Daniel Zak
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Daniel Zak Email & Phone Number

CGI Global Head of Data Model Prep at Hogarth Worldwide
Location: Central Bedfordshire, England, United Kingdom 11 work roles
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Role
CGI Global Head of Data Model Prep at Hogarth Worldwide
Location
Central Bedfordshire, England, United Kingdom

Who is Daniel Zak? Overview

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Daniel Zak is listed as CGI Global Head of Data Model Prep at Hogarth Worldwide based in Central Bedfordshire, England, United Kingdom. AeroLeads shows a matched LinkedIn profile for Daniel Zak.

Daniel Zak previously worked as CGI Head of Data Model Prep at Hogarth Worldwide and CGI Head of Data Model Prep at Burrows.

Profile bio

About Daniel Zak

A 3d artist turned into a technical manager, specialising in dealing with the "boring" bits happening behind the scenes of CGI production. I equally enjoy figuring out a technical riddle and growing a team of artists.

Listed skills include 3D Studio Max, 3D Modeling, Animation, Texturing, and 20 others.

11 roles

Daniel Zak work experience

A career timeline built from the work history available for this profile.

Cgi Head Of Data Model Prep

Shenfield, England, United Kingdom

Continued the role while Burrows merged with Hogarth Worldwide.

Mar 2021 - May 2022

Cgi Head Of Data Model Prep

Shenfield, England, United Kingdom

Growing and transforming a 3d artist team that delivers high-quality models to the entire CGI department. Developing a new 3D data processing pipeline and preparing for upcoming technology changes while supporting legacy projects and workflows. Cooperating with other CGI departments to make sure data deliveries match creative requirements. Communication.

Jul 2020 - Mar 2021

Production Supervisor

Gaydon, England, United Kingdom

Transferred into Jaguar Land Rover internal team as a part of TUPE process whilst continuing previous role.

Apr 2020 - Jun 2020

Production Supervisor

Gaydon, Warwickshire, United Kingdom

Managing a Jaguar Land Rover site-based 3d data preparation team. Assuring the production runs efficiently and according to a very strict SLA agreement, while being accountable for all project deliveries and team well-being. Interviewing and training new employees, helping with the implementation of new production processes and keeping a good relationship.

Nov 2017 - Apr 2020

Team Lead

Coventry, United Kingdom

Hiring and leading a team of 3d artists. Planning resource utilisation for upcoming projects. Supervising and coordinating production between teams and project managers. Attending sign-off meetings and assisting the client with technical expertise.Software: Deltagen, Unreal

Oct 2016 - Nov 2017

Co Owner

Pixelsblock Ltd

Milton Keynes, United Kingdom

As a co-owner of a new company, I'm responsible for everything and quite a bit more - from winning first clients to delivering on time. My goal is to develop Pixelsblock into a creative powerhouse focused on delivering the best quality designs with the least amount of fuss.Software: 3Ds Max, Vray, Unity, Adobe Creative Suite

Nov 2014 - Sep 2016

Visualisation And R&D Specialist

London, United Kingdom

Responsible for developing a new workflow for creating interactive architecture applications on mobile platforms. Combined multiple 3d applications and Unity game engine to create a fast and flexible pipeline.Created multiple real-time 3d applications used in marketing high end properties and developments in London and across the UK.

Dec 2015 - May 2016

Technical Project Manager

Virtual Viewing Limited

Milton Keynes, United Kingdom

Responsible for managing various creative projects - CGI stills and animations, construction and process animations. Coordinating groups of in-house artists and freelancers providing them with technical support and creative advice.

Dec 2013 - Jun 2014

3D Artist - Owner

Visuary

Became a founding member of the Visuary freelance artist team, also collaborating with Engine House. Ran own business, finding and managing clients, managing a small team of freelancers and delivering high quality CGIs. Largest project worked on was a 5 minute animation of a TelecityGroup London data centre that included exterior and interior walkthroughs.

May 2009 - Dec 2013

3D Artist

Hayle, UK

As one of two main artists in the studio, I was involved in most of the projects - either directly working on them, or as technical assist. My responsibilities varied from modelling custom objects, creating environments and setting up lighting to supervising rendering progress. I was working in dynamic environment, often changing tasks between larger long.

Oct 2007 - Feb 2009

3D Modeler

Self Employed
May 2006 - Oct 2007
FAQ

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What is Daniel Zak's role at their current company?

Daniel Zak is listed as CGI Global Head of Data Model Prep at Hogarth Worldwide.

Where is Daniel Zak based?

Daniel Zak is based in Central Bedfordshire, England, United Kingdom.

What companies has Daniel Zak worked for?

Daniel Zak has worked for Hogarth Worldwide, Burrows, Jaguar Land Rover, Mackevision, and Dassault Systèmes 3Dexcite.

How can I contact Daniel Zak?

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What skills is Daniel Zak known for?

Daniel Zak is listed with skills including 3D Studio Max, 3D Modeling, Animation, Texturing, Vray, Photoshop, Rendering, and 3D Visualization.

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