Adam Mclellan
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Adam Mclellan Email & Phone Number

Senior Engineering Manager at HB Studios
Location: Dartmouth, Nova Scotia, Canada 19 work roles 1 school
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Current company
Role
Senior Engineering Manager
Location
Dartmouth, Nova Scotia, Canada
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Who is Adam Mclellan? Overview

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Adam Mclellan is listed as Senior Engineering Manager at HB Studios, a with 143 employees, based in Dartmouth, Nova Scotia, Canada. AeroLeads shows a matched LinkedIn profile for Adam Mclellan.

Adam Mclellan previously worked as Engineering Manager at Take-Two Interactive and Engineering Manager, Central Technology at Zynga. Adam Mclellan studied at Algonquin College Of Applied Arts And Technology.

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HB Studios

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Profile bio

About Adam Mclellan

The intersection of art and technology has fascinated me for as long as I can remember. This has led to an exciting convergence of skills: equal parts creator, technologist, and leader.As a creator and technologist, I enjoy connecting the dots between disparate ideas; often combining them in unique and compelling ways. As a leader I work in much the same way: connecting people with new ideas, and novel ways of seeing the world.

Current workplace

Adam Mclellan's current company

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HB Studios
Hb Studios
Senior Engineering Manager
Dartmouth, NS, CA
Website
Employees
143
AeroLeads page
19 roles · 28 years

Adam Mclellan work experience

A career timeline built from the work history available for this profile.

Senior Engineering Manager

Dartmouth, Ns, Ca

Engineering Manager, Central Technology

San Francisco, California, Us

President

Halifax, Nova Scotia, Ca

The Interactive Society of Nova Scotia strives to grow and strengthen the interactive entertainment industry in Nova Scotia, by fostering a collaborative environment and advocating for its members.

Feb 2023 - Dec 2023

Owner

Dartmouth, Nova Scotia, Ca

Cosmocat is an independent game development studio established in 2014. I’m responsible for overseeing and contributing to all aspects of design, development, and marketing/promotion, including:• Game design and programming (Unity/C#)• Creation and integration of original audio assets (sound FX, music, ambience, etc.)• Coordinating play-testing, distributing new builds to play-testers, creating and distributing post-play-surveys, resolving issues found during play-testing• Developing and executing on marketing strategies• Managing social media, community and web presence• Sourcing and managing relationships with third-party vendors and sub-contractorsSince its inception, Cosmocat has released a diverse range of games across several platforms: Operation Hardcore (PC, Mac, Nintendo Switch), Cosmic Ray (PC), Brainmelter Deluxe (PC, Android), Super Rocket Ride (PC) and TOXICANT (PC).

Owner

Snugsound

Snugsound is my brand for creative endeavours, including music production, event promotion and audio services. Key accomplishments include:• DJing regularly (as Snug) in Halifax and throughout the Maritimes and Eastern Canada• Original music composition (as Snug) with label support from Influenza Media (Belgium), Ambra Recordings (Lithunia), Broken Records (USA), Truespin (Canada) and LaserSquid (Canada)• Mix engineering and production services for clients including Brian Asha, The WAX, Arcadia Sound, foxhunt and FunkN/A• Sound design, music composition and post-production for numerous independent game studios/developers (Wit Entertainment, Vicious Bytes, Kinou Games, David Tse)• Computer music education, providing both one-on-one lessons as well as workshops and "how to" blog posts• Organizing music events in Halifax, including The Deep End and Patchwork series

Engineering Manager

London, Gb

Gram Games’ Merge Dragons! is of Zynga’s “forever franchises” and makes up a sizable portion of its netrevenue. As an Engineering Manager for MD! I am responsible for:• Providing career guidance and mentorship for a team of engineers• Working closely with other disciplines to plan new features• Exploring new approaches for planning, including cumulative flow and data-driven forecasting• Managing the overall engineering backlog; working with product leadership to assess, plan andschedule technical initiatives• Participating in various cross-cutting committees and groups, including the game health and releaseteams• Bridging the gap between multiple feature pods spanning several geographies (North America,London and Istanbul); establishing and sustaining a cohesive and collaborative engineering leadership group

Jun 2022 - May 2024

Lead Developer

Victoria, Bc, Ca

Kano builds meaningful connections through lasting social games. As Lead Developer of the Idle games team I was responsible for:• Working closely with the Producer to prioritize and schedule delivery of new features• Regularly presenting progress to senior stakeholders, participating in roadmap and strategic planning sessions, and generally, ensuring we are making the appropriate investments in both people and tech• Facilitating Scrum ceremonies, including sprint planning and retrospectives• Coordinating and liaising between various teams and disciplines, including Ops, QA and Player Success• Refining and honing LiveOps practices, including establishing KPIs and proactive monitoring, and delivering tooling enhancements for the Player Success team• Leading, mentoring and coaching a team of developers, including hands-on technical guidance (Unity/C# with a PHP/MongoDB/Docker backend)

May 2021 - Jun 2022

Web Solutions Manager

Halifax, Ns, Ca

Feb 2021 - May 2021

It Solutions Architect, Scrummaster, Agile Coach

Halifax, Ns, Ca

Key responsibilities and accomplishments:• Expanding the adoption of Agile values and principles across the IT department, including establishing a Community of Practice• Introducing the use of the Scrum framework, including facilitation of Scrum ceremonies for multiple development teams• Coaching other teams and departments regarding Agile values, principles and methodologies• Introducing and supporting regular and disciplined roadmap and release planning activities

