Who is Alexander Chernenkov? Overview
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Alexander Chernenkov is listed as Head of studio at Mimirhead, based in Astana, Kazakhstan. AeroLeads shows a matched LinkedIn profile for Alexander Chernenkov.
Alexander Chernenkov previously worked as Co-Founder and EnvironmenArtist at Newwoods and Co-Founder/EnvironmenArtist at Newwoods. Alexander Chernenkov holds Бакалавр, Управление Инновациями from Дальневосточный Государственный Университет.
Email format at Mimirhead
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About Alexander Chernenkov
Environment/3d Artist for video games. 8+ years experience in industry. Specializing on Level art, 3d environment art, texturing.Software knowledge: Autodesk Maya, Substance Designer, Unreal Engine, ZBrush.
Listed skills include Substance Designer, Autodesk Maya, Unreal Engine, Substance Painter, and 1 others.
Alexander Chernenkov's current company
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Alexander Chernenkov work experience
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Co-Founder And Environmenartist
Co-Founder/Environmenartist
Material Artist
Level Artist
Title: OVERKILL's The Walking DeadMain position - Level artistSupport - Material artist
Texture Artist
Co-dev Partner: Ubisoft MontrealTitle: Tom Clancy's Rainbow Six Siege Outbreak
3D Artist
Props and environment artist on AAA title.
Alexander Chernenkov education
Frequently asked questions about Alexander Chernenkov
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What company does Alexander Chernenkov work for?
Alexander Chernenkov works for Mimirhead.
What is Alexander Chernenkov's role at Mimirhead?
Alexander Chernenkov is listed as Head of studio at Mimirhead.
Where is Alexander Chernenkov based?
Alexander Chernenkov is based in Astana, Kazakhstan while working with Mimirhead.
What companies has Alexander Chernenkov worked for?
Alexander Chernenkov has worked for Mimirhead, Newwoods, Sperasoft, Digital Forms, and Sanctumstudio.
How can I contact Alexander Chernenkov?
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What schools did Alexander Chernenkov attend?
Alexander Chernenkov holds Бакалавр, Управление Инновациями from Дальневосточный Государственный Университет.
What skills is Alexander Chernenkov known for?
Alexander Chernenkov is listed with skills including Substance Designer, Autodesk Maya, Unreal Engine, Substance Painter, and Zbrush.
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