teams to create promotional materials and product visuals.Working in the collectible industry has honed my skills as a 3D artist, allowing me to contribute significantly to the creation of high-quality collectible items that delight customers and collectors alike. Show less

Mar 2017 - Sep 2021

3D Designer

Sidi Aich District, Bejaia, Algeria

As a freelance 3D artist, I have worked on a diverse array of projects, specializing in the creation of models, textures, and UV maps for games. My responsibilities included collaborating with other artists to develop new assets and working on various multimedia projects. I have experience in creating sculptures using materials such as clay, wood, and metals, and I am proficient in 3D modeling, texture mapping, and other techniques necessary for producing graphics, visual effects, and… Show more As a freelance 3D artist, I have worked on a diverse array of projects, specializing in the creation of models, textures, and UV maps for games. My responsibilities included collaborating with other artists to develop new assets and working on various multimedia projects. I have experience in creating sculptures using materials such as clay, wood, and metals, and I am proficient in 3D modeling, texture mapping, and other techniques necessary for producing graphics, visual effects, and animations.With a strong passion for the arts and multimedia, I have contributed to media production firms by creating animations and graphics and collaborating closely with animators and other artists. My role as a freelance 3D artist involves bringing clients' ideas into a tangible 3D space, often by following detailed briefs and creating work that accurately reflects those specifications. Additionally, I have experience with hand-drawn artwork and utilize the latest computer software, including ZBrush, 3DS Max, Photoshop, InDesign, Illustrator, KeyShot, Blender, and After Effects.I have curated a comprehensive portfolio showcasing my best work, highlighting a variety of projects that demonstrate my skills and artistic style. To establish a strong online presence, I actively engage with social media platforms such as DeviantArt, ArtStation, Behance, Sketchfab, CGTrader, Dribbble, Pinterest, Instagram, and Twitter.Freelancing as a 3D artist offers me creative freedom and the opportunity to select projects that align with my interests. To succeed in the competitive freelance market, I continuously strive to improve my skills, market myself effectively, and maintain positive relationships with clients.In my career, I have created visual elements for video games, including characters, environments, and objects. This work involved developing new assets, enhancing existing ones, and designing new levels. Additionally, I have produced 3D models, textures, and animations for films. Show less

Nov 2016 - Feb 2017
4 education records

Yacine Brinis education

National Diploma Of Fine Arts, Interior Design, Bachelor'S Degree

Regional School Of Fine Arts Of Mostaganem (R.S.F.A.M)

Activities and Societies: Drawing, Painting, Sculpting, 3D Modeling My education at the School of Fine Art of Mostaganem began.

3D Modeling

Zclassroom Zbrush

Activities and Societies: 3D Modeling, sculpting, texturing, rendering, animation, compositing I utilized ZClassroom, an educational.

Certificate, English Language And Literature, General, C1

Home School

Activities and Societies: Grammar, vocabulary, listening, speaking, reading, and writing I attended a private school called "Home School".

Participation Certificate, 3D Animation

Algiers International Comics Festival (Fibda)

Activities and Societies: 3D Animation, Modeling, Sculpting, Rendering In this training workshop, I gained proficiency.

FAQ

Frequently asked questions about Yacine Brinis

Quick answers generated from the profile data available on this page.

What company does Yacine Brinis work for?

Yacine Brinis works for Freelancer 3D Artist.

What is Yacine Brinis's role at Freelancer 3D Artist?

Yacine Brinis is listed as Experienced 3D Artist | 10 Years in Character Sculpting with ZBrush | Bringing Characters to Life in Gaming, Film, Collectibles and Animation at Freelancer 3D Artist.

What is Yacine Brinis's phone number?

AeroLeads has found 2 phone signal(s) with area code 355 for Yacine Brinis at Freelancer 3D Artist.

Where is Yacine Brinis based?

Yacine Brinis is based in Sidi Aich District, Bejaia, Algeria while working with Freelancer 3D Artist.

What companies has Yacine Brinis worked for?

Yacine Brinis has worked for Freelancer 3D Artist, Sfx Collectibles, and Freelancer.Com.

How can I contact Yacine Brinis?

You can use AeroLeads to view verified contact signals for Yacine Brinis at Freelancer 3D Artist, including work email, phone, and LinkedIn data when available.

What schools did Yacine Brinis attend?

Yacine Brinis holds National Diploma Of Fine Arts, Interior Design, Bachelor'S Degree from Regional School Of Fine Arts Of Mostaganem (R.S.F.A.M).

What skills is Yacine Brinis known for?

Yacine Brinis is listed with skills including Digital Painting, Art, Art Conceptuel, Creature Modeling, Adobe After Efects, Sci Fi Costume Design, Cg Modeling, and Character Design.

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