GameTextures.com
Computer Games
Seattle, Washington, United States
5 employees
- Employees
- 5
- Contacts
- 3
- Emails
- 3
- Phones
- 2
GameTextures.com Overview
- Headquarters
- Seattle, Washington, United States
- Website
- gametextures.com
- Industry
- Computer Games
- Employees
- 5
- Founded
- 2012
- NAICS
-
Software Publishers
About GameTextures.com
The largest library of ready to use video game Substances, Materials, and Scans on the internet. Based in Seattle, we've been providing breathtaking art to our industry since 2012. We have an on-site art team, as well as a world-wide distributed art team that can help you with your texturing needs. Join us at http://www.gametextures.com
GameTextures.com Contact Details
- People in AeroLeads
- 4
- With contact data
- 3
- Email contacts
- 3
- 75.0% coverage
- Phone contacts
- 2
- 50.0% coverage
GameTextures.com Org Chart
Sample employees and titles| Name | Title | Location | Contact |
|---|---|---|---|
| Amy Mezsko | Cosmetologist at Redefine Radical, Freelance Artist and Writer | Dallas-fort Worth Metroplex, United States |
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|
| Vini Cortez | Ceo/developer at Cortez Productions - Devs of the Backrooms: Lost Tape | São Paulo, Brazil |
Email
|
| Keegan Keene | Texture Artist @ Gametextures | Dallas, Texas, United States |
Email
Phone
|
| Tanner Kalstrom | Founder of Gametextures.com | Seattle, Washington, United States |
Email
Phone
|
Employees by Management Level
Executive
2 profiles
Individual contributor
2 profiles
Manager
1 profile
Associate / junior
1 profile
Department Contact Coverage
| Department | Contacts | Phone | |
|---|---|---|---|
| Executive | 1 | 1 | 1 |
| Marketing | 1 | 1 | 0 |
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