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Fang Yang Email & Phone Number

Software Engineer at Riot Games at Riot Games
Location: Los Angeles Metropolitan Area, United States 9 work roles 2 schools
1 work email found @riotgames.com 1 phone found area 520 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email f****@riotgames.com
Direct phone (520) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Software Engineer at Riot Games
Location
Los Angeles Metropolitan Area, United States

Who is Fang Yang? Overview

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Quick answer

Fang Yang is listed as Software Engineer at Riot Games at Riot Games, based in Los Angeles Metropolitan Area, United States. AeroLeads shows a work email signal at riotgames.com, phone signal with area code 520, and a matched LinkedIn profile for Fang Yang.

Fang Yang previously worked as Senior Software Engineer at Riot Games and Software Development Engineer II at Amazon. Fang Yang holds Master'S Degree, Computer Engineering from Texas A&M University.

Company email context

Email format at Riot Games

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{first_initial}{last}@riotgames.com
86% confidence

AeroLeads found 1 current-domain work email signal for Fang Yang. Compare company email patterns before reaching out.

Profile bio

About Fang Yang

Looking for a Full-time position in Software Development, interested in Platform, Infrastructure and Machine LearningProgramming: C/C++ (11/14), Java, Python, NodeJS, Go, BashPlatform: Unix/Linux, Mac, Android/iOS, Hive/Pig/Hadoop/Spark, RedisDesign: Design Pattern, Agile Development, OO Design, UML ,HTML/XML/JSONAnalysis/Test: Data Analysis/Visualization, A/B Testing, Data Wrangling, unit testConcepts: NoSQL, MapReduce, Big Data,Data Structure, Computer Architecture, OptimizationTools: Vim, Tableau, MATLAB/Simulink, R, Visual Studio, Xcode, Eclipse, SVN/Git, Heroku

Listed skills include Matlab, Algorithms, Verilog, C, and 19 others.

Current workplace

Fang Yang's current company

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Riot Games
Riot Games
Software Engineer at Riot Games
AeroLeads page
9 roles

Fang Yang work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer

Current

Los Angeles, Ca, Us

Content Access Platform - a global player inventory solution that powers numerous content acquisition features of League Of Legends and new products by Riot Games (Valorant, Legends of Runeterra and more) at multi-million users scale.

Jan 2020 - Present

Software Development Engineer Ii

Seattle, Wa, Us

Alexa Machine Learning- Developed infrastructure and software service for Alexa Machine Learning platform for Speech Recognition- Implemented platform software services on AWS such as data store(S3/DynamoDB) for ML models with Java- Improved Cloud Tensorflow Engine to deploy ML models for identifying the speaker from the voice- Led and re-architected data infrastructure to retrieve and analyze data for Data Scientist by Python and Spark

Feb 2019 - Sep 2019

Member Of Technical Staff

San Jose, California, Us

- Developed infrastructure and software service for Cohesity’s Hyper-converged distributed data platform- Enhanced distributed networking, Virtualization, HAL, and ISO Installation- Implemented cluster management utilities such as CLI, REST API, platform software tool- Worked on distributed NoSQL data store with its proxy, lock and condition services- Improved Cohesity’s core service and management module, Nexus, by Golang and C++

Jan 2018 - Feb 2019

Software Engineer Ii

Round Rock, Texas, Us

- Developed infrastructure for world’s fastest dense and shared rack-scale flash appliance, EMC DSSD D5- Implemented storage management software for D5 by providing API, log system, CLI and stats pipline- Enabled SSDP, SNMP traps notification system, public API and S3 API server for DSSD’s service module- Built internal tools, utilities and tests to ensure the correctness and quality of the product- Improved storage service and control module with JavaScript (Coffeescript and Node), Golang, and C/C++

Sep 2015 - May 2017

Software Intern In Sdr And Hdl

Natick, Ma, Us

- Coding, testing and validating HDL verifier toolbox and SDR support package for Matlab/Simulink release- Developed system and test infrastructure for JTAG, Ethernet and PCI-E support in HDL Verifier and Simulink- Plan and build test cases, add verification scripts, tools and flows to the existing environment or infrastructure - Development of testbench, makefile, bitstream in unit/system level to support Altera and Xilinx FPGAs- Developed infrastructure and test by multiple Programming languages, Java, C++, MATLAB, Python, Bash

Feb 2014 - Aug 2014

Game Designer/Software Engineer

College Station, Tx, Us

- Design and verify Brain Test for digital logic, create examples and tutorials for education software, PlanetK- Plan and Build tests for implemented problems, troubleshooting and conducting performance analysis- Management of Design Documents with the directors, technical supporting for Web Development team

May 2013 - Dec 2013

Studet Researcher/Ios Developer For Geoscience Department

Tucson, Arizona, Us

- Designed in MVC and implemented an iOS application on IPad/IPhone as a mobile client of website Rainlog.org - Tracking and displaying website’s rainfall data with statistical graphs, allowing user to upload local rainfall data- Designed algorithms grouping and highlighting rainfall data points on a Google map based on rainfall amount- Developed in Objective-C, C++, HTML, JS (on MAC OS)and test following Agile development process

Feb 2012 - May 2012

Basic Circuit Lab Assistant

Tucson, Arizona, Us

Taught students Circuits analysis skills and how to troubleshoot and debug analog circuits

Sep 2011 - May 2012

Student Researcher (Capstone Project)

Raytheon Missile Systems

- Researching on a real-world modern control system for Raytheon MK-49 guided missile launcher - Simulation of system behavior on Simulink, construction of scale-down model by embedded system - Utilize system performance and introduce modern control theory instead of traditional PID control - Simulation tool developed by MATLAB/Simulink and scale down model developed by C with MPLAB

Aug 2011 - May 2012
2 education records

Fang Yang education

Master'S Degree, Computer Engineering

Texas A&M University

B.S, Electrical Engineering

University Of Arizona
FAQ

Frequently asked questions about Fang Yang

Quick answers generated from the profile data available on this page.

What company does Fang Yang work for?

Fang Yang works for Riot Games.

What is Fang Yang's role at Riot Games?

Fang Yang is listed as Software Engineer at Riot Games at Riot Games.

What is Fang Yang's email address?

AeroLeads has found 1 work email signal at @riotgames.com for Fang Yang at Riot Games.

What is Fang Yang's phone number?

AeroLeads has found 1 phone signal(s) with area code 520 for Fang Yang at Riot Games.

Where is Fang Yang based?

Fang Yang is based in Los Angeles Metropolitan Area, United States while working with Riot Games.

What companies has Fang Yang worked for?

Fang Yang has worked for Riot Games, Amazon, Cohesity, Dell Emc, and The Mathworks.

How can I contact Fang Yang?

You can use AeroLeads to view verified contact signals for Fang Yang at Riot Games, including work email, phone, and LinkedIn data when available.

What schools did Fang Yang attend?

Fang Yang holds Master'S Degree, Computer Engineering from Texas A&M University.

What skills is Fang Yang known for?

Fang Yang is listed with skills including Matlab, Algorithms, Verilog, C, C++, Java, Embedded Systems, and Linux.

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