Alexander Mann Email & Phone Number
@ea.com
2 phones found area 386 and 738
LinkedIn matched
Who is Alexander Mann? Overview
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Alexander Mann is listed as Lead Producer @ Romero Games at Romero Games Ltd., a with 25 employees, based in Ireland. AeroLeads shows a work email signal at ea.com, phone signal with area code 386, 738, and a matched LinkedIn profile for Alexander Mann.
Alexander Mann previously worked as Lead Producer at Romero Games Ltd. and Technical Program Manager/Development Director - Frostbite at Electronic Arts (Ea). Alexander Mann holds Bachelor Of Science (Bsc), Computer Games Technology from The Manchester Metropolitan University.
Email format at Romero Games Ltd.
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AeroLeads found 1 current-domain work email signal for Alexander Mann. Compare company email patterns before reaching out.
About Alexander Mann
Experienced and passionate games industry veteran, with a focus on multiplayer/online live service titles.Skilled Agile Project Manager/Development Manager for games, tools & technology.Additional experience in player outreach, Social & Community, Live service support.Bachelor of Science (BSc) focused in Computer Games Technology from The Manchester Metropolitan University.● Decisive and results driven, positive attitude for team success.● Creative problem solver, seeking solutions & mitigations to challenges & risks.● Critical thinker – strong analytical skills; accurate and probing, with an attention to detail● Great team leader; adaptable and flexible to reach the best outcome● Proactively seeks new responsibilities and areas to support the team, irrespective of reward or recognition● Technically competent/qualified across multiple OS● Self-aware always looking to learn and grow
Listed skills include Online Gaming, Video Games, Computer Games, Game Development, and 45 others.
Alexander Mann's current company
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Alexander Mann work experience
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Technical Program Manager/Development Director - Frostbite
Directing overall program management within the leadership group for Frostbite’s global quality teams, working towards continued monitoring and continuously improving quality within the Frostbite Engine space through multiple disciplines. Responsibilities Include:- Global Program management of Frostbite quality teams, a multi-discipline group comprising of QA, Engineering & Analytics, focusing on monitoring the quality and automated testing of Frostbite’s in-house engine, with additional stakeholder management & support to game teams using the engine releases.- Working with leadership across multiple team disciplines around efficiencies & process improvements towards streamlining delivery of value, and ensuring deliveries are adequately communicated to relevant stakeholders.
Development Manager
Providing production management to EA software engineering teams, working towards centralized tools and technology for the next generation of EA HD titles. Responsible for the planning of time, resources and tracking milestone progress, while working closely together with the other managers & directors in the team.Responsibilities Include:- Project management of Agile software development (Scrum/Kanban) of multiple projects across teams located locally and remote.- Ownership and implementation of project process improvements, scheduling and quality including risk management and capacity planning/resource management.- Product management via communication of reporting progress & status to stakeholders and directors worldwide on a weekly, quarterly and annual basis.- Developing, maintaining and publishing project KPI’s that track project quality, delivery and predictability - while also identifying risks to KPIs, with mitigation options.- Outside of managing Software development projects, also responsible for people and team management via embedded QA teams, and site reliability engineers for live support of projects.- Site leader for the engineering teams in Galway, Ireland - fostering an engaging and fun working environment, while representing the team on a multidiscipline site, in addition to externally representing EA and industry via talks & presentations at industry conferences and local academia.
Product Owner - Live Analyst Tools
While working as a Live Analyst, I was also tasked with the role as the Product Owner for software engineering solutions being developed onsite for the Live Quality team.Responsibilities include:- Understanding and documenting the needs around the Live Quality team, and working with development teams to provide and clarify requirements and develop engineered solutions for the team, and later adoption from EA studios. (I.e EA Sports)- Engineered solutions included Social Media analysis tools, automated scripting solutions for testing in live and live dashboards representing live service status.- Being the main Point of Contact between development teams and end users, establishing clear communication around feature requests, bugs & issues and project deadlines/releases.
Live Analyst
Founding team member of the EA centralized Live Quality Team responsible for PC, HD Console and mobile games.Responsibilities included:- Working directly with EA Studios to verify the quality of the end to end user experiences of game launches, live service patch releases, promotions and programs.- Core member during startup and building of the new centralized Live Analyst team in Galway, providing live subject matter expertise, process starting points and project documentation.- Conducting manual tests, and helping build tools and scripting automation to help ensure the content created by EA studios is at a suitable quality.- Ensuring any bugs, issues or trending player concerns are identified with studios and addressed with a quick turnaround.
