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Zsolt Derka Email & Phone Number

CGI Visualization Specialist in Pharma at Robert Bacall Representatives, Inc.
Location: New York City Metropolitan Area, United States, United States 14 work roles 1 school
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Role
CGI Visualization Specialist in Pharma
Location
New York City Metropolitan Area, United States, United States
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Zsolt Derka is listed as CGI Visualization Specialist in Pharma at Robert Bacall Representatives, Inc., a company with 1 employees, based in New York City Metropolitan Area, United States, United States. AeroLeads shows a matched LinkedIn profile for Zsolt Derka.

Zsolt Derka previously worked as CGI & VFX Artist, Represented by Robert Bacall at Robert Bacall Representatives, Inc. and CGI & VFX Artist at The Art Of Pharma. Zsolt Derka holds Bfa, Computer Animation from William Paterson University Of New Jersey.

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Robert Bacall Representatives, Inc.

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About Zsolt Derka

CGI Visualization Specialist in Pharmaceutical Advertising with technical strengths in lighting, look dev and implementing/managing VFX pipelines. Proactive leader and creative business partner who places importance on delivering projects on-time and on budget with top-quality, communication, and collaboration. Proficient in leveraging client relations and project management to execute award winning work across print, video, and interactive media. Adept at managing concurrent objectives to promote efficiency and influence positive outcomes.KEY ACCOMPLISHMENTS Design & Concept Development: Humbled to have led and collaborated with amazing teams globally to achieve award-winning design and concept work across multiple disciplines, serving clients for Omnicom Health Group (Link 9, Biolumina, Harrison and Star).Project Management: Achieved cost-savings for clients by developing functional solutions to increase efficiency. Proven ability to lead concurrent design projects of varying sizes and cost, by assessing workload, delegating hours, and defining VFX pipelines.Problem Solving & Budget Management: Organized 2D and 3D artist adept at multi-tasking and developing creative solutions by critical thinking and persuasive accountability. History of identifying alternative cost saving solutions that benefit the client and team’s health & well-being.People Management: Passionate and influential leader that believes in team comradely, inter-departmental communication, showcasing emotional intelligence, and resolving interpersonal conflicts by listening, finding common ground and building relationships. Experience managing teams of four (4) + designers. SPECIALTY: Lighting & Look DevEMAIL: info@nocturnalminds.comPORTFOLIO: nocturnalminds.com

Listed skills include Animation, Maya, Texturing, Compositing, and 5 others.

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Robert Bacall Representatives, Inc.
Robert Bacall Representatives, Inc.
CGI Visualization Specialist in Pharma
New York, NY, US
Website
Employees
1
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14 roles

Zsolt Derka work experience

A career timeline built from the work history available for this profile.

Cgi & Vfx Artist, Represented By Robert Bacall

Current

Princeton Junction, New Jersey, US

Providing CGI visuals with Robert Bacall Representatives, a roster of award-winning talent.

Jun 2020 - Present

Cgi & Vfx Artist

Current

Providing Campaign Solutions and CGI Visuals for Pharma

Jun 2020 - Present

Cgi & Vfx Artist, Team Lead

New York, NY, US

  • CGI & VFX Artist, Team Lead (Staff) - Link904/2018 - 05/2020CG & VFX Artist (Staff) - Harrison and Star10/2015 - 04/2018CG Artist (Freelance) - Harrison and Star10/2015 - 10/2015 CG Artist (Freelance).
  • Contributed as an influential leader in developing conceptual pitches to win business through producing Award Winning artwork and art.
  • Prepared Creative Briefs that include project summary to share with our staff.
  • Incorporated feedback in workflow process to ensure global consistency across all work.
  • Set team deliverables for pitch delivery and maintain top-quality and consistent production of assets across a diverse team of artists.
  • Provided art direction, and created templates that established general guidelines and industry standards for 3D production.
Aug 2015 - May 2020

Instructor

Little Ashcan Studio Of Art
  • Developed and implemented skill-building activities focused on basic fundamentals of fine arts and stories of art history to captivate and develop confidence in students’ creative abilities.
  • Developed lesson plans to teach course materials according to schedule.
Jun 2015 - Jun 2015

3D Artist / Generalist

New York, New York, US

  • Collaborated with programmers to maximize the visuals based on the exhibition hardware while retaining a frame-rate above 30fps.
  • Responsible for creating environmental art, visual design, modeling, lighting and FX.
  • Implemented a PBR workflow within Unity.
  • Used Unity, Maya, Substance Painter, and World Machine to create environments and enhanced characters with realtime reflections and advanced shaders.
  • Used existing character animation to develop new stories for three (3) projects.
  • Liaised with editorial personnel to create and produce digital and marketing content and promo development.
Sep 2014 - Jan 2015

