Adam Dolin
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Adam Dolin Email & Phone Number

Narrative Consultant at The Halp Network
Location: Los Angeles, California, United States 24 work roles 1 school
2 work emails found @playstation.com 5 phones found area 336, 161, and 323 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 5 phones

Work email a****@playstation.com
Direct phone (336) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Narrative Consultant
Location
Los Angeles, California, United States
Company size

Who is Adam Dolin? Overview

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Quick answer

Adam Dolin is listed as Narrative Consultant at The Halp Network, a company with 21 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at playstation.com, phone signal with area code 336, 161, 323, and a matched LinkedIn profile for Adam Dolin.

Adam Dolin previously worked as Player-Centric Narrative and Design Consultant at Cold Brew Sunset and Freelance Narrative Designer and Writer at Gamedevdolin. Adam Dolin holds Bachelors, Sound Design from Savannah College Of Art And Design.

Company email context

Email format at The Halp Network

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{first}.{last}@playstation.com
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AeroLeads found 2 current-domain work email signals for Adam Dolin. Compare company email patterns before reaching out.

Profile bio

About Adam Dolin

Few experiences can rival the emotional power of a compelling story in a video game.With more than a decade of experience in the gaming industry, I've had the privilege of contributing to both award-winning AAA titles and dynamic indie projects. My central goal is to inspire and empower every team member—from artists to engineers—to infuse their unique skills and perspectives into the narrative. This collaborative approach not only enriches our storytelling but aims to create enduring experiences that resonate deeply with players, much like the video games that inspired me in my youth.

Listed skills include Sound Design, Sound, Dialogue Editing, Film, and 22 others.

Current workplace

Adam Dolin's current company

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The Halp Network
The Halp Network
Narrative Consultant
Los Angeles, CA, US
Employees
21
AeroLeads page
24 roles · 17 years

Adam Dolin work experience

A career timeline built from the work history available for this profile.

Player-Centric Narrative And Design Consultant

Cold Brew Sunset

Los Angeles, CA, US

Freelance Narrative Designer And Writer

Current
Gamedevdolin

As a seasoned writer and narrative designer with a passion for gaming, I bring a wealth of experience in both AAA and indie game development to the table. I believe that every aspect of game development is an opportunity to tell a compelling story, and I'm dedicated to ensuring that every department is equipped to contribute.With a keen ear for dialog and.

Jun 2010 - Present

Narrative Consultant

Current

Los Angeles, California, US

Currently working on [REDACTED], contracted via the wonderful folks over at The Halp Network.

Feb 2024 - Present

Instructor

Current

Los Angeles, California, US

Teaching the future game writers and narrative designers of the world how to craft engaging and meaningful experiences.

Nov 2023 - Present

Lead Narrative Designer

Los Angeles, California, US

Super Secret Work on an unannounced title.

Feb 2022 - Feb 2024

Senior Writer

Los Angeles, California, US

As Senior Writer on God of War: Ragnarok, I worked closely with designers and artists to bring the game's story to life. I lead the narrative efforts on Alfheim, Vanaheim (2nd visit), and the final battle of Asgard, while providing feedback and input on various other sections of the game.

Apr 2019 - Mar 2022

Writer

Amsterdam, North Holland, NL

Additional Writing on Horizon: Forbidden West. Pitched and wrote several quests, working with Quest Designers to create engaging player experiences. Wrote several character sheets and one-pager outlines for quests.

May 2018 - Apr 2019

Narrative Designer

Los Angeles, California, US

As Narrative Designer on God of War, I was responsible for writing all of the side quests found throughout the games. I learned how to support and develop the game's larger themes through dialog and story, and worked directly with the talented level designers to implement and iterate on these quests throughout development.I wrote all of the game's combat.

Dec 2016 - Feb 2018

Talent And Casting Coordinator

Sony Computer Entertainment America Llc

- Coordinating Auditions, Casting Calls, Headscans, Voiceover, Mocap and PCAP sessions.- Handling paperwork and budgets associated with these sessions.- Client relations.- Writing character breakdowns and editing sides to send out to various agencies and talent databases, then listening through and organizing the incoming auditions.- Dialog support.

May 2015 - Nov 2016

Voice Director And Senior Dialog Coordinator

Foster City, CA, US

Overseeing the VO Pipeline: - Working with writers and level designers, and managing the incoming line requests and scripts. - Working with the casting director to cast, schedule and book VO sessions. - Directing VO sessions, tracking the recordings and managing received assets from our vendors.- Implementing final, processed VO in-game.- Managing the VO.

