Zach Fox

Zach Fox Email and Phone Number

Connecting people to themselves and their communities using technology with authenticity, honesty, and vulnerability. @
Zach Fox's Location
New York, New York, United States, United States
About Zach Fox

I bring to my connections a passionate blend of strong technical skills, expressive artistic vision, and genuine empathy. I have 15+ years of varied software development experience. I'm also a small business owner, with 15+ years of photography experience.

Zach Fox's Current Company Details
Zach Fox Photography

Zach Fox Photography

Connecting people to themselves and their communities using technology with authenticity, honesty, and vulnerability.
Zach Fox Work Experience Details
  • Zach Fox Photography
    Owner
    Zach Fox Photography May 2006 - Present
    • Specialties: Travel photography, portraits (humans & pets; posed & candid), architecture, and astrophotography.• Expert knowledge of Canon equipment, lighting (natural & studio). Favorite lens: Canon EF 70-200mm f/4L IS II• I custom-built zachfox.photography and art.zachfox.photography with React, Gatsby, TailwindCSS, and Express.
  • Mozilla
    Senior Software Engineer
    Mozilla Jul 2023 - Dec 2023
    San Francisco, Ca, Us
    At the beginning of October, I began working on the Content team with the Mozilla Developer Network. MDN is a valuable resource for developers building with Web technology.Throughout my work with the Mozilla Hubs team, I developed detailed, technical resources to enable the Hubs community to better understand the WebRTC and orchestration technology underlying the product.
  • Croquet
    Product Engineering Manager
    Croquet Nov 2022 - May 2023
    Los Angeles, California, Us
    • Launched Metaverse Web Showcase for quickly embedding 3D multiplayer VR environments within existing websites.• Led relationships with international customers and helped implement Croquet metaverse tech and AI into their products.• Amplified underrepresented voices, improved morale, and meaningfully facilitated internal and external communication.• Managed and answered technical support requests via email, Discord, Slack Connections, HubSpot, and live meetings.
  • High Fidelity
    Lead Application Developer
    High Fidelity Apr 2021 - Sep 2021
    San Francisco, California, Us
    • Built and deployed complex applications which made use of the Spatial Audio API using WebJS, NodeJS, and Swift.• Developed and maintained a Slack integration and Discord bot which easily launched users into various HiFi apps.
  • High Fidelity
    Engineering Team Lead
    High Fidelity Dec 2019 - Apr 2021
    San Francisco, California, Us
    High Fidelity's latest product is the Spatial Audio API, which is the best way to implement high-quality, low-latency, spatialized audio into a client application. I was responsible for:• Building the majority of the TypeScript implementation of the Spatial Audio Client Library for Web apps and NodeJS apps (TypeScript, Webpack, NodeJS).• Building the majority of the Swift implementation of the Spatial Audio Client Library for iOS.• Writing several thoroughly-documented sample applications which make use of the Spatial Audio API.• Writing and deploying the documentation for the Client Libraries (Typedoc).• Building the first iteration of the High Fidelity API website (HTML, JS, HubSpot).Before High Fidelity began working on the Spatial Audio API, the small, agile team of developers I led were developing an audio-first, browser-based, cross-platform, spatialized audio experience making use of the latest Web standards.• Responsible for the architecture, implementation, and documentation of the entirety of the HiFi client. (NodeJS, Webpack, JS, HTML, CSS)• Responsible for managing changes and feature additions to our Audio Mixer software, which can scale to hundreds of simultaneous users.• I collaborate regularly with each of my peers, most often with those on the RAVI team, a team dedicated to the WebRTC software layer between our client and server.• I am the release manager for our customer-facing software; I work with our PMs to write our QA process, I write our client changelog, and I push the scary green button that says "Publish Release".
  • High Fidelity
    Ui/Ux Team Lead
    High Fidelity May 2019 - Dec 2019
    San Francisco, California, Us
    • Responsible for the user experience of High Fidelity: from 2D UI to interactive 3D content in VR and “flat” modes • Managed a team of engineers and interns, offering best practices, thorough code reviews, and individual support• Built new “Simplified UI” interface, applications, and reusable components from scratch using QML/JS/C++
  • High Fidelity
    Development Team Lead, Vr Experiences
    High Fidelity Dec 2018 - May 2019
    San Francisco, California, Us
    I lead a team of creative software engineers who use the High Fidelity platform to build the best experiences for social VR.As the team lead, I am responsible for overseeing the software architecture and organization of our projects, managing a group of talented engineers, and collaborating with High Fidelity's Platform team to ensure the success of our content development.Some accomplishments include:• Architecting and writing "Bingo Extremeo" game code for VR Bingo gameplay at scale• Configuring a backend Ubuntu server from scratch (NodeJS, nginx, MySQL, etc) to support hundreds of concurrent users of Experience Team projects• Introducing new team development practices, maximizing team members' efficiency and work quality
  • High Fidelity
    C++ Generalist
    High Fidelity Nov 2016 - Dec 2018
    San Francisco, California, Us
    • I'm responsible for proposing, scoping, developing, demoing, testing, and releasing cutting-edge features for High Fidelity, an open-source virtual reality metaverse• Milestone features I've implemented include a Commerce/Marketplace feature (which leverages blockchain technology), a "Spectator Camera" for streaming in-game activities from a third person perspective, a "People Action List" for handling interactions between users, and a GIF capture feature• I utilize C++, QT, JavaScript, QML, HTML, and CSS during development• I make use of my artistic side by having a strong say in UX/UI during feature design/implementation
  • Basis, An Intel Company
    Firmware Engineer
    Basis, An Intel Company Jul 2015 - Oct 2016
    • Firmware lead for out-of-box experience for new fitness tracker; responsible for all OOBE development and bugfixes• Responsible for fitness tracker UX from display driver to UI framework, developed in C• Shipped media controller and inactivity timer for Basis Peak – two of the most popular features with users• Collaborate with design and mobile teams to advance UI concepts and develop Bluetooth message specs• Review new device hardware schematics and supply feedback to hardware team• Mentor and transfer technical knowledge to new hires and interns
  • Basis, An Intel Company
    Wearable Devices Firmware/Embedded Systems Co-Op
    Basis, An Intel Company Jul 2014 - Dec 2014
    • Developed embedded systems firmware in C for the Basis Peak using Git for version control• Implemented shippable watch features, UX improvements, and fixed important bugs such as memory leaks• Created reliable test fixtures and debug tools using C, Python, and IAR scripting
  • Northeastern University
    Teacher’S Assistant, Information Design For Dynamic Media And Light
    Northeastern University Jan 2014 - Apr 2014
    Boston, Ma, Us
    • TA for graduate-level course, “Information Design for Dynamic Media and Light”• Assisted graduate students new to programming with Processing and programming concepts• Helped students create an ambient Philips LED display driven by a live data feed via an external source
  • Avid Technology
    Engineering Co-Op - P&S Engineering Shared Services
    Avid Technology Jul 2013 - Dec 2013
    Burlington, Ma, Us
    • Developed complex web-based engineering tools using HTML, CSS, JavaScript, PHP, SQL, and Perl• Initialized new systems and troubleshot computers across Avid’s software, hardware, and support teams
  • Qualcomm
    Co-Op - Gpu Driver Team
    Qualcomm Jul 2012 - Dec 2012
    San Diego, Ca, Us
    • Implemented a new Open GL ES extension based solely on a written specification• Enhanced driver security by encrypting strings controlling driver configuration

