Software Engineer
CurrentCrossPlatform에 대한 높은 이해도가 필요한 업무를 주로하였습니다Unreal/Unity/cocos2d-x/iOS/C++ SDK 개발NCSOFT 에서 개발중인 게임(클라이언트)과 백엔드 서버와의 연동을 도와주는 SDK를 개발중입니다.적용게임: 쓰론앤리버티(TL amazon games), 리니지W, 블레이드앤소울2, 리니지2M, 리니지M, H3, 트릭스터M, 블레이드앤소울, 아이온• I have mainly worked on tasks requiring a high understanding of cross-platform• SDK design and development that makes NCSOFT's back-end server functions (authentication, logging, achievement management, etc.) easy to use in game client. • Designed and developed to support multiple platforms including Windows, macOS, iOS, and Android. • Configure Jobs to enable continuous integration and continuous deployment with Jenkins. • TDD applied. Create a TestCase that runs automatically on Jenkins for all public APIs, allowing them to be deployed without side effects. • Developed uj-apidoc (based on apidoc) for documentation. (using nodejs, python)• UI improvement work carried out.• Use UnitTest with GoogleTest, XCTest to help improve app stability.