Adrian Rodríguez Email and Phone Number
I am a 3D Modeler and Texture Artist with vast experience working on video games, animated films, advertising, and 3D Printing.
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Character ArtistUpsurge Studios East Jun 2022 - PresentTokyo, Japan -
Lead ArtistCast N Play Jun 2021 - Jun 2022Mexico City, MexicoAs a Lead Artist I am tasked with overseeing the development of project "Nebula", a new Sci-fi 3D printed wargame. My responsibilities include modeling and sculpting miniatures, managing a small team of artists, developing ideas for new releases and helping with testing and balancing the game. -
3D SculptorCast N Play Jul 2020 - May 2021MexicoHere I am tasked with making sculptures of props, characters and environment tiles to be 3D printed for tabletop role-playing games. -
3D ArtistCgbot Sep 2017 - Jun 2020Monterrey Area, MexicoHere I was tasked with modeling, texturing, optimizing and integrating a variety of assets like environment props, vehicles and characters for different AAA games.I also spearheaded one of the Studio's most important projects, working directly with the client, developing the workflow to follow, setting the quality bar and making the necessary documentation for new artists to be trained with. -
Freelance 3D ArtistSelf Employed May 2014 - Mar 2018Mexico City Area, MexicoI have worked as a freelance artist for animation and advertisement companies such as Belworks, MPC, Poliedro, and Darmah, being responsible for modeling, texturing, animating, lighting and rendering scenes and assets to be used in animated films, advertisement, TV screening and broadcasting.
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Teacher / Intro To Texture PaintingEscena - Escuela De Animación Sep 2016 - Dec 2016Mexico City Area, MexicoImparted the Introduction to Texture Painting class to the Modeling and 3D Animation degree's 4th quarter students. -
Lead Texture Artist / 3D ModelerEscena Animation Studio Jul 2015 - Dec 2016Mexico City Area, MexicoI was tasked with the modeling and look development of different characters and props to be used in an animated film, while overseeing the texturing process, establishing shader models and techniques to aid the texturing process of the rest of the team, and training other artists in the use of new software and implemented techniques.- I established and integrated the workflow changes needed to make the transition from ray-traced rendering to real-time rendering successfully while modifying the previously implemented techniques to adapt to the new workflow.- I established the shader configuration to be used with the newly implemented workflow.Successfully trained artists in using software out of their area of expertise.
Adrian Rodríguez Skills
Frequently Asked Questions about Adrian Rodríguez
What company does Adrian Rodríguez work for?
Adrian Rodríguez works for Upsurge Studios East
What is Adrian Rodríguez's role at the current company?
Adrian Rodríguez's current role is Character Artist at Upsurge Studios East.
What schools did Adrian Rodríguez attend?
Adrian Rodríguez attended Escena.
What are some of Adrian Rodríguez's interests?
Adrian Rodríguez has interest in Science And Technology, Arts And Culture.
What skills is Adrian Rodríguez known for?
Adrian Rodríguez has skills like Maya, 3d Modeling, Photoshop, Texturing, Adobe Photoshop, After Effects, Blender, Substance Painter, Textura, Zbrush, Topogun, Animation.
Not the Adrian Rodríguez you were looking for?
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Adrian Rodriguez
Hawthorne, Ny2gmail.com, regeneron.com -
2hotmail.com, rutgers.edu
1 (732) 2XXXXXXX
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Adrián Rodríguez
Spain -
Adrian Rodriguez
Anaheim, Ca -
Adrian Rodriguez
Monterrey, Nle
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