Zach Fox Skills

C++ Microsoft Office Android Python Pc Construction Pc Repair Perl Embedded Systems C Soldering Photography Linux Programming Debugging Social Media Videography Adobe Creative Suite Sql Embedded C Rtos Research Final Cut Pro Windows Server 2003 Matlab Windows Os X Javascript Html Css Php Microsoft Excel Powerpoint Microsoft Word Microsoft Powerpoint Apple Ios Networking Network Attached Storage Freenas Network Security Video Production Audio Production Verilog Latex Autocad Multisim Trombone Pic Algorithms

Zach Fox Education Details

  • Northeastern University
    Northeastern University
    Electrical And Computer Engineering

Frequently Asked Questions about Zach Fox

What company does Zach Fox work for?

Zach Fox works for Zach Fox Photography

What is Zach Fox's role at the current company?

Zach Fox's current role is Connecting people to themselves and their communities using technology with authenticity, honesty, and vulnerability..

What is Zach Fox's email address?

Zach Fox's email address is va****@****ail.com

What is Zach Fox's direct phone number?

Zach Fox's direct phone number is +197850*****

What schools did Zach Fox attend?

Zach Fox attended Northeastern University.

What are some of Zach Fox's interests?

Zach Fox has interest in Social Advice, Stocks (Financial), Boston, Facebook Api, Cars, Health And Wellness, Dating And Relationships, Teaching, Google Chrome, Rock Climbing.

What skills is Zach Fox known for?

Zach Fox has skills like C++, Microsoft Office, Android, Python, Pc Construction, Pc Repair, Perl, Embedded Systems, C, Soldering, Photography, Linux.

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