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Alexey Borzykh Email & Phone Number

Senior artist | Video Prod. dpt at MY.GAMES
Location: Amsterdam Area, Netherlands, Netherlands 13 work roles
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Current company
Role
Senior artist | Video Prod. dpt
Location
Amsterdam Area, Netherlands, Netherlands
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Who is Alexey Borzykh? Overview

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Alexey Borzykh is listed as Senior artist | Video Prod. dpt at MY.GAMES, a company with 143 employees, based in Amsterdam Area, Netherlands, Netherlands. AeroLeads shows a matched LinkedIn profile for Alexey Borzykh.

Alexey Borzykh previously worked as Senior Artist at My.Games and Pipeline Supervisor at Platoshka | Animation Studio.

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MY.GAMES

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Profile bio

About Alexey Borzykh

Alexey Borzykh is a Senior artist | Video Prod. dpt at MY.GAMES. They possess expertise in maya, computer animation, shotgun software, pipeline development, character animation and 22 more skills. They is proficient in English, Middle (1100-1500). Colleagues describe them as "Alexey is a wonderful supervisor and very talented animator. I had a lot of fun working with him on Fantasy Patrol as a remote freelance animator. Alexey was very attentive and always was able to help answer any questions I had. He gave precise and helpful feedback that always made my animation better. I really enjoyed working with him and also getting to speak with him about our other interests besides animation while working together. I hope to someday get a chance to work with him again. He is a very talented guy both artistically and technically and I would highly recommend him." and "To whom it may concern: It’s my absolute pleasure to recommend Alexey Borzykh for Pipeline Engineer. Alexey Borzykh and I have been working at Asymmetric VFX for 3 years. I enjoyed my time working with Alexey, and came to know him as a truly valuable asset to absolutely any team. He is honest, dependable, and incredibly hard-working person. Beyond that, he is an impressive in communication, decision making, positivity, problem-solving and I also may say that he know how to make things easier. His extensive knowledge in pipeline engineering allow him to find the solution in any possible difficulties. Alexey is a true team player, and always manages to foster positive discussions and bring the best out of other employees. Best wishes, Vladimir Uriadov Character Artist at Streamline Studios "

Listed skills include Maya, Computer Animation, Shotgun Software, Pipeline Development, and 23 others.

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MY.GAMES
My.Games
Senior artist | Video Prod. dpt
mountain view, california, united states
Website
Employees
143
AeroLeads page
13 roles

Alexey Borzykh work experience

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Senior Artist

Current

Netherlands

Senior assets production artist.

Jun 2022 - Present

Pipeline Supervisor

Moscow City, Russia

Realtime production pipeline development supervisor.

Sep 2021 - May 2022

Pipeline Supervisor

Moscow, Russian Federation

Pipeline design, Shotgun Software management.Working on implementing a real-time technology (Unreal Engine in particular) into studio's production pipeline.

Dec 2019 - Sep 2021

Production Supervisor

Moscow, Russia

Setting up the productoin pipeline from scratch for the 3D animated series project.Responsibilities:- Set up & manage project's Shotgun Software site- Lead & Manage project's RnD team- Design various production tools and Solutions- Production team support

Mar 2018 - Dec 2019

Animation Supervisor

Parovoz Animation Studio

Moscow, Russian Federation

Duty: Animation supervisor on "Fantasy Patrol" animated series.Responsibilities: - manage outsource animation vendors to produce high quality animation for the show- review, comment, guide animation for the show in terms of speed, quality and style.- review and supervise asset rigs to be in proper functionality and quality for animation- improving studio's.

Dec 2016 - Feb 2019

Pipeline Engineer

Moscow, Russian Federation

Project details: Animated feature film (3D)Main responsibilities:- Studio's Shotgun Software website administration & maintenance.- Studio's production pipeline and automation design.Additional duties:- Asset production supervising- Seamless exchange and synchronization of the studio's material with outsource vendors- Wrighting studio's technical.