Jan 2018 - Feb 2021

Senior Software Architect/Product Owner, Agile Coach

Dartmouth, Nova Scotia, Ca

Key responsibilities and accomplishments: • Building and maintaining overall product roadmap based on the needs of customers, both internal and external• Communicating product vision to the development team • Presenting regular product development updates to stakeholders and senior management• Implementing LeSS (Large-Scale Scrum) across multiple feature teams• Facilitating Scrum ceremonies (overall backlog refinement, planning, retrospective)• Coaching other Product Owners and feature teams on Agile principles and Scrum framework

Nov 2016 - Dec 2017

Senior Software Architect/Team Lead, Scrummaster

Dartmouth, Nova Scotia, Ca

Key responsibilities:• Responsible for the architecture of new product builds, specifically for mobile and web technologies• Facilitating Scrum ceremonies (overall backlog refinement, planning, retro)• Overseeing the Development Team: responsible for overall quality of code, design and architecture of new releases • Setting and documenting standards for design and implementation, configuration and deployment

Feb 2016 - Oct 2016

Solutions Architect, Scrummaster

Pembroke, Hamilton, Bm

Key responsibilities include:• Evaluating and advising on tools, technology and methodologies related to design and development• Acting as a visionary and strategist on technology, providing leadership with respect to architectural planning, technical design, infrastructure, applications, SDLC, tools, continuous integration products and procedures• Surveying market landscape for solution insights, direction, vendors and methods• Performing product evaluations, total cost of ownership evaluations, RFP, RFQ analysis• Providing solution designs to match business vision and strategy; owning and implementing the technical solution vision with the team• Facilitating Scrum ceremonies (overall backlog refinement, planning, retro)

Jul 2013 - Feb 2016

Manager Of Software Development

Livelenz

Key accomplishments include:• Leading a team of 5 on the development and support of a quick-serve restaurant data analytics product in use by over 3000 QSR stores• Streamlining defect management & tracking process through the introduction of Atlassian’s JIRA and the Tempo plug-in• Introducing version management and deployment best-practices (version numbering, release scripts, etc.).• Introducing concepts from the Agile and Iterative & Incremental development methodologies to streamline development projects, manage change and mitigate risk• Coordinating the establishment of an office in the HRM to consolidate the development team and support future growth

Sep 2011 - Jun 2013

Senior Developer/Architect, Team Lead

Lixar I.T. Inc.

Key accomplishments include:• Adapting to the situation by applying appropriate technologies ranging from PHP to Java to C#• Implementing Subversion which has since become the corporate standard for version control• Preparing a business case and ultimately initiating the expansion of Lixar into Halifax – a branch office that has since grown to 15+ employees• Introducing the concept of SDLC (Software Development Lifecycle) and playing a key role in defining and improving processes• Providing technical leadership and guidance to teams ranging in size from 3 to 6• Acting as a liaison between disparate groups and disciplines (management, customer, technical team, QA team, etc.), often on large multi-vendor and multi-stakeholder projects (Bell Canada, Xcel Energy)At the time of leaving Lixar I was the Technical Team Lead of their newly formed Mobile Development Division.

Nov 2003 - Sep 2011

Programmer/Analyst

Cgi

Montreal, Quebec, Ca

Key accomplishments include:• Obtaining real-world experience in the field of software development• Learning new technologies and concepts, such as multi-tiered architectures• Progressing from junior to intermediate programmer

1999 - 2003 ~4 yrs

Partner

Phase Productions

Phase Productions was an event promotion group based in Ottawa, Ontario. We organized numerous events featuring local, national and international talent (Release, Delicate Beats, Release 2, Ready to Rumble, Ready 2 Rumble Round 2). I was Involved in all aspects from conception to execution, including:• Booking and paying venues, DJs, travel, accommodations, security, sound & lighting• Designing, printing and distributing flyers and tickets• Venue prep and tear-down• Stage management

Jun 1999 - Jan 2002
Team & coworkers

Colleagues at HB Studios

Other employees you can reach at hb-studios.com. View company contacts for 143 employees →

1 education record

Adam Mclellan education

  • Algonquin College Of Applied Arts And Technology
    Algonquin College Of Applied Arts And Technology
FAQ

Frequently asked questions about Adam Mclellan

Quick answers generated from the profile data available on this page.

What company does Adam Mclellan work for?

Adam Mclellan works for HB Studios.

What is Adam Mclellan's role at HB Studios?

Adam Mclellan is listed as Senior Engineering Manager at HB Studios.

Where is Adam Mclellan based?

Adam Mclellan is based in Dartmouth, Nova Scotia, Canada while working with HB Studios.

What companies has Adam Mclellan worked for?

Adam Mclellan has worked for Hb Studios, Take-Two Interactive, Zynga, Interactive Society Of Nova Scotia, and Cosmocat.

Who are Adam Mclellan's colleagues at HB Studios?

Adam Mclellan's colleagues at HB Studios include Cameron Rankin, Clifford Bowe, Alexander Harrington, Dave Lycan, and Pavel Szczesny.

How can I contact Adam Mclellan?

You can use AeroLeads to view verified contact signals for Adam Mclellan at HB Studios, including work email, phone, and LinkedIn data when available.

What schools did Adam Mclellan attend?

Adam Mclellan studied at Algonquin College Of Applied Arts And Technology.

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