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Nick Landry Email & Phone Number

Principal Product Manager Lead - Xbox GEO at Microsoft
Location: New York, New York, United States 14 work roles 2 schools
2 work emails found @microsoft.com 2 phones found area 212 and 416 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 2 phones

Work email n****@microsoft.com
Direct phone (212) ***-****
LinkedIn Profile matched
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Current company
Role
Principal Product Manager Lead - Xbox GEO
Location
New York, New York, United States
Company size

Who is Nick Landry? Overview

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Quick answer

Nick Landry is listed as Principal Product Manager Lead - Xbox GEO at Microsoft, a company with 10 employees, based in New York, New York, United States. AeroLeads shows a work email signal at microsoft.com, phone signal with area code 212, 416, and a matched LinkedIn profile for Nick Landry.

Nick Landry previously worked as Senior Software Engineer - Mixed Reality at Microsoft and Senior Technical Evangelist at Microsoft. Nick Landry holds Computer Engineering from Polytechnique Montréal.

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Email format at Microsoft

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{first}.{last}@microsoft.com
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Profile bio

About Nick Landry

Nick Landry (@ActiveNick) is a Principal Product Manager Lead at Microsoft Xbox in the Creator Platforms & Experiences (CPE) group of the Gaming Ecosystem Organization (GEO). He is a passionate developer advocate and champion on a mission to empower the community of game creators worldwide to realize their dreams.Nick originally joined Microsoft as a Technical Evangelist, focusing on winning the hearts & minds of community developers. He also worked as a Mixed Reality & Spatial Computing software engineer, collaborating with enterprise customers & partners on technical investigations and code-with project engagements on HoloLens and others techs. Prior to Microsoft, Nick worked in a variety of roles in tech and consulting, leading project teams and strategic initiatives in several industries, and is also a former repeat entrepreneur.Known for his dynamic and engaging style, he is a frequent speaker at major software development conferences worldwide, is an active Open Source contributor, and was a 10-year Microsoft MVP. With over 25 years of professional experience, Nick is a certified developer and software architect by trade and specializes in Game Development, HoloLens & Mixed Reality, Conversational AI, and associated cloud services.Nick is also an indie game designer & developer, currently working on SPACE KIDS RPG, a sci-fi tabletop RPG for kids, Chronoweaver, a turn-based, cross-platform, roguelike fantasy RPG video game, and another unannounced sci-fi tabletop RPG. All three projects are being developed under his personal banner, Big Bald Games.He is an avid gamer, skilled coder, occasional author, loving husband, and proud father.

Listed skills include Mobile Applications, Software Development, .Net, C#, and 46 others.

Current workplace

Nick Landry's current company

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Microsoft
Microsoft
Principal Product Manager Lead - Xbox GEO
Redmond, WA
Website
Employees
10
AeroLeads page
14 roles

Nick Landry work experience

A career timeline built from the work history available for this profile.

Principal Product Manager Lead - Xbox Geo

Current

Redmond, Washington, US

Principal Developer Community Product Manager Lead at Microsoft Xbox in the Creator Platforms & Experiences (CPE) group of the Gaming Ecosystem Organization (GEO).

Jun 2022 - Present

Senior Software Engineer - Mixed Reality

Redmond, Washington, US

Senior Software Engineer focused on Spatial Computing within Microsoft CSE (Commercial Software Engineering), working with strategic partners on the development of spatially-aware Mixed Reality, AR & VR apps powered by the cloud & AI. Also specializes on Speech Technologies & Spatial Conversations, including Speech Recognition (Speech-to-Text), Speech.

Dec 2017 - Jun 2022

Senior Technical Evangelist

Redmond, Washington, US

US DX Audience Technical Evangelism team, working with entrepreneurs, students, developers and IT pros to help them learn, adopt and use the Microsoft developer platform to design and build the next generation of apps for Windows, Azure and other platforms. Hosting and speaking at events, user groups, meetups, hackathons, code camps, conferences and such..

Jan 2014 - Dec 2017

Game Designer (Big Bald Games), Consultant, Owner

Big Bald Games (trademark of Mobility42 LLC)Small indie studio owned by game designer Nick Landry, author of tabletop RPG supplements and articles, including content for Kobold Press, Frontier Explorer magazine and original works to appear online via DriveThruRPG. Mobility42 - Apps for Life, the Universe and EverythingDesign & development of consumer and.

Developer Ambassador

Espoo, Southern Finland, FI

My mandate as Nokia Developer Ambassador was to support Windows Phone developers to maximize their success, educate the community on Nokia DVLUP and additionally run & sponsor Windows Phone events in my region, covering the states of NY, NJ, PA, MD, DE, DC, VA, WV & KY.Following the Microsoft acquisition of the Nokia Devices Division (including DVLUP), the.

