Cgi Head Of Data Model Prep
Continued the role while Burrows merged with Hogarth Worldwide.
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Daniel Zak is listed as CGI Global Head of Data Model Prep at Hogarth Worldwide based in Central Bedfordshire, England, United Kingdom. AeroLeads shows a matched LinkedIn profile for Daniel Zak.
Daniel Zak previously worked as CGI Head of Data Model Prep at Hogarth Worldwide and CGI Head of Data Model Prep at Burrows.
A 3d artist turned into a technical manager, specialising in dealing with the "boring" bits happening behind the scenes of CGI production. I equally enjoy figuring out a technical riddle and growing a team of artists.
Listed skills include 3D Studio Max, 3D Modeling, Animation, Texturing, and 20 others.
A career timeline built from the work history available for this profile.
Shenfield, England, United Kingdom
Continued the role while Burrows merged with Hogarth Worldwide.
Shenfield, England, United Kingdom
Growing and transforming a 3d artist team that delivers high-quality models to the entire CGI department. Developing a new 3D data processing pipeline and preparing for upcoming technology changes while supporting legacy projects and workflows. Cooperating with other CGI departments to make sure data deliveries match creative requirements. Communication.
Gaydon, England, United Kingdom
Transferred into Jaguar Land Rover internal team as a part of TUPE process whilst continuing previous role.
Gaydon, Warwickshire, United Kingdom
Managing a Jaguar Land Rover site-based 3d data preparation team. Assuring the production runs efficiently and according to a very strict SLA agreement, while being accountable for all project deliveries and team well-being. Interviewing and training new employees, helping with the implementation of new production processes and keeping a good relationship.
Coventry, United Kingdom
Hiring and leading a team of 3d artists. Planning resource utilisation for upcoming projects. Supervising and coordinating production between teams and project managers. Attending sign-off meetings and assisting the client with technical expertise.Software: Deltagen, Unreal
Milton Keynes, United Kingdom
As a co-owner of a new company, I'm responsible for everything and quite a bit more - from winning first clients to delivering on time. My goal is to develop Pixelsblock into a creative powerhouse focused on delivering the best quality designs with the least amount of fuss.Software: 3Ds Max, Vray, Unity, Adobe Creative Suite
London, United Kingdom
Responsible for developing a new workflow for creating interactive architecture applications on mobile platforms. Combined multiple 3d applications and Unity game engine to create a fast and flexible pipeline.Created multiple real-time 3d applications used in marketing high end properties and developments in London and across the UK.
Milton Keynes, United Kingdom
Responsible for managing various creative projects - CGI stills and animations, construction and process animations. Coordinating groups of in-house artists and freelancers providing them with technical support and creative advice.
Became a founding member of the Visuary freelance artist team, also collaborating with Engine House. Ran own business, finding and managing clients, managing a small team of freelancers and delivering high quality CGIs. Largest project worked on was a 5 minute animation of a TelecityGroup London data centre that included exterior and interior walkthroughs.
Hayle, UK
As one of two main artists in the studio, I was involved in most of the projects - either directly working on them, or as technical assist. My responsibilities varied from modelling custom objects, creating environments and setting up lighting to supervising rendering progress. I was working in dynamic environment, often changing tasks between larger long.
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Daniel Zak is listed as CGI Global Head of Data Model Prep at Hogarth Worldwide.
Daniel Zak is based in Central Bedfordshire, England, United Kingdom.
Daniel Zak has worked for Hogarth Worldwide, Burrows, Jaguar Land Rover, Mackevision, and Dassault Systèmes 3Dexcite.
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Daniel Zak is listed with skills including 3D Studio Max, 3D Modeling, Animation, Texturing, Vray, Photoshop, Rendering, and 3D Visualization.
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