Apr 2014 - May 2015

Audio And Voice Over Consultant

Novato, California, US

Worked directly with the Director of Creative Development to coordinate voice recording, directing, editing, mastering, localization and implementation of voiceover for several different major titles:-Evolve-XCOM: Enemy Unknown-Spec-Ops: The Line-The Bureau: XCOM Declassified-The Darkness 2

Sep 2011 - Apr 2014

Lead Dialog Editor

Novato, California, US

Worked as Lead Dialog Editor for the upcoming title, "Darkness II".

Oct 2011 - Nov 2011

Freelance Audio Engineer

Los Angeles, CA, US

Record/Edit Voiceover, oversee sessions, assist engineer and casting director, script formatting.

Jun 2013 - Mar 2014

Voice Over Artist

Voice-Over Artist

I'll occasionally cross over to the other side of the glass for non-union roles, mainly in animation and video games. I've attended several workshops:- Private lessons with Ginny McSwain- Various Garden of Sound workshops- Charlie Adler- Pat Fraley- Accent coaching with Samara Bay

Dec 2010 - 2014

Production Assistant And Dialog Editor

Hollywood, CA, US

Dialog Editor, Note-Taking, Script Printing, Asset Management, Talent Wrangler and All-Around Help-Wherever-Needed.

Aug 2010 - Sep 2013

Audio Engineer

Shadow Machine

Recording VO for various animated shows, including Robot Chicken (Adult Swim) and Trip Tank (Comedy Central).

2010 - Sep 2013

Dialog Supervisor

Firaxis Games

XCOM: Enemy Unknown. - Worked with Lead Systems Engineer to optimize the different voiceover systems in the Unreal Engine.- Worked directly with 2K Games' Localization Director to coordinate and implement 5 different languages into the game.- Assisted Lead Audio with mixing, sound effects, ambience and music tasks.- Assisted Animation team with any audio.

Jan 2012 - Aug 2012

Dialog Editor

Santa Monica, CA, US

Edited and Mastered VO for Darkness II, Spec Ops: The Line, The Bureau: XCOM Declassified and XCOM: Enemy Unknown.

Aug 2011 - Jul 2012

Research Screening Staff

Los Angeles, California, US

Making sure the hundreds of people who show up to free screenings fill out the necessary paperwork, are seated in a timely and organized manner, and fill out their surveys after the movie has concluded.

Aug 2010 - Jan 2012

Writer/Actor/Producer

Producing content for online sketch comedy program.

Mar 2010 - Oct 2011

Production Assistant

Los Angeles, US

Editing, Client Services, Sales Support, Operations Support

Jun 2009 - Aug 2010

Editor, Production Assistant

Los Angeles, US

Dialog Editor, Note-Taking, Script Printing, Asset Management, Event Planner, Talent Wrangler and All-Around Help-Wherever-Needed.

2009 - 2010 ~1 yr

Student

Savannah, GA, US

In the four years I studied at SCAD, I was introduced to many different aspects of sound design. SoundFX editing, music editing, live sound for theater and stage, location sound, 5.1 mixing, ADR and foley, music recording, dialog editing, sound art and sound synthesis.

Sep 2005 - Jun 2009
Team & coworkers

Colleagues at The Halp Network

Other employees you can reach at thehalpnetwork.com. View company contacts for 21 employees →

1 education record

Adam Dolin education

  • Savannah College Of Art And Design
    Savannah College Of Art And Design
    Sound Design
FAQ

Frequently asked questions about Adam Dolin

Quick answers generated from the profile data available on this page.

What company does Adam Dolin work for?

Adam Dolin works for The Halp Network.

What is Adam Dolin's role at The Halp Network?

Adam Dolin is listed as Narrative Consultant at The Halp Network.

What is Adam Dolin's email address?

AeroLeads has found 2 work email signals at @playstation.com for Adam Dolin at The Halp Network.

What is Adam Dolin's phone number?

AeroLeads has found 5 phone signal(s) with area code 336, 161, 323 for Adam Dolin at The Halp Network.

Where is Adam Dolin based?

Adam Dolin is based in Los Angeles, California, United States while working with The Halp Network.

What companies has Adam Dolin worked for?

Adam Dolin has worked for The Halp Network, Cold Brew Sunset, Gamedevdolin, Elvtr, and Night School Studio.

Who are Adam Dolin's colleagues at The Halp Network?

Adam Dolin's colleagues at The Halp Network include Madison Lair, Kirshan Kachhi, Laura Medeiros, William "Chip" Beaman, and Helen Cain.

How can I contact Adam Dolin?

You can use AeroLeads to view verified contact signals for Adam Dolin at The Halp Network, including work email, phone, and LinkedIn data when available.

What schools did Adam Dolin attend?

Adam Dolin holds Bachelors, Sound Design from Savannah College Of Art And Design.

What skills is Adam Dolin known for?

Adam Dolin is listed with skills including Sound Design, Sound, Dialogue Editing, Film, Video Games, Pro Tools, Recording, and Sound Editing.

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