3D Artist / Generalist

Wwe

Stamford, CT, US

  • Demonstrated self-reliance by meeting and exceeding workflow needs.
  • Handled all forms of production, from the client creative brief to story boarding, style frame, and post production final grade.
  • Responsible for successfully delivering logo modeling and an introduction for PPV event by modeling, texturing, shading, lighting, animation, effects, and editing.
  • Collaborated interdepartmentally to execute weekly deliverables for camera animation, intro’s, transitions, and lower thirds.
Jun 2014 - Jul 2014

3D Artist / Generalist

Stafford, Virgina, US

  • Worked with artistic and technical teams to implement new software for updated animation objectives.
  • Created vehicle and environment assets for JIDO’s counter IED training simulation program.
  • Proposed and implemented PBR workflow, integrated layers, including live-action and computer-generated elements.
  • Motivated and encouraged team members to communicate more openly and constructively with each other.
  • Assessed storyboard for composition aspects such as positioning of characters on background.
  • Inspected completed work to assess for consistency, quality and continuity.
Mar 2012 - Feb 2014

3D Modeler

New York, NY, US

  • Modeled and textured clothing and faces with esthetics to match an illustrative look for previs using their custom pipeline and scripts within MotionBuilder.
  • Incorporated feedback in workflow process to ensure national consistency across all work.
  • Photo-sourced textures with painterly appearance for animation previsualization.
Dec 2011 - Feb 2012

3D Artist / Generalist

New York, NY, US

  • Part of innovative team responsible for pioneering the concert of geo-fenced virtual objects in the real world
  • Completed first-rate animation from hand-drawn sketches using Maya, After Effects, and ZBrush.
  • Collaborated with creative directors, graphic designers and producers to execute projects with precision and achieve project goals.
  • Created agendas and communication materials for team meetings.
  • Communicated effectively with team members and internal stakeholders to promote smooth project operations and on-time delivery.
  • Managed color grading for select frames and objects.
Jul 2011 - Oct 2011

3D Artist / Generalist

US

  • Collaborated with others to discuss new TV show packages, spots, lower thirds, and promo opportunities.
  • Reviewed scenes to determine pacing and continuity and trimmed shots to fit with content.
  • Contributed to idea development and brainstorming sessions to promote quality and timeliness of project completion.
  • Reviewed project documents to obtain technical and creative requirements.
Jan 2011 - Jun 2011

3D Modeler

Santa Monica, CA, US

  • Owned and led the highly specialized character modeling for proposed movie.
  • Collaborated with production and management to ensure alignment on pipeline deliverables.
Dec 2010 - Dec 2010

3D Modeler

London, England, GB

  • Worked closely with team members to deliver project requirements, develop solutions and meet deadlines.
  • Applied knowledge of variables such as anticipation and impact for model development.
  • Collaborated with creative team and director to ensure alignment between artistic vision and editing requirements.
Oct 2010 - Dec 2010

3D Artist / Generalist

US

  • Facilitated projects and contributed to every stage of the process for broadcast, spots, and promos.
  • Crafted 3D assets, including texturing, modeling and rigging.
Sep 2008 - Nov 2009
1 education record

Zsolt Derka education

  • William Paterson University Of New Jersey
    William Paterson University Of New Jersey
    Computer Animation
FAQ

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What company does Zsolt Derka work for?

Zsolt Derka works for Robert Bacall Representatives, Inc..

What is Zsolt Derka's role at Robert Bacall Representatives, Inc.?

Zsolt Derka is listed as CGI Visualization Specialist in Pharma at Robert Bacall Representatives, Inc..

Where is Zsolt Derka based?

Zsolt Derka is based in New York City Metropolitan Area, United States, United States while working with Robert Bacall Representatives, Inc..

What companies has Zsolt Derka worked for?

Zsolt Derka has worked for Robert Bacall Representatives, Inc., The Art Of Pharma, Omnicom Health Group, Little Ashcan Studio Of Art, and Unified Field.

How can I contact Zsolt Derka?

You can use AeroLeads to view verified contact signals for Zsolt Derka at Robert Bacall Representatives, Inc., including work email, phone, and LinkedIn data when available.

What schools did Zsolt Derka attend?

Zsolt Derka holds Bfa, Computer Animation from William Paterson University Of New Jersey.

What skills is Zsolt Derka known for?

Zsolt Derka is listed with skills including Animation, Maya, Texturing, Compositing, Photoshop, Zbrush, Lighting, and Nuke.

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