Adam Mclellan

Adam Mclellan Email and Phone Number

Engineering Manager @ Take-Two Interactive
Dartmouth, NS, CA
Adam Mclellan's Location
Dartmouth, Nova Scotia, Canada, Canada
About Adam Mclellan

The intersection of art and technology has fascinated me for as long as I can remember. This has led to an exciting convergence of skills: equal parts creator, technologist, and leader.As a creator and technologist, I enjoy connecting the dots between disparate ideas; often combining them in unique and compelling ways. As a leader I work in much the same way: connecting people with new ideas, and novel ways of seeing the world.

Adam Mclellan's Current Company Details
Take-Two Interactive

Take-Two Interactive

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Engineering Manager
Dartmouth, NS, CA
Website:
take2games.com
Employees:
1213
Adam Mclellan Work Experience Details
  • Take-Two Interactive
    Engineering Manager
    Take-Two Interactive
    Dartmouth, Ns, Ca
  • Zynga
    Engineering Manager, Central Technology
    Zynga May 2024 - Present
    San Francisco, California, Us
  • Interactive Society Of Nova Scotia
    Board Member
    Interactive Society Of Nova Scotia Nov 2020 - Present
    Halifax, Nova Scotia, Ca
  • Interactive Society Of Nova Scotia
    President
    Interactive Society Of Nova Scotia Feb 2023 - Dec 2023
    Halifax, Nova Scotia, Ca
    The Interactive Society of Nova Scotia strives to grow and strengthen the interactive entertainment industry in Nova Scotia, by fostering a collaborative environment and advocating for its members.
  • Interactive Society Of Nova Scotia
    Vice President
    Interactive Society Of Nova Scotia Sep 2021 - Feb 2023
    Halifax, Nova Scotia, Ca
  • Cosmocat
    Owner
    Cosmocat Oct 2014 - Present
    Dartmouth, Nova Scotia, Ca
    Cosmocat is an independent game development studio established in 2014. I’m responsible for overseeing and contributing to all aspects of design, development, and marketing/promotion, including:• Game design and programming (Unity/C#)• Creation and integration of original audio assets (sound FX, music, ambience, etc.)• Coordinating play-testing, distributing new builds to play-testers, creating and distributing post-play-surveys, resolving issues found during play-testing• Developing and executing on marketing strategies• Managing social media, community and web presence• Sourcing and managing relationships with third-party vendors and sub-contractorsSince its inception, Cosmocat has released a diverse range of games across several platforms: Operation Hardcore (PC, Mac, Nintendo Switch), Cosmic Ray (PC), Brainmelter Deluxe (PC, Android), Super Rocket Ride (PC) and TOXICANT (PC).
  • Snugsound
    Owner
    Snugsound Dec 1998 - Present
    Snugsound is my brand for creative endeavours, including music production, event promotion and audio services. Key accomplishments include:• DJing regularly (as Snug) in Halifax and throughout the Maritimes and Eastern Canada• Original music composition (as Snug) with label support from Influenza Media (Belgium), Ambra Recordings (Lithunia), Broken Records (USA), Truespin (Canada) and LaserSquid (Canada)• Mix engineering and production services for clients including Brian Asha, The WAX, Arcadia Sound, foxhunt and FunkN/A• Sound design, music composition and post-production for numerous independent game studios/developers (Wit Entertainment, Vicious Bytes, Kinou Games, David Tse)• Computer music education, providing both one-on-one lessons as well as workshops and "how to" blog posts• Organizing music events in Halifax, including The Deep End and Patchwork series
  • Gram Games
    Engineering Manager
    Gram Games Jun 2022 - May 2024
    London, Gb
    Gram Games’ Merge Dragons! is of Zynga’s “forever franchises” and makes up a sizable portion of its netrevenue. As an Engineering Manager for MD! I am responsible for:• Providing career guidance and mentorship for a team of engineers• Working closely with other disciplines to plan new features• Exploring new approaches for planning, including cumulative flow and data-driven forecasting• Managing the overall engineering backlog; working with product leadership to assess, plan andschedule technical initiatives• Participating in various cross-cutting committees and groups, including the game health and releaseteams• Bridging the gap between multiple feature pods spanning several geographies (North America,London and Istanbul); establishing and sustaining a cohesive and collaborative engineering leadership group
  • Kano
    Lead Developer
    Kano May 2021 - Jun 2022
    Victoria, Bc, Ca
    Kano builds meaningful connections through lasting social games. As Lead Developer of the Idle games team I was responsible for:• Working closely with the Producer to prioritize and schedule delivery of new features• Regularly presenting progress to senior stakeholders, participating in roadmap and strategic planning sessions, and generally, ensuring we are making the appropriate investments in both people and tech• Facilitating Scrum ceremonies, including sprint planning and retrospectives• Coordinating and liaising between various teams and disciplines, including Ops, QA and Player Success• Refining and honing LiveOps practices, including establishing KPIs and proactive monitoring, and delivering tooling enhancements for the Player Success team• Leading, mentoring and coaching a team of developers, including hands-on technical guidance (Unity/C# with a PHP/MongoDB/Docker backend)
  • Eastlink
    Web Solutions Manager
    Eastlink Feb 2021 - May 2021
    Halifax, Ns, Ca
  • Eastlink
    It Solutions Architect, Scrummaster, Agile Coach
    Eastlink Jan 2018 - Feb 2021
    Halifax, Ns, Ca
