Proxima
Software Development
San Francisco, California, United States
6 employees
- Employees
- 6
Proxima Overview
- Headquarters
- San Francisco, California, United States
- Website
- www.proxima.gg
- Industry
- Software Development
- Employees
- 6
- Founded
- 2022
- Funding
- 1.6M
- NAICS
-
Software Publishers
Keywords
About Proxima
Proxima is a seed-stage startup with the mission to reinvent immersive entertainment through the application of artificial intelligence. We develop technology that leverage LLM models as the foundations to building immersive agents: from design to deployment to scaling. These agents form the cornerstone of our unique content experiences. Our debut game, Suck Up, has garnered over 50 million social views. It is the first commercially successful game utilizing immersive agents. Proxima was voted as a 2024 GameChanger by VentureBeat and Lightspeed. Our investors include LVP, Valhalla, Konvoy, ZVC (Line Japan), and more.
Proxima Contact Details
- People in AeroLeads
- 4
Proxima Org Chart
Sample employees and titles| Name | Title | Location | Contact |
|---|---|---|---|
| Wagner Tavares Batista | Unity Developer | Brasília, Federal District, Brazil |
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|
| Ran Mo | Founder and CEO at Proxima | San Francisco, California, United States |
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| Carlos Alberto Zgierski Da Silveira | Senior Game Engineer and Game Designer | São Paulo, Brazil |
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| Nick Zak | Head of Creative & Game Design |
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Employees by Management Level
Executive
1 profile
VP / Head
1 profile
Senior / Lead
1 profile
Individual contributor
1 profile
Proxima Tech Stack
Engineering
2 profiles
Product / design
1 profile