Luis Villanueva
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Luis Villanueva Email & Phone Number

Manager of Production Pipeline Engineering at Disney Television Animation
Location: Burbank, California, United States 10 work roles 2 schools
2 work emails found @dreamworksanimation.com 4 phones found area 626, 213, and 818 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 4 phones

Work email l****@dreamworksanimation.com
Direct phone (626) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Manager of Production Pipeline Engineering
Location
Burbank, California, United States
Company size

Who is Luis Villanueva? Overview

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Quick answer

Luis Villanueva is listed as Manager of Production Pipeline Engineering at Disney Television Animation, a company with 418 employees, based in Burbank, California, United States. AeroLeads shows a work email signal at dreamworksanimation.com, phone signal with area code 626, 213, 818, and a matched LinkedIn profile for Luis Villanueva.

Luis Villanueva previously worked as Studio Pipeline Project Manager at Disney Television Animation and Production Software (PSW) Manager at Dreamworks Animation. Luis Villanueva holds Master Of Fine Arts (Mfa), Writing from California Institute Of The Arts.

Company email context

Email format at Disney Television Animation

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{first_initial}{last}@dreamworksanimation.com
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AeroLeads found 2 current-domain work email signals for Luis Villanueva. Compare company email patterns before reaching out.

Profile bio

About Luis Villanueva

Luis Villanueva is a Manager of Production Pipeline Engineering at Disney Television Animation. He possess expertise in animation, film, visual effects, feature films, computer animation and 14 more skills.

Listed skills include Animation, Film, Visual Effects, Feature Films, and 15 others.

Current workplace

Luis Villanueva's current company

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Disney Television Animation
Disney Television Animation
Manager of Production Pipeline Engineering
glendale, california, united states
Employees
418
AeroLeads page
10 roles

Luis Villanueva work experience

A career timeline built from the work history available for this profile.

Manager Of Production Pipeline Engineering

Current

Glendale, California, United States

  • Manage day-to-day operations of the Pipeline Engineering team, which oversees a varied portfolio of proprietary and third-party production systems – from initial script breakdowns to Editorial & Post
  • Collaborate with executives, production stakeholders, and other technology teams to identify and spec necessary work, bid out projects, establish deliverables, and oversee the development roadmaps
  • Interface with vendors to further extend existing s/w integrations with the studio’s pipeline and explore new ones
May 2024 - Present

Studio Pipeline Project Manager

Glendale, California, United States

  • Oversee implementation of a studio-wide production tracking system that supports 2D and CG shows, including necessary s/w development and pipeline integration
  • Build upon existing research and perform additional requirement gathering to build workflows and tools to manage all phases of animation production; from pre-prod, to vendor shipments, to final post/delivery
  • Work closely with executives and production stakeholders to identify data analytic needs and build custom real-time dashboards that provide actionable insights
  • Meet on a regular basis with other maintainers/developers of production tracking systems across TWDC to discuss challenges and share best practices
Dec 2022 - May 2024

Production Software (Psw) Manager

Greater Los Angeles Area

  • Oversee the PSW (formerly R&D) teams responsible for developing custom tools, integrating third-party solutions, and overseeing workflows in the areas of:
  • Prod Engineering – editorial, media playback/tracking, prod management, and color pipeline
  • Compute – tooling for submitting/managing farm jobs and efficiently utilizing compute resources,
  • Data Analytics – parse prod data to provide business insights (2021- May 2022)
  • Collaborate with production, studio leadership, and other PSW teams to develop remote review and approval workflows during the COVID-19 WFH period.
  • Identify and spec out development needs, balancing support for current shows and technologies while also modernizing the studio’s overall tool set.
Apr 2018 - Dec 2022

Production Data Manager

Glendale, CA

  • Oversee the setup and adoption of Shotgun, a third-party production tracking system, to completely replace Nile, the studio’s proprietary tracker.
  • Collaborate with R&D, studio execs, show leadership and production staff to identify necessary pipeline integration, establish workflows and build a studio-wide baseline.
  • Worked with the ‘Captain Underpants (2017)’ team, the studio’s first vendor show, to develop workflows/metrics for tracking productivity, auditing inventory and reporting progress to execs.
May 2015 - Apr 2018

