Yu Ming Y. Email & Phone Number
@zynga.com
1 phone found area 855
LinkedIn matched
Who is Yu Ming Y.? Overview
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Yu Ming Y. is listed as Principal UI and UX designer (Visual) at Zynga, a with 3147 employees, based in United States. AeroLeads shows a work email signal at zynga.com, phone signal with area code 855, and a matched LinkedIn profile for Yu Ming Y..
Yu Ming Y. previously worked as Principal UI/UX designer (Visual) at Zynga and Lead Artist at Zynga. Yu Ming Y. holds Bfa, Animation / Illustration from San José State University.
Email format at Zynga
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AeroLeads found 1 current-domain work email signal for Yu Ming Y.. Compare company email patterns before reaching out.
About Yu Ming Y.
Yu Ming Y. is a Principal UI and UX designer (Visual) at Zynga. Colleagues describe them as "I greatly enjoyed having Yu Ming on my art team at hi5. He's a terrific artist, and a nice guy, too! His rendering and design skills are really solid, and he was easily able to work in a number of different styles to fit several different projects that he created illustrations and concepts for. He produced art at a good speed, and was self-directed and didn't need a lot of hand-holding. He was always punctual and a very hard worker, and I highly recommend him for any art position."
Yu Ming Y.'s current company
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Yu Ming Y. work experience
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Principal Ui/Ux Designer (Visual)
SHIPPED MOBILE GAME TITLESCore Game Division:Game of Thrones™: LegendsUnannounced Project (CURRENT)Social Casino Slots Division:Game Of Thrones SlotsResponsibilities: - Generate different game & feature ideas with a 5~6 people prototype team. - Design UI wireframe, layout & quick interactive demo to show UX flow.- Working with PMs and game designers to draft in-game feature specs. Helping them visualize the preliminary UI layout and UX flow; also identify & resolve possible UX problems at the early ideation phase. - Participate in user testing session; observe and analyze player's feedback on our interactive demo build. Iterate on the UI/UX design based on key takeaways on internal UX research team's report. - Explore and define UI visual style for the prototype with the Art Director.- Create polished UI assets and implement them in Unity. - Create UI hand-off documentation for engineers.- Create art instruction packages for art outsourcing; provide feedback on WIPs to external vendors based on the guideline set by the Art Director.- Create storyboards for UI/ in-game animation.
Lead Artist
SHIPPED MOBILE GAME TITLESSocial Casino Slots Division:Spin it Rich! Slots mobileHit It Rich! Slots mobileThe Wizard of Oz SlotsRiches of Olympus SlotsReal Money Gambling (RMG):Zynga Plus Poker Zynga Plus CasinoResponsibilities: - Create 2D artworks with licensed IPs; including characters, props, environment background paintings, UI assets and marketing materials. - Support feature prototype teams on visual development for new games for green-light review Meeting. - Create rough effect animation / graphics motion for ideation.- Work as outsourcing manager, create art instruction packages for outsourcing, including art direction, compositional sketches, reference photos, psd file templates and instructional docs. Oversee the art production from rough color sketches to polished final artworks and provide feedback on WIPs to external vendors. Also, manage the vendor's art production to match with our internal production needs and schedule.
Concept Artist
CastleVille- Create concept for art assets and characters.- Create in-game promotional illustrations.
Concept Artist
Mobile Division:Canceled Project -Working closely with the Art Director to create stylized, detailed and appealing art assets. Mainly focus on designing decor items. BattlestoneCreate pre-viz concepts (characters and environments) and marketing materials under art director's instruction. Dream ZooWorking closely with the Art Director and art team to create stylized, fun and appealing art assets, including decor items, habitats and animals.
Lead Artist
Cafe World- Manage a small team of 3 production artists/ Create art assets, such as, decors and UI elements./ Provide guidance/feedback for my team on design and style consistency./ Manage artists' production schedules with the art producer. - Manage outsourcing. Work with several vendors in China./ Work as a quality gatekeeper./ Provide style guides and feedbacks for the vendors./ Prioritizing schedules of several simultaneous outsourced art tasks./ - Help prototyping new game features with the art team for in-house pitching.- sit-in game design spec review meetings./ Provide artistic suggestions and solutions if needed.
2D Artist
Cafe World- Working with Art Lead to create cute and fun decor items. - Animate art decor assets in Adobe Flash.
Contracted Digital Painter
Organized CrimeJun 2009 - Aug 2009The Legend of SpireholdAug 2009 - Dec 2009Hi5 Network Virtual Gift StoreJune 2009 - Dec 2009Working with the Art Director to create digital assets and illustrations for Hi5 gift store and games.
Yu Ming Y. education
Bfa, Animation / Illustration
Aa, Art
Frequently asked questions about Yu Ming Y.
Quick answers generated from the profile data available on this page.
What company does Yu Ming Y. work for?
Yu Ming Y. works for Zynga.
What is Yu Ming Y.'s role at Zynga?
Yu Ming Y. is listed as Principal UI and UX designer (Visual) at Zynga.
What is Yu Ming Y.'s email address?
AeroLeads has found 1 work email signal at @zynga.com for Yu Ming Y. at Zynga.
What is Yu Ming Y.'s phone number?
AeroLeads has found 1 phone signal(s) with area code 855 for Yu Ming Y. at Zynga.
Where is Yu Ming Y. based?
Yu Ming Y. is based in United States while working with Zynga.
What companies has Yu Ming Y. worked for?
Yu Ming Y. has worked for Zynga and Hi5.
How can I contact Yu Ming Y.?
You can use AeroLeads to view verified contact signals for Yu Ming Y. at Zynga, including work email, phone, and LinkedIn data when available.
What schools did Yu Ming Y. attend?
Yu Ming Y. holds Bfa, Animation / Illustration from San José State University.
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