Adrian Rodríguez

Adrian Rodríguez Email and Phone Number

Character Artist at Upsurge Studios East @ Upsurge Studios East
Adrian Rodríguez's Location
Tokyo, Japan, Japan
About Adrian Rodríguez

I am a 3D Modeler and Texture Artist with vast experience working on video games, animated films, advertising, and 3D Printing.

Adrian Rodríguez's Current Company Details
Upsurge Studios East

Upsurge Studios East

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Character Artist at Upsurge Studios East
Adrian Rodríguez Work Experience Details
  • Upsurge Studios East
    Character Artist
    Upsurge Studios East Jun 2022 - Present
    Tokyo, Japan
  • Cast N Play
    Lead Artist
    Cast N Play Jun 2021 - Jun 2022
    Mexico City, Mexico
    As a Lead Artist I am tasked with overseeing the development of project "Nebula", a new Sci-fi 3D printed wargame. My responsibilities include modeling and sculpting miniatures, managing a small team of artists, developing ideas for new releases and helping with testing and balancing the game.
  • Cast N Play
    3D Sculptor
    Cast N Play Jul 2020 - May 2021
    Mexico
    Here I am tasked with making sculptures of props, characters and environment tiles to be 3D printed for tabletop role-playing games.
  • Cgbot
    3D Artist
    Cgbot Sep 2017 - Jun 2020
    Monterrey Area, Mexico
    Here I was tasked with modeling, texturing, optimizing and integrating a variety of assets like environment props, vehicles and characters for different AAA games.I also spearheaded one of the Studio's most important projects, working directly with the client, developing the workflow to follow, setting the quality bar and making the necessary documentation for new artists to be trained with.
  • Self Employed
    Freelance 3D Artist
    Self Employed May 2014 - Mar 2018
    Mexico City Area, Mexico
    I have worked as a freelance artist for animation and advertisement companies such as Belworks, MPC, Poliedro, and Darmah, being responsible for modeling, texturing, animating, lighting and rendering scenes and assets to be used in animated films, advertisement, TV screening and broadcasting.
  • Escena - Escuela De Animación
    Teacher / Intro To Texture Painting
    Escena - Escuela De Animación Sep 2016 - Dec 2016
    Mexico City Area, Mexico
    Imparted the Introduction to Texture Painting class to the Modeling and 3D Animation degree's 4th quarter students.
  • Escena Animation Studio
    Lead Texture Artist / 3D Modeler
    Escena Animation Studio Jul 2015 - Dec 2016
    Mexico City Area, Mexico
    I was tasked with the modeling and look development of different characters and props to be used in an animated film, while overseeing the texturing process, establishing shader models and techniques to aid the texturing process of the rest of the team, and training other artists in the use of new software and implemented techniques.- I established and integrated the workflow changes needed to make the transition from ray-traced rendering to real-time rendering successfully while modifying the previously implemented techniques to adapt to the new workflow.- I established the shader configuration to be used with the newly implemented workflow.Successfully trained artists in using software out of their area of expertise.

Adrian Rodríguez Skills

Maya 3d Modeling Photoshop Texturing Adobe Photoshop After Effects Blender Substance Painter Textura Zbrush Topogun Animation Headus Uv Layout Mudbox Digital Illustration Arte Digital 3d Coat Marmoset Toolbag 2 Video Editing Mari

Adrian Rodríguez Education Details

Frequently Asked Questions about Adrian Rodríguez

What company does Adrian Rodríguez work for?

Adrian Rodríguez works for Upsurge Studios East

What is Adrian Rodríguez's role at the current company?

Adrian Rodríguez's current role is Character Artist at Upsurge Studios East.

What schools did Adrian Rodríguez attend?

Adrian Rodríguez attended Escena.

What are some of Adrian Rodríguez's interests?

Adrian Rodríguez has interest in Science And Technology, Arts And Culture.

What skills is Adrian Rodríguez known for?

Adrian Rodríguez has skills like Maya, 3d Modeling, Photoshop, Texturing, Adobe Photoshop, After Effects, Blender, Substance Painter, Textura, Zbrush, Topogun, Animation.

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