Bo Yang Email & Phone Number
Who is Bo Yang? Overview
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Bo Yang is listed as AI Training Infrastructure Engineer at Figure, a company with 364 employees, based in Palo Alto, California, United States. AeroLeads shows a matched LinkedIn profile for Bo Yang.
Bo Yang previously worked as Machine Learning Engineer at Stealth Startup and Machine Learning Engineer at Gradient. Bo Yang holds Bachelor Of Laws, Law from Southwest University Of Political Science And Law.
Email format at Figure
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About Bo Yang
I am a developer who knows how to create application frameworks. I founded various open-source projects for creating micro-services, neural networks, reactive GUIs, and DSLs, which are stared 3000+ times on Github. My current interesting is machine learning engineering or development in functional programming languages, especially for creating developer tools or frameworks. See https://yang-bo.com/ for my CV.
Bo Yang's current company
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Bo Yang work experience
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Machine Learning Engineer
Current
Software Engineer
I maintained HHVM's open source branch and Hack libraries, porting HHVM to couple of Linux distributions, building its CI pipeline to build, test, and package HHVM.
Software Engineer
I built machine learning infrastructure to detect fraud in payments and integrate it into various products.
Lead Consultant / Senior Consultant
- Consultation for Huawei Product Line Engineering- Architecture design and infrastructure implementation for multiple Scala projects for RCA: http://www.realcommercial.com.au/- Teacher of the ThoughtWorks internal Scala training courses in Xi'an office- Primary contributor for open-source project Each: https://github.com/ThoughtWorksInc/each- Primary.
Chief Programmer
I led the Q-Force Team in developing game engine and related tools, and two mobile games.- I designed QiFun's open-source game engine and related tools, and implemented most of them, as the primary committer. See https://github.com/qifun/- I designed the architecture of two mobile games, and led the team in developing them.- I built and maintained the.
Co-Founder
I led the team in developing a 3D side-scrolling game engine VinyHome and a social game 男搭女配.- VinyHome consists of: - A memory based key-value distributed database, VinyStorage, which suports data hot backup, and mixed deployment in both in-process interface and remote TCP protocol access. - An avatar system, which allows players designing their clothing.
Web Game Project Manager & Chief Programmer
I, alone with another developer, ported a online game 卡牌对决 to Flash platform. We rewrote all the client source code and reused all the art resource from the original version.
Web Game Project Manager & Chief Programmer
I, alone with another developer and a art designer, developed a web wargame DEMO, 云.My own responsibility includes project management, game design, and client-side development. - Game design, including character class design and skill design. - Client-side development, including: - Skill effect editor - Level editor - Configuration generator - An.
Senior Software Engineer
I developed components for a 3D game engine, Deepcold, using C and Lua, including:- The common library for all editors in Deepcold- A distributed model editor- UI of Deepcold Battle DEMO
Web Game Chief Programmer
I led a team in developing the web game, 战国风云, and myself implemented part of the game, including:- TCP server - Chat system - Notification system- Web server - Construction system - Battle system- Tools - Building scripts - A RPC interface generator - Configuration generator - Lazy-evaluation system- Other - Code review - Recruitment - Design of all other.
Software Engineer
I developed variant components of both client-side and server-side for a 3D virtual world, HiPiHi World, including:Client-side- Texture and snapshot uploading.- Rendering embedded Flash movies on 3D textures.- Rendering embedded J2ME app on 3D textures- Update tools.Server-side- The resource server and corresponding client-side library- The scripting.
Software Engineer
I developed some components for a 3D navigation software, including:Asynchronous resource loadingTerrain rendering, which supports LOD
Bo Yang education
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Southwest University Of Political Science And Law
Frequently asked questions about Bo Yang
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What company does Bo Yang work for?
Bo Yang works for Figure.
What is Bo Yang's role at Figure?
Bo Yang is listed as AI Training Infrastructure Engineer at Figure.
Where is Bo Yang based?
Bo Yang is based in Palo Alto, California, United States while working with Figure.
What companies has Bo Yang worked for?
Bo Yang has worked for Figure, Stealth Startup, Gradient, Meta, and Thoughtworks.
How can I contact Bo Yang?
You can use AeroLeads to view verified contact signals for Bo Yang at Figure, including work email, phone, and LinkedIn data when available.
What schools did Bo Yang attend?
Bo Yang holds Bachelor Of Laws, Law from Southwest University Of Political Science And Law.
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