Albert Tam
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Albert Tam Email & Phone Number

Location: Mississauga, Ontario, Canada 11 work roles 1 school
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Current company
Role
Pipeline TD
Location
Mississauga, Ontario, Canada
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Albert Tam is listed as Pipeline TD at Industrial Light & Magic, a with 1698 employees, based in Mississauga, Ontario, Canada. AeroLeads shows a matched LinkedIn profile for Albert Tam.

Albert Tam previously worked as TD at Mikros Animation and Pipeline Developer at Monsters Aliens Robots Zombies. Albert Tam holds B.Sc. (Honours), Computer Science - Software Engineering Specialist, Minor In Statistics from University Of Toronto.

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Industrial Light & Magic

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About Albert Tam

SUMMARY OF QUALIFICATIONS- Extensive software engineering experience developing software tools and pipelines- B.Sc. Computer Science – Software Engineering Specialist (Honours)- 15+ years experience designing and implementing production pipelines for animation studios- Proven skills collaborating with artists and developers to build tools for the pipeline- Passionate and highly motivated working with virtual reality and photogrammetry- Demonstrated ability to pick up and learn new technology easily- Strong background working with SDKs, APIs, evaluating and integrating 3rd party apps, writing plugins, debugging, analyzing run-times, prototyping, asset tracking triggersLANGUAGES- Python, C/C++, SQL, JavaScript, HTML, XML, bash/csh shellTOOLS- git, vi, gcc, perforce, Visual Studio, sed, PySide/Qt, WinMerge, JiraAPPLICATIONS- Maya, Blender, Renderman, Mental Ray, Deadline, WorkBench, Shotgun, Houdini, TACTIC, Reality Capture, VMware, LinuxTECHNICAL SKILLS- SQL queries, regular expressions, Linux shell programming, QA testing, performed code reviews, graphics algorithms, PySide/PyQtSOFT SKILLS- research and development, organizing, following instructions, attention to detail, leading a team, setting deadlines, scrums and sprints, collaborating with artistsDATABASES- MySQL, PostgreSQL, SQL Server, Oracle, SQLiteHOBBIES- virtual reality, Oculus, mobile app programming, programming in Unity, photogrammetry

Listed skills include Maya, Mel, Linux, Mental Ray, and 24 others.

Current workplace

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Industrial Light & Magic
Industrial Light & Magic
Pipeline TD
san francisco, california, united states
Website
Employees
1698
AeroLeads page
11 roles

Albert Tam work experience

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Td

Montreal, Quebec, Canada

- Resolved issues with Houdini FX simulations on the farm- Worked on a mature pipeline in a Linux environment- Performed deployments at a large production facility with packages that spanned across repositories and multiple sites

Dec 2022 - Jun 2023

Pipeline Developer

Toronto, Ontario, Canada

- Resolved issues in tools/workflows for Maya, Houdini and ShotGrid in weekly sprints- Collaborated with non-technical artists and worked together to create a workflow with custom tools to integrate Substance Painter and 3DEqualizer into the pipeline- Implemented a script to generate task efficiency reports from ShotGrid for Data Analytics - Automated setting of FPS in Houdini by adding callback to pull data from ShotGrid

Apr 2021 - Nov 2022

Td

Toronto, Ontario, Canada

- Automated the generation of the turntable render node network in Houdini- Automated the creation of the shot-centric render node network in Houdini- Modified the Version Upload Tool to be used at home by isolating it from the toolset code

Jun 2021 - Nov 2021

Lead Td

Toronto, Canada Area

- Designed and implemented a Maya pipeline and a Blender pipeline- Set the foundation for the development workflow, the tools in the toolset, documentation, coding and deployment workflow for the studio- Created a deployment process to distribute toolsets to workstations to run locally- Created a mechanism to distribute a custom version of Blender and Add-on’s for a remote toolset so that artists can work from home- Created Blender Add-on’s to open, save increment, publish and… Show more - Designed and implemented a Maya pipeline and a Blender pipeline- Set the foundation for the development workflow, the tools in the toolset, documentation, coding and deployment workflow for the studio- Created a deployment process to distribute toolsets to workstations to run locally- Created a mechanism to distribute a custom version of Blender and Add-on’s for a remote toolset so that artists can work from home- Created Blender Add-on’s to open, save increment, publish and append shots/assets- Implemented a shot loading tool that provided options to load different asset versions, Looks and resolutions- Designed and implemented a groom tool to export and import the hair system- Designed and implemented a “Look” tool to export and import shaders Show less

Apr 2018 - Jun 2021

Lead Td

Clartoons Inc.

Toronto

- Designed and implemented a 3D Maya episodic pipeline, rendered with RedShift- Modified Shotgun Toolkit to call validation scripts and support a versionless pipeline- Automated the post-render submission to generate the comp render, assemble the MOV, update statuses in Shotgun, upload the MOV to Shotgun- Designed and implemented a mechanism to deployed releases of new toolsets and Shotgun configurations to the production floor

