Dzung Nguyen Email & Phone Number
@sanzaru.com
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Who is Dzung Nguyen? Overview
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Dzung Nguyen is listed as Principle Character Artist at SANZARU Games an AR/VR studio @ Meta at SANZARU, a company with 80 employees, based in San Francisco, California, United States. AeroLeads shows a work email signal at sanzaru.com and a matched LinkedIn profile for Dzung Nguyen.
Dzung Nguyen previously worked as Principle Character Artist at Sanzaru and Senior Character Artist at Sanzaru. Dzung Nguyen holds Bachelor Of Fine Arts (B.F.A.), Animation & Vfx from Academy Of Art University.
Email format at SANZARU
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AeroLeads found 1 current-domain work email signal for Dzung Nguyen. Compare company email patterns before reaching out.
About Dzung Nguyen
http://dzungnguyen.com/https://dzung3d.artstation.com/ + Passion in the creation idealism & realism art focusing on character and hard-surface model. + Always strive toward the betterment of the projects. Aim to learn something new. Quickly adopt new skills to speed up workflow. + Comfortable receiving construction feedback to archive production need. +Artistic & Technical skills:
Listed skills include Maya, Digital Sculpting, Sculpture, Human Anatomy, and 16 others.
Dzung Nguyen's current company
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Dzung Nguyen work experience
A career timeline built from the work history available for this profile.
Senior Character Artist
3D Character Artist
+ Sculpting, surfacing, and detailing realistic characters aiming AAA quality for Virtual Reality Oculus.+ Modeling hard-surface large scale props density details. Communicating with rigger to ensure articulation and transformation work correctly. + UVing and texturing PBR as default.+ Being able to work with minimum concept. Art style worked on Sci-fi.
3D Character Artist
+ Modeling, UVing, texturing hard-surface and organic Marvel costumes both high and low polygon.+ Being able to work with minimum existing designs.+ Posing characters for marketing asset in Marmoset. optimize maps for Unreal 3.Part of the marketing team making key art MMO Marvel Heroes Omega 2017 on Steam and Playstation Store, and ads banner Spiderman.
3D Character Artist (Contractor Seasonal)
+ Modeling, sculpting realistic and stylized characters, UVing, texturing, Look-Developing in Arnold and Vray for VFX shots.+ Grooming, styling hair and fur animal and characters.Communicating with rigger and supervisor to ensure models deformed correctly and were functional.Handled multiple shows, characters, and assets for production in a tight.
3D Artist (Collaboration)
+ “The Lost City of Tomorrow” - USC Thesis short film. Hard Surface modeling, Texturing, LookDev giant city in space.+ “VIMANA” - USC Thesis short film: Hard surface modeling, texturing, Look Dev space station and probe.+ “Dino Hunt” - VFX Thesis short film. Digital Sculpting realistic Styracosaurus base on the reference.+ “Soar” - Animated Short Film (.
Graphic Designer (Part-Time)
- Edited, designed advertisements, and formatted layout text for Vietnamese News magazine
- Troubleshooting and Maintained windows platform.
Assistant Photographer (Part-Time)
- Assisted & Lighted for photographer indoor and outdoor.
- Prepared and maintained photography gears 35mm film.
- Retouched Photos & Designing Layout DVD/CD.
Colleagues at SANZARU
Other employees you can reach at sanzaru.com. View company contacts for 80 employees →
Jose Pare "Are" Azaula
Colleague at Sanzaru
San Jose, California, United States, United States
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CF
Chris Floyd
Colleague at Sanzaru
Broomfield, Colorado, United States, United States
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CM
Chris Magovern
Colleague at Sanzaru
San Carlos, California, United States, United States
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BR
Brendan Reilly
Colleague at Sanzaru
San Francisco Bay Area, United States
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AR
Andrew Rollins
Colleague at Sanzaru
San Francisco Bay Area, United States
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EM
Eli Maffei
Colleague at Sanzaru
San Francisco Bay Area, United States
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YA
Yaky Arellano
Colleague at Sanzaru
Orange County, California, United States, United States
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CB
Colin Bertero
Colleague at Sanzaru
Los Angeles, California, United States, United States
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BS
Bill Spence
Colleague at Sanzaru
Livermore, California, United States, United States
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GF
Gabriel Forbes
Colleague at Sanzaru
Montreal, Quebec, Canada, Canada
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Dzung Nguyen education
Bachelor Of Fine Arts (B.F.A.), Animation & Vfx
Aa, Graphic Design
Bachelor Of Science (B.S.), Information Technology
Frequently asked questions about Dzung Nguyen
Quick answers generated from the profile data available on this page.
What company does Dzung Nguyen work for?
Dzung Nguyen works for SANZARU.
What is Dzung Nguyen's role at SANZARU?
Dzung Nguyen is listed as Principle Character Artist at SANZARU Games an AR/VR studio @ Meta at SANZARU.
What is Dzung Nguyen's email address?
AeroLeads has found 1 work email signal at @sanzaru.com for Dzung Nguyen at SANZARU.
Where is Dzung Nguyen based?
Dzung Nguyen is based in San Francisco, California, United States while working with SANZARU.
What companies has Dzung Nguyen worked for?
Dzung Nguyen has worked for Sanzaru, Gazillion Entertainment, Puppetar Studio, Various Titles, and Viet Youth Oversea (Tuoi Tre Viet Hai Ngoai).
Who are Dzung Nguyen's colleagues at SANZARU?
Dzung Nguyen's colleagues at SANZARU include Jose Pare "Are" Azaula, Chris Floyd, Chris Magovern, Brendan Reilly, and Andrew Rollins.
How can I contact Dzung Nguyen?
You can use AeroLeads to view verified contact signals for Dzung Nguyen at SANZARU, including work email, phone, and LinkedIn data when available.
What schools did Dzung Nguyen attend?
Dzung Nguyen holds Bachelor Of Fine Arts (B.F.A.), Animation & Vfx from Academy Of Art University.
What skills is Dzung Nguyen known for?
Dzung Nguyen is listed with skills including Maya, Digital Sculpting, Sculpture, Human Anatomy, Texturing, Zbrush, Character Modelling, and Visual Effects.
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