Adam Chennette
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Adam Chennette Email & Phone Number

Senior UI and UX Designer at A Thinking Ape
Location: Vancouver, British Columbia, Canada 5 work roles 2 schools
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Current company
Role
Senior UI and UX Designer
Location
Vancouver, British Columbia, Canada
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Who is Adam Chennette? Overview

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Adam Chennette is listed as Senior UI and UX Designer at A Thinking Ape, a company with 80 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a matched LinkedIn profile for Adam Chennette.

Adam Chennette previously worked as Senior UI/UX Designer at A Thinking Ape and UI/UX Lead at Finger Food Studios. Adam Chennette holds Diploma, Graphic Design from The Art Institutes.

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A Thinking Ape

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Profile bio

About Adam Chennette

As an experienced User Interface and User Experience Designer, I have a demonstrated history of delivering exceptional work in the software development industry. My expertise includes Mobile Design, Wireframing, Graphic Design, and User Experience, and I am especially passionate about gaming.I possess a strong foundation in design principles and cutting-edge techniques. Throughout my career, I have consistently leveraged my skills and knowledge to create intuitive, visually stunning interfaces that engage users and enhance their experiences.As a highly skilled professional, I bring a wealth of knowledge and expertise to every project I work on. I am committed to delivering the highest quality work and constantly staying up-to-date with the latest industry trends and best practices.

Current workplace

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A Thinking Ape
A Thinking Ape
Senior UI and UX Designer
Vancouver, BC, CA
Employees
80
AeroLeads page
5 roles

Adam Chennette work experience

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Senior Ui/Ux Designer

Current

Vancouver, British Columbia, Canada

  • In my role at ATA, I am responsible for a wide range of tasks that help ensure the success of our games. These include:
  • Creating wireframes and user flows that establish the overall structure and functionality of our games' user interfaces.
  • Designing and implementing front-end user interfaces that are visually appealing, intuitive to use, and aligned with our game design goals
  • Developing marketing and promotional assets, and conducting thorough app store testing to maximize visibility and drive user engagement.
  • Collaborating closely with game teams to deliver an exceptional user experience that delights players and keeps them engaged.
  • Managing projects by estimating time requirements, creating Asana tickets, and aiding in planning features and priorities to ensure timely and successful delivery.With my skills in project management, art direction.
May 2015 - Present

Ui/Ux Lead

  • As the UI/UX Lead at Finger Food Studios, I oversaw the development of mobile and social entertainment systems that delighted users and met the needs of our clients. Some of my key responsibilities included:
  • Creating wireframes that provided a clear, organized framework for our designs and that could be easily communicated to our clients and software engineers.
  • Developing high-level visual targets, or mockups, that demonstrated the look and feel of our designs and that inspired our team and stakeholders.
  • Mentoring junior designers in the art of mobile design and asset preparation on multiple platforms, helping them develop their skills and create high-quality work.
  • Collaborating closely with cross-functional teams, including software engineers and project managers, to ensure that our designs were implemented correctly and met our clients' requirements.With my expertise in UI/UX.
Aug 2012 - May 2015

Graphic/Ui Designer

Vancouver, Canada Area

  • As the Principal Designer for Hookt Messenger, I was responsible for overseeing the design and branding of this flagship, cross-platform smartphone product for airG. During my time there, the product achieved.
  • Developing and refining the product's branding to ensure consistency and alignment with our goals and user preferences.
  • Designing user interfaces that were not only aesthetically pleasing but also highly functional and intuitive to use, improving user engagement and satisfaction.
  • Creating assets and marketing materials that helped promote the product and drive user acquisition and retention.
  • Contributing to general graphic design efforts for internal and external marketing materials for numerous airG products, as well as some website design.By leveraging my skills in product design, branding, and.
Sep 2008 - Jul 2012

Interface Designer

Electronic Arts Canada

Front End Artist and Interface Designer for Electronic Arts Canada on the ScreenWorks team (formerly known as ION).Worked on Fifa Soccer 2008 and NHL 2008 game titles. Designed user interface aesthetics and provided UI art assets. Collaborated with art directors, producers, designers and SE's on a daily basis to maintain a high visual standard under the EA.

Jan 2008 - Sep 2008
Team & coworkers

Colleagues at A Thinking Ape

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2 education records

Adam Chennette education

FAQ

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What company does Adam Chennette work for?

Adam Chennette works for A Thinking Ape.

What is Adam Chennette's role at A Thinking Ape?

Adam Chennette is listed as Senior UI and UX Designer at A Thinking Ape.

Where is Adam Chennette based?

Adam Chennette is based in Vancouver, British Columbia, Canada while working with A Thinking Ape.

What companies has Adam Chennette worked for?

Adam Chennette has worked for A Thinking Ape, Finger Food Studios, Airg Inc., and Electronic Arts.

Who are Adam Chennette's colleagues at A Thinking Ape?

Adam Chennette's colleagues at A Thinking Ape include Mackenzie Boyd, Lysiane Charest, Rowan Burns-Kirkness, Meghan Halton, and Cody D..

How can I contact Adam Chennette?

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What schools did Adam Chennette attend?

Adam Chennette holds Diploma, Graphic Design from The Art Institutes.

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