Production Supervisor

Glendale, CA

  • Shotgun Production Supervisor – TROLLS / BOSS BABY (2016 /2017 release)
  • Responsible for setting up and helping the shows adopt Shotgun, a third-party production tracking system.Central/Crowds/FX Production Supervisor – MONKEYS OF MUMBAI (unreleased)
  • Maintain the film's weekly Production Status Report along with other key executive summaries.
  • Responsible for rolling out Editorial publishes/changes to the production, track and analyze the impact of changes and assign work to affected pipeline departments as needed.
  • Schedule, bid, and help manage the day-to-day operation of the Crowds and Effects (FX) departments during pre-production.Central Production Supervisor – TURBO (2013)
  • In addition to regular Central Supe duties (see above) main show liaison with the studio's Marketing department; oversee the delivery of trailers, publicity stills and worked closely with the co-producer on promotional.
Nov 2010 - Apr 2015

Associate Production Manager

Culver City, CA

  • Backend Associate Production Manager – HOTEL TRANSYLVANIA (2012)
  • Managing backend departments (texture, lookdev, cloth/hair, fx, etc) during the build phase of the show.Lighting Associate Production Manager – G-FORCE (2009)
  • Managed a Lighting team responsible for delivering 100+ VFX shots, ensuring production and client milestones were met within a hybrid pipeline, i.e. live-action/VFX & CG animation.
Sep 2009 - Dec 2010

Production Supervisor

Sherman Oaks, CA

  • Animation/Central Production Supervisor – ASTRO BOY (2009)
  • Helped establish a workflow for animators to work cross-site; US and Hong Kong. Managed the US animation team and held daily teleconferences with our HK counterparts.
  • US production liaison with the Hong Kong studio. Worked closely with the producers to track and implement production changes. Arranged US-to-HK launches, both creative and technical. Maintained various.
  • Oversaw final TIFF delivery to the post-house and managed the color correction (DI) process.Production Manager – S.P.A.N.K. (promo/unreleased)
  • Assisted in creating a promo piece for an animated TV show pitch. Contacted vendors/talent, coordinated US and HK development teams and created and maintained the production schedule.
May 2007 - Jan 2009

Production Coordinator

Glendale, CA

  • Lighting Production Coordinator – BEE MOVIE (2007)
  • Managed a Lighting team ensuring Production and Marketing milestones were met.Animation Production Coordinator – FLUSHED AWAY (2006)
  • Scheduled shots, tracked productivity, monitored inventory and wrote performance reviews.
Sep 2004 - May 2007

Production Assistant

Glendale, CA

  • Animation Production Assistant – SHARK TALE (2004)
  • Ran Animation dailies/reviews, liaised with Editorial and maintained database of dept inventory.
Dec 2003 - Aug 2004

Freaky Faron - Designer & Consultant

Blue Cactus Pictures

Freelance title design, motion graphics and technical consulting work for a small, independent movie.

Feb 2006 - Apr 2006
Team & coworkers

Colleagues at Disney Television Animation

Other employees you can reach at disneytvajobs.com. View company contacts for 418 employees →

2 education records

Luis Villanueva education

FAQ

Frequently asked questions about Luis Villanueva

Quick answers generated from the profile data available on this page.

What company does Luis Villanueva work for?

Luis Villanueva works for Disney Television Animation.

What is Luis Villanueva's role at Disney Television Animation?

Luis Villanueva is listed as Manager of Production Pipeline Engineering at Disney Television Animation.

What is Luis Villanueva's email address?

AeroLeads has found 2 work email signals at @dreamworksanimation.com for Luis Villanueva at Disney Television Animation.

What is Luis Villanueva's phone number?

AeroLeads has found 4 phone signal(s) with area code 626, 213, 818 for Luis Villanueva at Disney Television Animation.

Where is Luis Villanueva based?

Luis Villanueva is based in Burbank, California, United States while working with Disney Television Animation.

What companies has Luis Villanueva worked for?

Luis Villanueva has worked for Disney Television Animation, Dreamworks Animation, Sony Imageworks, Imagi Animation Studios, and Dreamworks Animation Skg.

Who are Luis Villanueva's colleagues at Disney Television Animation?

Luis Villanueva's colleagues at Disney Television Animation include Kim Roberson, Julia Weiner, Gustavo Hernandez, Jack Healy, and Jacques “Jackie” Lee.

How can I contact Luis Villanueva?

You can use AeroLeads to view verified contact signals for Luis Villanueva at Disney Television Animation, including work email, phone, and LinkedIn data when available.

What schools did Luis Villanueva attend?

Luis Villanueva holds Master Of Fine Arts (Mfa), Writing from California Institute Of The Arts.

What skills is Luis Villanueva known for?

Luis Villanueva is listed with skills including Animation, Film, Visual Effects, Feature Films, Computer Animation, Film Production, Lighting, and Compositing.

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