AeroLeads people directory · profile

Adrien Poncet Email & Phone Number

Creative Director at DigixArt Studio
Location: Montpellier, Occitanie, France 10 work roles 1 school
LinkedIn matched
✓ Verified August 2026 3 data sources Profile completeness 100%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Creative Director
Location
Montpellier, Occitanie, France
Company size

Who is Adrien Poncet? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Adrien Poncet is listed as Creative Director at DigixArt Studio, a with 50 employees, based in Montpellier, Occitanie, France. AeroLeads shows a matched LinkedIn profile for Adrien Poncet.

Adrien Poncet previously worked as Lead Game Designer at Digixart Studio and Co-founder & Game Designer at Fireplace Games. Adrien Poncet holds Master'S Degree, Management & Game Design, Game Director from Rubika.

Company email context

Email format at DigixArt Studio

This section adds company-level context without repeating Adrien Poncet's masked contact details.

DigixArt Studio

Review company-level records connected to Adrien Poncet before choosing the right outreach path.

Profile bio

About Adrien Poncet

I’m an experienced game designer with a wide range of skills and passion for creative vision. I have a keen eye for problem solving and technical design. I want to work on highly creative projects with passionate teams.In 2020, I co-founded Fireplace Games, an independent game studio. We grew to 14 employees, working on Unreal Engine 5, and released our game En Garde! in August 2023. Our game was critically-acclaimed (94% positive on Steam).I previously worked as a junior game designer at Ubisoft Bordeaux, on Ghost Recon Breakpoint and on the cancelled "Project Q".During my studies in game design & management at Supinfogame Rubika, I worked on the award-winning student project version of "En Garde!".I have been crafting many creative projects with passion since childhood. Email: adr.poncet@gmail.comTel: +33 6 47 79 79 44

Listed skills include Game Design, Level Design, Unity3D, Creative Direction, and 18 others.

Current workplace

Adrien Poncet's current company

Company context helps verify the profile and gives searchers a useful next step.

DigixArt Studio
Digixart Studio
Creative Director
Montpellier, FR
Website
Employees
50
AeroLeads page
10 roles

Adrien Poncet work experience

A career timeline built from the work history available for this profile.

Lead Game Designer

Current

Montpellier, Occitanie, France

Feb 2024 - Present

Co-Founder & Game Designer

Montpellier, Occitanie, France

I worked on En Garde! from original idea to launch. We founded a studio and grew to 14 employees.En Garde! is a critically-acclaimed action game (94% positive on Steam), made with Unreal Engine 5. - Game design, combat design, AI design, narrative design, writing, content design for the entire game.Writing creative briefs, design documents, technical designs, implementation, data balancing.- Original game idea, exploring creative vision and help defining game direction.- Scripting complex gameplay features with Unreal Blueprint (environmental interactions for the entire game).- Coordinating/planning various subjects in design, audio, narrative, marketing with the team and contractors.- Pitching to partners & 1st parties, business development, applications for FAJV/CIJV/regional grants.- Video trailers design, editing and recording (trailers shown on IGN, Future Games Show...). - Communication & publishing management, writing Steam news and events, handling social media accounts.

May 2020 - Nov 2023

Game Designer

Bordeaux, Nouvelle-Aquitaine, France

Game designer and gameplay scripter on the cancelled "Project Q" (made with UE4), I was trusted to join a small team of 6 developers for the very early stages of design and prototyping.

Feb 2020 - Mar 2020

Game Designer

Bordeaux, Nouvelle-Aquitaine, France

Game designer on Ghost Recon Breakpoint: I was in charge of various features related to AI and combat design, both on the base game and live content. I worked on creative briefs, design documents, technical design, data implementation in engine, tweaking and balancing, content implementation, design presentations, communication with other teams.

Jan 2019 - Feb 2020

Game Designer Intern

Bordeaux Area, France

Jul 2018 - Dec 2018

Graduation Project - Student Creative Lead, Game Designer & Producer

I worked for 9 months full-time on "En Garde!", my graduation project at Supinfogame Rubika. I was leading a team of 8 students on Unreal Engine 4. It's an action-adventure game that pays tribute to Swashbuckler films & litterature.My tasks – Leading creative vision. Designing systems, 3C, combat, AI with the design team. Project planning, workflows management, coordinating production sprints, creating tasks for the team and preparing meetings. Designing narrative & writing. Sound design, sound & dialogues implementation. Making playtests sessions, project presentations, external communication...

Oct 2017 - Jun 2018

Assistant Producer Intern

Copenhagen Area, Denmark

I worked with a team of 12 employees on the development of Minion Masters, a Tactical/Action Collectible Card Game in Early Access on Steam. I helped to release 14 weekly updates.My tasks – Coordinating the production of weekly updates with the producer. Feedback on game design & user experience. Management of the task planning workspace. Improvements and updates of workflow documents. Quality assurance. User support and receiving feedback from the players’ community.

Jun 2017 - Sep 2017

Personal Projects & School Projects

Valenciennes, France

- 2 of my projects won awards in student game contests (Jury's favorite at Hits Playtime and France Silver Medal at Microsoft Imagine Cup).- I worked as a designer on more than 20 school projects and personal projects, in teams of various sizes and on lots of different genres. In addition to game design, I've had various positions on each project (level designer, producer, Unity Programmer...). - In parallel of my studies, I've been developping a platformer game for PC on Unity, and would like to make a commercial release. I work on every aspects of the project (design, programming, art...). The project is currently on hold.

Sep 2013 - Jun 2017

Exchange Student

Trident Computer College

Nagoya, Aichi, Japon

I worked as a game designer & UX designer with a team of 15 international students, in almost-professional conditions. We worked in partnership with Crypton Future Media, Inc. We had to work under their direction and submit the project to several milestones.

Jul 2015 - Aug 2015
Team & coworkers

Colleagues at DigixArt Studio

Other employees you can reach at digixart.com. View company contacts for 50 employees →

1 education record

Adrien Poncet education

FAQ

Frequently asked questions about Adrien Poncet

Quick answers generated from the profile data available on this page.

What company does Adrien Poncet work for?

Adrien Poncet works for DigixArt Studio.

What is Adrien Poncet's role at DigixArt Studio?

Adrien Poncet is listed as Creative Director at DigixArt Studio.

Where is Adrien Poncet based?

Adrien Poncet is based in Montpellier, Occitanie, France while working with DigixArt Studio.

What companies has Adrien Poncet worked for?

Adrien Poncet has worked for Digixart Studio, Fireplace Games, Ubisoft Bordeaux, Rubika, and Betadwarf Entertainment.

Who are Adrien Poncet's colleagues at DigixArt Studio?

Adrien Poncet's colleagues at DigixArt Studio include Denis Berhault, Simon Gonand, Benoit Villain, Alexandre De Mester, and Mia Valour.

How can I contact Adrien Poncet?

You can use AeroLeads to view verified contact signals for Adrien Poncet at DigixArt Studio, including work email, phone, and LinkedIn data when available.

What schools did Adrien Poncet attend?

Adrien Poncet holds Master'S Degree, Management & Game Design, Game Director from Rubika.

What skills is Adrien Poncet known for?

Adrien Poncet is listed with skills including Game Design, Level Design, Unity3D, Creative Direction, Game Development, Narrative, Level Building, and Gameplay.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Adrien Poncet you were looking for.

View similar profiles