Founder
CurrentLed 150+ research film productions across the U.S, Japan, Sweden, U.K, and Brazil, collaborating with UX researchers, PMs, designers and engineers to create engaging films that guide critical product decisions. Functioned as the research lead for numerous research projects with Meta and Oculus. Distilled insights from qualitative research to help product development teams empathically connect with their users. Findings were integrated into gaming, enterprise, fitness and accessibility hardware development projects. Led VR filmmaking workshops at Meta Headquarters in Menlo Park. Led in-field research and filmmaking with GE, Peloton, Meta, Party City and Buffalo Wild Wings, amongst other companies.