DAE Research - Howest University of Applied Sciences
Research Services
Kortrijk, West-vlaanderen, Be
11 employees
- Employees
- 11
DAE Research - Howest University of Applied Sciences Overview
- Headquarters
- Kortrijk, West-vlaanderen, Be
- Website
- daeresearch.be
- Industry
- Research Services
- Employees
- 11
- NAICS
-
Scientific Research and Development ServicesResearch and Development in the Physical, Engineering, and Life SciencesResearch and Development in the Physical, Engineering, and Life Sciences (except Nanotechnology and Biotechnology)
Keywords
About DAE Research - Howest University of Applied Sciences
DAE-Research is the research cell of the bachelor study program Digital Arts and Entertainment of Howest Kortrijk, where both demand-driven applied research projects and applied research projects on its own initiative are set up. The research projects are oriented on exploring new game, VFX, animation & film technology (hard- and software) and transferring that knowledge to the bachelor program as well as companies in different sectors. Besides entertainment purposes, technology can be used in multiple ways to stimulate innovation tracks in companies, social-profit organizations as well as a partner in research consortia. What is applied research? Scientific findings from university and other research labs, combined with experts’ experiences in the respective professional field and expectations of the envisioned end users, are creatively translated into innovative solutions and prototypes. This offers a surplus value for achieving the goals within the industry and/or social impact. In addition to projects on demand, DAE-Research also conducts exploratory research on its own initiative. Hereby, the potential surplus value of new technology, whether this is hardware or software, is mapped out to work out innovative solutions for the various sectors. Recent research topics are linked to our 6 majors within the DAE bachelor program: game development, game graphics production, independent game production, interactive sound production, VFX and 3D animation. Research topics include immersive technology (VR/AR) and metaverse, spatial computing, applied games, artificial intelligence, conversational AI, motion capture, immersive sound, pose estimation and body tracking, procedural 3D content and automation (Houdini, photogrammetry, …) Do contact us for more information on project ideas.
DAE Research - Howest University of Applied Sciences Contact Details
- People in AeroLeads
- 4
DAE Research - Howest University of Applied Sciences Org Chart
Sample employees and titles| Name | Title | Location | Contact |
|---|---|---|---|
| Joran Meynen | Art Lead & 3d Artist @ Dae-research at Howest University of Applied Sciences (Hogeschool West-vlaanderen) | Kortrijk, Flemish Region, Belgium |
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| Glenn Van Waesberghe | Researcher Game Tech & AI at Dae Research - Howest University of Applied Sciences | Kortrijk, Flemish Region, Belgium |
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| Stef Bracke | Technical Artist - Researcher - Msc Game Technology | Ghent Metropolitan Area, Belgium |
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| Sarah Markewich | Project Manager - Game Tech Research @ Dae - Howest Uas / People-person / Planner |
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Employees by Management Level
Individual contributor
2 profiles
Manager
1 profile
Senior / Lead
1 profile
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