Alan Harding Email and Phone Number
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Alan Harding personal email
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I am a veteran of the UK game development industry working across PC, console and mobile since 1999.In recent years I’ve been responsible for the technical leadership of teams, starting as Chief Engineer at Wonderland Software through my role as CTO at Zynga Mobile UK to my current position as CTO of JiggeryPokery Ltd.Prior to that 7 years experience working as a programmer on the Fable franchise for Lionhead/Microsoft on Xbox and PC, mostly dealing with gameplay and UI.I take a holistic approach to game development, preferring to work back from the desired user experience to building everything needed to service and enhance it. On mobile this has involved building engines from scratch and personally implementing systems for graphics+animation, audio, user interface, AI and simulation.I’m particularly experienced in C, C++, C#, Objective-C, Swift, Java, Javascript and Lua but also adapt fast to new languages. I have also had some experience with the Unity and Unreal engines plus worked across many platforms including iOS, macOS, watchOS, Android and Windows/Xbox as well as NodeJS on the web.
Mojiworks
View- Website:
- mojiworks.com
- Employees:
- 15
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CtoMojiworks Aug 2016 - Present -
CtoJiggerypokery Jul 2013 - Nov 2016
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Cto Of Zynga Mobile UkZynga Apr 2011 - Nov 2012Wonderland was acquired by Zynga and became Zynga Mobile UK. As CTO I was responsible for liaising with the Central Technology Group at Zynga and leading our programming team in developing a new cross-platform engine. Was also involved in development of the 'With Friends' platform. -
Chief EngineerWonderland Software Sep 2009 - Apr 2011I was a co-founder and was part of the core team for our debut game GodFinger for iPhone. I was mostly focused on designing and implementing the UI using Objective-C and UIKit - this included a rapid but complete revamp for the iPad version, which was in the App Store for launch in April 2010. -
Senior ProgrammerLionhead Studios May 2002 - Sep 2009Gameplay coding - mostly AI work for combat in the Fable series, but also was involved in UI development. Projects:- Black & White: Next Generation (AKA Titan - PS2 - cancelled)- Fable (Xbox)- Fable: The Lost Chapters (Xbox & PC)- Fable II (Xbox 360)- Fable III (Xbox 360 & PC) -
Senior ProgrammerLionhead Studios (Microsoft) 2002 - 2009
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ProgrammerIntelligent Games Jul 1999 - Apr 2002Was mostly a general programmer on Emperor, which had me dealing with gameplay, UI, tools and even a little graphic engine programming. Was later technical lead on the Powerpuff Girls project.Projects:- Emperor: Battle for Dune (for EA/Westwood - PC)- Universal Monsters: Monsterville (for Cryo - PC)- Powerpuff Girls: Gamesville (for BAM! - PC)
Alan Harding Skills
Alan Harding Education Details
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Computer Science
Frequently Asked Questions about Alan Harding
What company does Alan Harding work for?
Alan Harding works for Mojiworks
What is Alan Harding's role at the current company?
Alan Harding's current role is CTO at Mojiworks.
What is Alan Harding's email address?
Alan Harding's email address is al****@****ytor.us
What is Alan Harding's direct phone number?
Alan Harding's direct phone number is +4478184*****
What schools did Alan Harding attend?
Alan Harding attended University Of Southampton.
What skills is Alan Harding known for?
Alan Harding has skills like Video Games, Xbox 360, Gameplay, User Interface, Objective C, User Interface Design, Lua, Xbox, C++, Programming, Game Engines, User Experience.
Who are Alan Harding's colleagues?
Alan Harding's colleagues are Jen Bolton, Tom Hughes, Katie Louise Foot.
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Alan Harding
London -
Alan Harding
Manchester Area, United Kingdom5moneysupermarket.com, onthebeach.co.uk, bumbly.com, currentbody.com, findel-education.co.uk2 01244 6XXXXXX
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1googlemail.com
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Alan Harding
Independent Strategic Economic Adviser At Greater Manchester Combined AuthorityManchester2manchester.ac.uk, hotmail.com
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