Nov 2017 - Mar 2018

Lead Td

Awesometown Entertainment

Toronto, Canada Area

Software Engineering:- Managed and designed the pipeline architecture and toolset for all projects in the studio- Designed and implemented the pipelines for: Surfacing, Animation, Editorial, I/O- Designed and implemented QA validation tools to handoff assets between departments- Designed and implemented a database access module and integrated it with the toolset- Designed and implemented a deployment mechanism to release new toolsets to the floor- Integrated 3rd party… Show more Software Engineering:- Managed and designed the pipeline architecture and toolset for all projects in the studio- Designed and implemented the pipelines for: Surfacing, Animation, Editorial, I/O- Designed and implemented QA validation tools to handoff assets between departments- Designed and implemented a database access module and integrated it with the toolset- Designed and implemented a deployment mechanism to release new toolsets to the floor- Integrated 3rd party solutions for hair, render submission to a farm, asset managementToolset Supervisor, Release Manager:- Supervised management of toolset fixes and features, decided deployment schedule- Prioritized features, assigned tasks, provided timelines, managed the dev department- Gathered requirements for new tools, specifications, designed, implemented, created testing procedure, deployed tools to the floor, performed maintenance, added features- Repository administrator: designed repo structure, setup, updated, tagged, branchedLeadership:- Lead the technical development team: assigned tasks, set timelines, managed issues- Managed pipeline development: decided on toolset features, hired new talent, mentored, outlined procedures, managed tickets, reported to managementFilm Credits:- 2017 - Elliot, The Littlest Reindeer (Lead TD)- 2015 - A.C.O.R.N.S. 11: Operation Crackdown (Lead TD) Show less

Jan 2015 - Sep 2017

Software Developer

Toronto, Canada Area

Software Engineering:- Designed and implemented customized digital asset management systems for clients- Built work order management systems, asset media libraries, job queuing systems- Created, performed and analyzed test results, reviewed scripts, created releases- Posted workarounds and solutions to the public forum in the open source communityData Conversion:- Wrote SQL queries and data conversion scripts to migrate client data to a database- Led the QA team… Show more Software Engineering:- Designed and implemented customized digital asset management systems for clients- Built work order management systems, asset media libraries, job queuing systems- Created, performed and analyzed test results, reviewed scripts, created releases- Posted workarounds and solutions to the public forum in the open source communityData Conversion:- Wrote SQL queries and data conversion scripts to migrate client data to a database- Led the QA team and was responsible for creating the testing gridClient Service Experience:- Technical account manager for Lockheed Martin and Turner Broadcasting- Point person for addressing defects, issue resolution, creating and delivering patches- Walked clients through the installation of the software system and loading the system Show less

Mar 2010 - May 2014

Td

Toronto, Canada Area

Tools Designed and Implemented:- Vaulting tool: Ensure the quality of deliverables in handoffs between departments- Model tool: Designed and implemented a tool to clean up, validate and publish assets- Render Metrics tool: implemented a tool to report which assets are in which shots- Implemented tools for making poses, making layout collections, playblasting animationProblem Solving and Troubleshooting:- Traced assets and shots through the pipeline life cycle in a… Show more Tools Designed and Implemented:- Vaulting tool: Ensure the quality of deliverables in handoffs between departments- Model tool: Designed and implemented a tool to clean up, validate and publish assets- Render Metrics tool: implemented a tool to report which assets are in which shots- Implemented tools for making poses, making layout collections, playblasting animationProblem Solving and Troubleshooting:- Traced assets and shots through the pipeline life cycle in a large production facility- Gathered tool requirements, collaborated with artists and listened actively to feedback- Fixed issues in shots in a fast-paced environment as a team player of pipeline devsFeatures Added and Improvements Made:- Streamlined the lighting review process by pulling out the frames for a visual report- Optimized the asset publishing process by running scripts without a user interface- Analyzed tools and workflows, suggested how to save time, reduce errors, redundancyFilm Credits:- 2011 - Gnomeo and Juliet- 2011 - Hoodwinked, Too!- 2009 - "9"- 2008 - Pirates Who Don’t Do Anything- 2006 - Everyone’s Hero Show less

Oct 2005 - Apr 2009

Maya Api Product Specialist

Toronto, Canada Area

Constructed workarounds and provided solutions to companies like: Disney, Sony, EACertifications:- Maya Games Modeling Certification- Maya Accelerator Certification- Maya Learning Maya Introduction Certification- Motion Builder 3D Character Animation course

Aug 2003 - Oct 2005

Software Programmer

Toronto, Canada Area

- Produced commercial desktop software in a structured software development process

Jun 2000 - May 2002
Team & coworkers

Colleagues at Industrial Light & Magic

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1 education record

Albert Tam education

FAQ

Frequently asked questions about Albert Tam

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What company does Albert Tam work for?

Albert Tam works for Industrial Light & Magic.

What is Albert Tam's role at Industrial Light & Magic?

Albert Tam is listed as Pipeline TD at Industrial Light & Magic.

Where is Albert Tam based?

Albert Tam is based in Mississauga, Ontario, Canada while working with Industrial Light & Magic.

What companies has Albert Tam worked for?

Albert Tam has worked for Industrial Light & Magic, Mikros Animation, Monsters Aliens Robots Zombies, Industrial Brothers, and Elliott Animation Inc..

Who are Albert Tam's colleagues at Industrial Light & Magic?

Albert Tam's colleagues at Industrial Light & Magic include Kirk Shimano, Philip Eccles, Blanca Celma Mir, Ari Ramirez, and Brent Droog.

How can I contact Albert Tam?

You can use AeroLeads to view verified contact signals for Albert Tam at Industrial Light & Magic, including work email, phone, and LinkedIn data when available.

What schools did Albert Tam attend?

Albert Tam holds B.Sc. (Honours), Computer Science - Software Engineering Specialist, Minor In Statistics from University Of Toronto.

What skills is Albert Tam known for?

Albert Tam is listed with skills including Maya, Mel, Linux, Mental Ray, Python, Apis, Look Development, and Lighting.

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