Training And Development Specialist
Developed and managed the roll-out of classroom and eLearning based training across EA's Worldwide Customer Experience in-house locations and outsource sites.Responsibilities included:- Managing various training projects around EA product launches (Need For Speed, Battlefield, Battlefront, EA Sports, Titanfall) and internal initiatives (Tech Support Training, Social and Community)- Developed bench marked training materials. Knowledge transfer areas included Lithium Tool sets (Web, Forums & Social Intelligence), Social Media strategy, reporting to studio stakeholders & EA/Product Specific Brand Voice policies.- Presenting to groups of people in classrooms, instructing individuals across diverse cultures, and producing voice-over/camera work for eLearning materials.- Traveling globally to train and site-setup multiple outsourcer sites for ‘Go-Live’ on various initiatives for internal sites and outsource vendors, (US, Philippines, Guyana (South America), Romania, India)- Monitoring of key performance indicators and one-to-one coaching/mentoring of Phone, Chat & Social and Community staff.- Knowledge and use of full Adobe suite (Captivate, Photoshop, Premier, etc.) to develop training materials that aligned with various EA product branding for rollout worldwide for up to 1000+ learners
Community Support: Star Wars: The Old Republic
Assisted customers and the community via the official forums with ingame/tech issues for the MMORPG Star Wars: The Old Republic.Responsibilities included:- Communicating confidently and professionally over company owned forums to over a million registered players.- Stakeholder Liaison with multiple points of contact across multiple departments within the company to investigate further into live player issues, and report back to players with details.- Supporting customers on the front line with hardware and software issues through high contact launch period.
Customer Service Supervisor
Checkout Supervisor for the Sale branch of Sainsburys retail store. Role included managing a rotation of up to 80 staff, scheduling, interviews, training & coaching and championing customer service.Responsibilities included:- Managing staff within Customer Service departments during live trading - One to One coaching and mentoring for staff around various job roles.- Ensuring complete customer satisfaction targets are met within a high pressure retail environment- Managing schedules and allocating staff to various job areas depending on their strengths- “Talkback” colleague performance interviews within the Customer Service department. Working with staff to understand pain points, and remove blockers - surpassing KPIs targets and increased year on year growth over multiple years. (70+ staff)
Colleagues at Romero Games Ltd.
Other employees you can reach at romerogames.com. View company contacts for 25 employees →
Chris Gregan
Colleague at Romero Games Ltd.Ireland
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William Blood
Colleague at Romero Games Ltd.Stockholm, Stockholm County, Sweden
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Susan Grimes
Colleague at Romero Games Ltd.Galway, County Galway, Ireland
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Christoph Redl
Colleague at Romero Games Ltd.Wolnzach, Bavaria, Germany
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David Ryley
Colleague at Romero Games Ltd.County Galway, Ireland
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Ian O'Neill
Colleague at Romero Games Ltd.Athenry, County Galway, Ireland
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Lily Dunn
Colleague at Romero Games Ltd.Cardiff, Wales, United Kingdom
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Ciarán T.
Colleague at Romero Games Ltd.Ireland
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Conrad Hughes
Colleague at Romero Games Ltd.City Of Cape Town, Western Cape, South Africa
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KG
Katharine G.
Colleague at Romero Games Ltd.County Galway, Ireland
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Alexander Mann education
Bachelor Of Science (Bsc), Computer Games Technology
Btec National Diploma - Advanced Vocational, Information Technology, Triple Distinction
Frequently asked questions about Alexander Mann
Quick answers generated from the profile data available on this page.
What company does Alexander Mann work for?
Alexander Mann works for Romero Games Ltd..
What is Alexander Mann's role at Romero Games Ltd.?
Alexander Mann is listed as Lead Producer @ Romero Games at Romero Games Ltd..
What is Alexander Mann's email address?
AeroLeads has found 1 work email signal at @ea.com for Alexander Mann at Romero Games Ltd..
What is Alexander Mann's phone number?
AeroLeads has found 2 phone signal(s) with area code 386, 738 for Alexander Mann at Romero Games Ltd..
Where is Alexander Mann based?
Alexander Mann is based in Ireland while working with Romero Games Ltd..
What companies has Alexander Mann worked for?
Alexander Mann has worked for Romero Games Ltd., Electronic Arts (Ea), Bioware, and Sainsbury'S.
Who are Alexander Mann's colleagues at Romero Games Ltd.?
Alexander Mann's colleagues at Romero Games Ltd. include Chris Gregan, William Blood, Susan Grimes, Christoph Redl, and David Ryley.
How can I contact Alexander Mann?
You can use AeroLeads to view verified contact signals for Alexander Mann at Romero Games Ltd., including work email, phone, and LinkedIn data when available.
What schools did Alexander Mann attend?
Alexander Mann holds Bachelor Of Science (Bsc), Computer Games Technology from The Manchester Metropolitan University.
What skills is Alexander Mann known for?
Alexander Mann is listed with skills including Online Gaming, Video Games, Computer Games, Game Development, Training, Customer Service, Quality Assurance, and Community Management.
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