Yahya Kassab Email & Phone Number
Who is Yahya Kassab? Overview
A concise factual answer block for searchers comparing this professional profile.
Yahya Kassab is listed as 3D Artist at Past Imperfect Games, a with 3 employees, based in Scarborough, Ontario, Canada. AeroLeads shows a matched LinkedIn profile for Yahya Kassab.
Yahya Kassab previously worked as Art Director and 3D Artist at Indie Games Startup Llc and 3D Artist at Omnificent Studios Llc. Yahya Kassab holds Ontario College Graduate Certificate, Game Art And Animation, 4.0 from Seneca Polytechnic.
Email format at Past Imperfect Games
This section adds company-level context without repeating Yahya Kassab's masked contact details.
Review company-level records connected to Yahya Kassab before choosing the right outreach path.
About Yahya Kassab
3D Prop and Environment artist specializing in modelling various architectures and props for gameplay experience. I am always motivated to learn new things and make new things. I am an optimistic, kind and very friendly person, work well with others too
Yahya Kassab's current company
Company context helps verify the profile and gives searchers a useful next step.
Yahya Kassab work experience
A career timeline built from the work history available for this profile.
Art Director And 3D Artist
3D Artist
Art Director / 3D Artist / Level Designer
ABOUT THE GAME PROJECT:This game project we are working on is a horror-based game project called "Paranoid", this game is a project-based game where we intend to build everyone's portfolio and improve their skills. A few people started working on this project in October 2022, we were a small team working together to come up with a game that will bring our skills up and be good for everyone's portfolio, we started planning what type of game to make, then decided to go for "Paranoid" which was one of the ideas for a horror game. we started the official making of the game in December 2022, finding and looking for people to help us make the game. We are in mid-production for the game and hope to get it completed end of summer.MY RESPONSIBILITIES:As the art director, I made sure the art style and the work given by the team is within the range of the game, as well as keeping the style of the game consistent with the designs of various things such as the UI, concept art, 3d art, and the gameplay itself.As the 3d artist, I am responsible for 3d modelling the room in the house of the game that I am responsible to make and keeping it within the style of the game, as the art director, its easy for me to keep consistency and the stylization in which the 3d assets need to be in.As the Level designer, I take all the assets and props that are made by the 3d artist and build the level to fit the style of the game and put each prop where they are intended to be.
Maker Lab Technician
working in the maker lab. requires me to use many machines for what I would work with most based on my 3d modelling studies,- 3D Printing: this is something I do a lot as a 3d modeller, I help people print 3d models and also work on projects of my own.- AirBrush: I use the airbrush for mainly painting whatever is needed to paint such as 3d prints or graphic design work.
Peer Tutor
Worked as a 3D Modelling Peer Tutor.As a 3D Modelling Peer Tutor, - I helped teach students how to design 3D models and texture them, I also helped students out with any issues. I also helped them with using Unity and Unreal Engine for their classes.- Helped teach new tricks and techniques in 3d modelling and texturing.- Helped teach students to use Unity and Unreal Engine, and also fix any errors in their projects.
Cells At War
A collaboration between George Brown College and McMaster University, Cells At War is an educational game intended to teach students about different there specified majors such as:- Biology- Physics- MusicMy duties were to 3d model and build the environment for the game, build scenes and working with lighting to make the game look good in engine.
3D Modeler
Working as a 3D modeller, - help model assets for a huge environmental scene with a specific theme to it.
Monster Mystery
3D Prop/Environmental Artist. Made environmental props to fit the medieval-themed game and to build the scene for this game.
Overclock
3D&2D Prop/Environmental Artist. Made the environment of the city in 3d and turn in 2d to make it work as a board game and to build the scene for this game, also made the weapon.
Midnight Meatball
3D Prop/Environmental Artist. Made environmental props such as couches and chairs to build the scene for this game, which is based on Ikea
Yahya Kassab education
Ontario College Graduate Certificate, Game Art And Animation, 4.0
Ontario College Advanced Diploma, Game-Art
High School Diploma
Frequently asked questions about Yahya Kassab
Quick answers generated from the profile data available on this page.
What company does Yahya Kassab work for?
Yahya Kassab works for Past Imperfect Games.
What is Yahya Kassab's role at Past Imperfect Games?
Yahya Kassab is listed as 3D Artist at Past Imperfect Games.
Where is Yahya Kassab based?
Yahya Kassab is based in Scarborough, Ontario, Canada while working with Past Imperfect Games.
What companies has Yahya Kassab worked for?
Yahya Kassab has worked for Past Imperfect Games, Indie Games Startup Llc, Omnificent Studios Llc, Paranoid Game Team, and George Brown College.
How can I contact Yahya Kassab?
You can use AeroLeads to view verified contact signals for Yahya Kassab at Past Imperfect Games, including work email, phone, and LinkedIn data when available.
What schools did Yahya Kassab attend?
Yahya Kassab holds Ontario College Graduate Certificate, Game Art And Animation, 4.0 from Seneca Polytechnic.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Yahya Kassab you were looking for.
View similar profiles