Yevgenii Moshchenko Email and Phone Number
As a Game Designer, I have a passion for creating engaging and immersive games that delight and inspire players. I have a European Bachelor of Science degree in Game Design & Development from Tiltan School of Design & Visual Communication with the cooperation of E.A.B.H.E.S. (European Accreditation Board of Higher Education Schools), where I learned how to design and develop games for various platforms and genres.I have 1.5 years of professional experience as a game designer, working with Road2, Berger Sisters and Clover Bite. I created, designed and specified the main game systems, mechanics, and narrative for a Mobile game at Road2 as well as a PC game at Clover Bite, and I designed & specified seven experiential games and interactive experiences for motion detection devices at Berger Sisters. I was also responsible for UI&UX, level design, sound design, and documentation. I have strong skills in Unity, Figma, and Miro, as well as proficiency in English, Hebrew, Russian, and Ukrainian. I am always eager to learn new tools and techniques, and to collaborate with other game developers and designers. My goal is to become a better game creator and to make games that are fun, meaningful, and accessible.
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Game DeveloperSelf Employed Jan 2024 - PresentNetanya, Center District, IsraelIndependent game development. -
Lead Game DesignerClover Bite May 2023 - Oct 2023Haifa, Haifa District, Israel(Responsibilities)• Design and specify the main game’s systems and mechanics based on the provided vision.• Was in charge of narrative design as well as storytelling based on the provided vision.• Was responsible for the interaction of designers in the team and design coherency.• Provide help with level design and early mockups.• Was in charge of UI&UX, screen mockups and wireframes.• Work on in-engine fine-tuning and mechanics tweeking.• Was in charge of game’s early sounds design and integration.Portfolio attached* -
Game DesignerBerger Sisters Feb 2022 - May 2023Zichron Ya'Akov, Haifa District, Israel(Responsibilities)• Read and study the provided HLD documentation.• Design and specify 7 experiential games and interactive experiences.• Was in charge of writing the specification documents for the provided HLD.• Was in charge of UI&UX and early mockups for game screens.Portfolio attached*
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Tennis InstructorGalei Yam Tennis Club Oct 2021 - May 2023Netanya, Center District, Israel(Responsibilities)• Provide training to children and adults who wish to learn how to play tennis, improve their tennis skills, or compete in tennis tournaments. • Coordinate and manage individual and group tennis lessons, develop training programs based on students' tennis skills, and evaluate students’ performance.• Provide the best possible and most enjoyable learning and training experience.
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Lead Game DesignerRoad2 Haifa Apr 2022 - Aug 2022Haifa, Haifa District, Israel(Responsibilities)• Design and specify the game’s features and mechanics based on the provided concept.• Was in charge of market researching, monetization, and player retention.• Create and write game’s narrative.• Design and develop the user interface.• Design and integrate game’s sounds.• Support the TechArt and develop in-engine animations and VFX.Portfolio attached*
Yevgenii Moshchenko Education Details
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Computer Games And Programming Skills -
It Step Computer Academy OdesaComputer Programming
Frequently Asked Questions about Yevgenii Moshchenko
What company does Yevgenii Moshchenko work for?
Yevgenii Moshchenko works for Self Employed
What is Yevgenii Moshchenko's role at the current company?
Yevgenii Moshchenko's current role is Game Designer & Developer | Game Systems, Narrative Design.
What schools did Yevgenii Moshchenko attend?
Yevgenii Moshchenko attended Tiltan School Of Design & Visual Communication, It Step Computer Academy Odesa.
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