Aug 2013 - Aug 2014

Senior Product Manager

Cranbury, NJ, US

I was a Senior Product Manager for Infragistics, a world leader in user interface development tools that empower developers to build and style immersive user experiences and rich data visualization in line of business applications across all.NET platforms, the Web and mobile devices (www.infragistics.com).I was at the helm of Infragistics’ mobile, data.

Jan 2012 - Sep 2013

Practice Manager | Location Intelligence & Enterprise Mobility

New York, New York, US

Last Role: Account management, practice management, business development, conference/keynote speaker, subject matter expert (SME), marketing, career coaching.Managed several accounts, including: Avis-Budget, Best Western, Capital One, The Children's Place, DHL, Edward Jones, FedEx, Ford, GAP, GE Healthcare, H&R Block, Key Bank, Microsoft, State Farm, UPS.

Jul 2004 - Jan 2012

Independent Consultant

Activenick.Net

Various consulting work for Harfan Technologies, Proximi-T (Cossette Communications), Nomino Technologies, Concepts Egeria, and other companies.Trainer for Technologia Formation (.NET and mobility).Speaking engagements for Penton/Tech Conferences (DevConnections, US), SIGS DATACOM (Germany), Microsoft Canada, Microsoft Germany and DevTeach.Article.

Nov 2000 - Jul 2004

Chief Software Architect

Dotblox Inc.

Design and development of Enterprise Mobility software solutions powered by Windows CE, Pocket PC,.NET Compact Framework, Blackberry, J2ME and Palm Pilot.

Jan 2002 - Jun 2003

Vp Technologies

Camera E-Motion

Camera e-Motion (now known as REAL by FAKE) focused on Motion Control hardware & software services for the Cinematography industry. I led the software development efforts for the ActiveMotion software, used for the recording & playback of motion for on-set Visual Effects (VFX). Worked on several TV commercial, music videos and motion picture projects.

Apr 1998 - Nov 2000

Software Architect

Zenon-Mei

Enterprise software development & design, based on Microsoft technologies and others, including Visual Basic, Windows NT, COM/DCOM/COM+, ASP & Visual InterDev web development, VBScript, ActiveX, Microsoft Transaction Server, SQL Server, Oracle DB, etc.

Jul 1996 - Jun 1999

Software Developer

Symbiosys Inc.

Visual Basic developer for a custom electronic communication software product

Aug 1995 - Jun 1996

Software Developer

Dessau Inc.

Software development and programming for electrical & civil engineering applications used internally and with public services companies including Hydro-Quebec, City of Laval and others. Worked with Visual Basic, Windows, QuickBASIC Extended (QBX), C/C++, AutoLISP, AutoCAD, LANtastic, Novell Netware, Macromedia Director and more.

May 1992 - Aug 1995

Retail Salesperson

Compucentre

Sale of computer systems, perpherals, software, electronic devices, books, video games and other accessories.Computer setup, configuration, troubleshooting.Located in Brossard, QC, on the south shore of Montreal.

Aug 1989 - 1992
Team & coworkers

Colleagues at Microsoft

Other employees you can reach at microsoft.com. View company contacts for 10 employees →

2 education records

Nick Landry education

Computer Engineering

Polytechnique Montréal

Dec (Collegiate Education Diploma), Health Sciences

Cégep Édouard-Montpetit
FAQ

Frequently asked questions about Nick Landry

Quick answers generated from the profile data available on this page.

What company does Nick Landry work for?

Nick Landry works for Microsoft.

What is Nick Landry's role at Microsoft?

Nick Landry is listed as Principal Product Manager Lead - Xbox GEO at Microsoft.

What is Nick Landry's email address?

AeroLeads has found 2 work email signals at @microsoft.com for Nick Landry at Microsoft.

What is Nick Landry's phone number?

AeroLeads has found 2 phone signal(s) with area code 212, 416 for Nick Landry at Microsoft.

Where is Nick Landry based?

Nick Landry is based in New York, New York, United States while working with Microsoft.

What companies has Nick Landry worked for?

Nick Landry has worked for Microsoft, Mobility42 Llc, Nokia, Infragistics, and Infusion Development.

Who are Nick Landry's colleagues at Microsoft?

Nick Landry's colleagues at Microsoft include Steven T., Adriel Tavares, Princess Nikka Magbanua, Merve Dincer, and Tushar S..

How can I contact Nick Landry?

You can use AeroLeads to view verified contact signals for Nick Landry at Microsoft, including work email, phone, and LinkedIn data when available.

What schools did Nick Landry attend?

Nick Landry holds Computer Engineering from Polytechnique Montréal.

What skills is Nick Landry known for?

Nick Landry is listed with skills including Mobile Applications, Software Development, .Net, C#, Product Management, User Experience, Integration, and Architecture.

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