Graphics Software Engineer
Primary resource for problem resolution, ensuring smooth graphics driver test lab operations with more than 1,200 client systems and 100 servers running 1,500+ virtual machines. Contributed feedback and code changes for python program integral to the CI process.Designed and built an end-to-end automated solution to create Windows OS images for use in CI/CD pipelines. Optimized build process via manual and automated debug methods. Re-designed the solution from Bash scripts to Gitlab… Show more Primary resource for problem resolution, ensuring smooth graphics driver test lab operations with more than 1,200 client systems and 100 servers running 1,500+ virtual machines. Contributed feedback and code changes for python program integral to the CI process.Designed and built an end-to-end automated solution to create Windows OS images for use in CI/CD pipelines. Optimized build process via manual and automated debug methods. Re-designed the solution from Bash scripts to Gitlab Automation and again to GitHub Actions.Led the development of proprietary software using Golang, React and Typescript that translated complex firmware configurations into clear and concise user interfaces, simplifying the firmware selection process for end users. Development process tracked in JIRA following the Agile Sprint process. Software deployed via Docker for development testing and Kubernetes for production.Automated firmware test platform recovery, saving up to 24 hours per instance.Reduced lab footprint by 30% while increasing server availability. Show less