    Key responsibilities and accomplishments:• Expanding the adoption of Agile values and principles across the IT department, including establishing a Community of Practice• Introducing the use of the Scrum framework, including facilitation of Scrum ceremonies for multiple development teams• Coaching other teams and departments regarding Agile values, principles and methodologies• Introducing and supporting regular and disciplined roadmap and release planning activities
  • Master Merchant Systems
    Senior Software Architect/Product Owner, Agile Coach
    Master Merchant Systems Nov 2016 - Dec 2017
    Dartmouth, Nova Scotia, Ca
    Key responsibilities and accomplishments: • Building and maintaining overall product roadmap based on the needs of customers, both internal and external• Communicating product vision to the development team • Presenting regular product development updates to stakeholders and senior management• Implementing LeSS (Large-Scale Scrum) across multiple feature teams• Facilitating Scrum ceremonies (overall backlog refinement, planning, retrospective)• Coaching other Product Owners and feature teams on Agile principles and Scrum framework
  • Master Merchant Systems
    Senior Software Architect/Team Lead, Scrummaster
    Master Merchant Systems Feb 2016 - Oct 2016
    Dartmouth, Nova Scotia, Ca
    Key responsibilities:• Responsible for the architecture of new product builds, specifically for mobile and web technologies• Facilitating Scrum ceremonies (overall backlog refinement, planning, retro)• Overseeing the Development Team: responsible for overall quality of code, design and architecture of new releases • Setting and documenting standards for design and implementation, configuration and deployment
  • Bf&M Insurance Group
    Solutions Architect, Scrummaster
    Bf&M Insurance Group Jul 2013 - Feb 2016
    Pembroke, Hamilton, Bm
    Key responsibilities include:• Evaluating and advising on tools, technology and methodologies related to design and development• Acting as a visionary and strategist on technology, providing leadership with respect to architectural planning, technical design, infrastructure, applications, SDLC, tools, continuous integration products and procedures• Surveying market landscape for solution insights, direction, vendors and methods• Performing product evaluations, total cost of ownership evaluations, RFP, RFQ analysis• Providing solution designs to match business vision and strategy; owning and implementing the technical solution vision with the team• Facilitating Scrum ceremonies (overall backlog refinement, planning, retro)
  • Livelenz
    Manager Of Software Development
    Livelenz Sep 2011 - Jun 2013
    Key accomplishments include:• Leading a team of 5 on the development and support of a quick-serve restaurant data analytics product in use by over 3000 QSR stores• Streamlining defect management & tracking process through the introduction of Atlassian’s JIRA and the Tempo plug-in• Introducing version management and deployment best-practices (version numbering, release scripts, etc.).• Introducing concepts from the Agile and Iterative & Incremental development methodologies to streamline development projects, manage change and mitigate risk• Coordinating the establishment of an office in the HRM to consolidate the development team and support future growth
  • Lixar I.T. Inc.
    Senior Developer/Architect, Team Lead
    Lixar I.T. Inc. Nov 2003 - Sep 2011
    Key accomplishments include:• Adapting to the situation by applying appropriate technologies ranging from PHP to Java to C#• Implementing Subversion which has since become the corporate standard for version control• Preparing a business case and ultimately initiating the expansion of Lixar into Halifax – a branch office that has since grown to 15+ employees• Introducing the concept of SDLC (Software Development Lifecycle) and playing a key role in defining and improving processes• Providing technical leadership and guidance to teams ranging in size from 3 to 6• Acting as a liaison between disparate groups and disciplines (management, customer, technical team, QA team, etc.), often on large multi-vendor and multi-stakeholder projects (Bell Canada, Xcel Energy)At the time of leaving Lixar I was the Technical Team Lead of their newly formed Mobile Development Division.
  • Cgi
    Programmer/Analyst
    Cgi 1999 - 2003
    Montreal, Quebec, Ca
    Key accomplishments include:• Obtaining real-world experience in the field of software development• Learning new technologies and concepts, such as multi-tiered architectures• Progressing from junior to intermediate programmer
  • Phase Productions
    Partner
    Phase Productions Jun 1999 - Jan 2002
    Phase Productions was an event promotion group based in Ottawa, Ontario. We organized numerous events featuring local, national and international talent (Release, Delicate Beats, Release 2, Ready to Rumble, Ready 2 Rumble Round 2). I was Involved in all aspects from conception to execution, including:• Booking and paying venues, DJs, travel, accommodations, security, sound & lighting• Designing, printing and distributing flyers and tickets• Venue prep and tear-down• Stage management

Adam Mclellan Education Details

  • Algonquin College Of Applied Arts And Technology
    Algonquin College Of Applied Arts And Technology

Frequently Asked Questions about Adam Mclellan

What company does Adam Mclellan work for?

Adam Mclellan works for Take-Two Interactive

What is Adam Mclellan's role at the current company?

Adam Mclellan's current role is Engineering Manager.

What schools did Adam Mclellan attend?

Adam Mclellan attended Algonquin College Of Applied Arts And Technology.

Who are Adam Mclellan's colleagues?

Adam Mclellan's colleagues are Gordon Connell, Grace Phillips, Rachel Brady, Lisa Bush, Trinity Seah, Patrick Sobala, Wenjun Wang.

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