Aj Jones
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Aj Jones Email & Phone Number

Senior Gameplay Engineer | Night School Studios at Night School: A Netflix Game Studio
Location: Temecula, California, United States 7 work roles 2 schools
1 work email found @us.af.mil LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

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Role
Senior Gameplay Engineer | Night School Studios
Location
Temecula, California, United States
Company size

Who is Aj Jones? Overview

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Quick answer

Aj Jones is listed as Senior Gameplay Engineer | Night School Studios at Night School: A Netflix Game Studio, a company with 15 employees, based in Temecula, California, United States. AeroLeads shows a work email signal at us.af.mil and a matched LinkedIn profile for Aj Jones.

Aj Jones previously worked as Senior Gameplay Engineer at Night School: A Netflix Game Studio and Software Engineer 2 at Demiurge Studios. Aj Jones holds Bachelor Of Science - Bs, Computer Science from California State University San Marcos.

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{first}.{last}@us.af.mil
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Profile bio

About Aj Jones

Hello!I'm AJ, a passionate and driven Software Engineer working in games. I have worked on multiplatform and live service games, primarily within Unity and Unreal Engine. I help translate the designers goals into performant, responsive, and maintainable code. I also love to find ways to optimize workflows and build tools to assist with development. I’m looking forward to finding a career where I can continue to develop my technical skill while collaborating with a team to build engaging experiences for players.

Listed skills include Microsoft Office, Customer Service, Leadership, Microsoft Word, and 9 others.

Current workplace

Aj Jones's current company

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Night School: A Netflix Game Studio
Night School: A Netflix Game Studio
Senior Gameplay Engineer | Night School Studios
glendale, california, united states
Employees
15
AeroLeads page
7 roles

Aj Jones work experience

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Software Engineer 2

  • Built fully featured Character Creation system featuring item unlocks andskill choice, and integrated into backend data persistence.
  • Created login and account linking system for player accounts supportingEpic, Steam, and Google Play. Provided seamless migration from temporary “guest” accounts to fullaccounts to aid in player retention.
  • Designed and implemented Social API Python service backend and integratedto Unreal frontend with support for friends, blocklists, invites and playerprofile customization.
  • Migrated multi-game CI/CD setup from a self hosted Jenkins pipeline to acloud based GitHub Actions pipeline to decrease operating cost andcomplexity
Feb 2024 - Oct 2024

Lead Engineer

  • Designed, implemented and maintained 15 Gameplay Features across VR and First Person, including procedural generation, AI utility systems, and core combat and interaction frameworks.
  • Built narrative pipeline to empower writing and design staff by automating content integration and asset tracking.
  • Profiled and optimized for VR on PS5 and Quest utilizing Unreal, Render Doc, and various Sony and Meta platform tools. Achieved performance targets of >72 fps on high and low end configurations.
  • Grew engineering team through interview, hiring, and mentorship of associate staff.
  • Led engineering team through development, certification and release of multi-platform VR/FPS hybrid game on PS5 and Meta Quest.
Jun 2021 - Nov 2023

Engineer

  • Rapidly prototyped pre-alpha framework, helped transition team from Unity to Unreal Engine through creation of how-to guides, mentorship and pair development.
  • Designed and built engaging VR interaction systems to empower the design team's potential.
  • Implemented Unreal Gameplay Ability system to streamline development of over 100 Gameplay Abilities, 150 Gameplay Effects, 80 attributes, and 75 Gameplay Cues.
  • Designed and implemented helper libraries to ease use in blueprints.
Nov 2020 - May 2021

Developer

Skyreacher
  • Developed and pushed updates for a live game project and developed core gameplay features of new project.
  • Spearheaded engineering efforts for licensed project development from prototype to finished product.
  • Built IAP and Save Data management system for licensed F2P game with > 5m plays.
  • Verified key functionality across iOS, Android, and Steam, by independent testing, and reviewing user submitted reports. Provided fix actions to Senior Developers, greatly improving response time.
  • Identified the cause of two critical errors in live service game, developed and implemented fix actions, and deployed updated build within 24 hours of discovery.
  • Developed and implemented a new error tracking system, streamlining the process from customer report through issue resolution.
Nov 2018 - Nov 2020

Client Systems Technician (It Manager)

California

  • Ran workcenter, subject matter expert in all Information Technology and Communications services.
  • Led 450,000 $ tech refresh, replacing 425 systems and reducing vulnerabilities by 85%. Accomplished 3 months ahead of Air Force mandated deadline.
  • Developed setup script used by Vandenberg Air Force Base, securing every computer in compliance with regulation, and decreasing time spent on patching by 80%.
  • Resolved 2700 trouble tickets, supporting 1300 students, 164 Instructors, and 76 courses, guaranteeing zero down time.
  • Obtained Security + Certification, developed training and study plan for fellow team members, resulting in 100% pass rate.
Mar 2016 - Jun 2018

Client Systems Apprentice (It Specialist)

California

  • Installed, configured, and secured hardware and software in accordance with Air Force Network Security policies. Served as primary point of contact for IT Service and Support in my organization.
  • Streamlined patch management process, resolving over 2500 vulnerabilities, resulting in the lowest vulnerability amount in over 5 years.
  • Developed briefings and training material to educate key leaders and customers on our offices mission and importance.
  • Organized equipment re-utilization, re-purposing 216 assets and saving $35,500.
Jun 2014 - Mar 2016
Team & coworkers

Colleagues at Night School: A Netflix Game Studio

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2 education records

Aj Jones education

FAQ

Frequently asked questions about Aj Jones

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What company does Aj Jones work for?

Aj Jones works for Night School: A Netflix Game Studio.

What is Aj Jones's role at Night School: A Netflix Game Studio?

Aj Jones is listed as Senior Gameplay Engineer | Night School Studios at Night School: A Netflix Game Studio.

What is Aj Jones's email address?

AeroLeads has found 1 work email signal at @us.af.mil for Aj Jones at Night School: A Netflix Game Studio.

Where is Aj Jones based?

Aj Jones is based in Temecula, California, United States while working with Night School: A Netflix Game Studio.

What companies has Aj Jones worked for?

Aj Jones has worked for Night School: A Netflix Game Studio, Demiurge Studios, Well Told Entertainment, Skyreacher, and United States Air Force.

Who are Aj Jones's colleagues at Night School: A Netflix Game Studio?

Aj Jones's colleagues at Night School: A Netflix Game Studio include Eric Romano, Ena Kim, Dustin Ducey, Daniel Greenwood, and Beverly Chen.

How can I contact Aj Jones?

You can use AeroLeads to view verified contact signals for Aj Jones at Night School: A Netflix Game Studio, including work email, phone, and LinkedIn data when available.

What schools did Aj Jones attend?

Aj Jones holds Bachelor Of Science - Bs, Computer Science from California State University San Marcos.

What skills is Aj Jones known for?

Aj Jones is listed with skills including Microsoft Office, Customer Service, Leadership, Microsoft Word, Bmc Remedy Ticketing System, Microsoft Excel, Research, and Microsoft Powerpoint.

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