Company Details
- Employees
- 2
- Address
- Drivers Of Tech-Based Abuse On Gaming Platforms By Building The Capacity Of Parents And Carers To Address Harmful Gender Norms Impacting Their Children. The Project Will Investigate What Gender Stereotypes And Ideals Are Promoted By Gaming Influencers And How They Impact ‘tween’ Boys
- Industry
- Higher Education
- NAICS
-
Colleges, Universities, and Professional Schools
- Website
- https://digital-ethnography.com/
- Keywords
- Las Vegas.
- Competitors
- Digital Anthropology, Arts and Humanities Research Council (AHRC), Discord Academic Research Community (D/ARC), ASSOCIATION OF INTERNET RESEARCHERS, American Anthropological Association, Center for Digital Narrative (CDN), Lab Platform Governance, Media, and Technology (PGMT), Emerging Technologies Research Lab, Monash University, Digital Work Futures Research Lab at Malmö University, Global Humanities Alliance.