May 2014 - Dec 2016

Pipeline Engineer / Animation Supervisor

"Moscow" Animation Studio

Moscow, Russia

Project details: 3D animated series.Main responsibilities:- Studio's production pipeline and automation development.- Shotgun Software set up and integration in studio's production pipeline.Additional duties:- Animation supervising- Asset production supervising- Seamless exchange and synchronization of the studio's material with outsource vendorsProject.

Jan 2013 - Apr 2014

Pipeline Engineer / Production Supervisor / Animation Supervisor

"First Field"

Rusia, Moscow / Biejing, China

Project details: 3D animated series for kids. (main production in China)Main responsibilities:- Studio's production pipeline development & set up - Animation supervisingAdditional duties:- Assets production supervising- Chinese animation studio(s) production & pipeline consulting- Seamless exchange and synchronization of the studio's materials with.

Jan 2011 - Jan 2013

Studio Senior 3D Animator / Animation Supervisor

Moscow, Russia

Project details: 3D animation series Main responsibilities:- Studio's production pipeline development.- Animation supervising- Asset production supervisingAdditional duties:- Animation- Animation tools R&D- Rigging- 3D modelingProject achievements:- 14 episodes released

Nov 2008 - Feb 2011

3D Character Animator

Moscow, Russia

Project details: 3D animated seriesMain responsibility:- Character animationAdditional duties:- Additinal modeling & setupProject achievements:- 1 episode released

Oct 2008 - Nov 2008

3D Animator / Special Effects Artist

Moscow, Russia

Project details: Feature film - "Inhabitant Island" (part II)Main responsibility:- 3D animationAdditional duties:- Additional modeling & rigging

Sep 2008 - Oct 2008

Lead 3D Modeler / Graphics Technology Specialist

Moscow, Russian Federation

Project(s) details: PC GamesMain responsibilities (depending on project):- 3D modeling / modeling lead- Character rigging / rigging lead- Animation / animation supervisor- Production pipeline & tools developmentAdditional duties (depending on project):- Outsource vendors supervising & management- Writing tutorials & studio's technical documentation.

Nov 1996 - Sep 2008

Project Leader For The Ps2 Game

Moscow, Russian Federation

Project details: Play Station 2 arcade/adventure gameMain responsibilities:- Project's creative lead- Production pipeline developmentAdditional duties:- 3D modeling- Rigging- Animation- Sound designProject achievements:- E3 (2003) playable demo

Nov 2003 - Sep 2004
Team & coworkers

Colleagues at MY.GAMES

Other employees you can reach at my.games. View company contacts for 143 employees →

FAQ

Frequently asked questions about Alexey Borzykh

Quick answers generated from the profile data available on this page.

What company does Alexey Borzykh work for?

Alexey Borzykh works for MY.GAMES.

What is Alexey Borzykh's role at MY.GAMES?

Alexey Borzykh is listed as Senior artist | Video Prod. dpt at MY.GAMES.

Where is Alexey Borzykh based?

Alexey Borzykh is based in Amsterdam Area, Netherlands, Netherlands while working with MY.GAMES.

What companies has Alexey Borzykh worked for?

Alexey Borzykh has worked for My.Games, Platoshka | Animation Studio, Parovoz Animation Studio, Asymmetric Vfx Studio, and "Moscow" Animation Studio.

Who are Alexey Borzykh's colleagues at MY.GAMES?

Alexey Borzykh's colleagues at MY.GAMES include Irina Gavrilyuk 🕹️, Igor Kirov, Sofya Grigoryan, Sufiya Zabirova, and Vladimir Chuchelov.

How can I contact Alexey Borzykh?

You can use AeroLeads to view verified contact signals for Alexey Borzykh at MY.GAMES, including work email, phone, and LinkedIn data when available.

What skills is Alexey Borzykh known for?

Alexey Borzykh is listed with skills including Maya, Computer Animation, Shotgun Software, Pipeline Development, Character Animation, Animation, Rigging, and Video Games.

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