Amanda Schade

Amanda Schade Email and Phone Number

Community Lead - Unreal Engine @ Epic Games
Cary, NC
Amanda Schade's Location
Raleigh-Durham-Chapel Hill Area, United States, United States
Amanda Schade's Contact Details

Amanda Schade work email

Amanda Schade personal email

About Amanda Schade

Amanda Schade is a Community Lead - Unreal Engine at Epic Games. She possess expertise in animation, maya, photoshop, video games, illustrator and 19 more skills. Colleagues describe her as "Amanda is a competent and talented self-starter who worked with me on a 4000-person event, coordinating and organizing tournaments and activities. This was both a course and a substantial project (an internship in itself, in fact) which presented my team considerable pre-event work that required them to articulate activities and do substantial PR and Marketing. At-event, 18-20 hour days brought demanding conditions for which she went above and beyond the call of duty. Amanda anticipated team needs, and worked well with both other team members and visitors to the event, and always faced the world with a sunny demeanor. I highly recommend her to any employer ... feel free to contact me as a reference!" and "Reliable, driven, organized and vision-focused. I have seen Amanda grow leaps and bounds in the 3 years I worked with her on Kinematifest and SIGGRAPH. Her leadership skills have increased as she led Kinematifest 2011 in their most well-attended year yet. She always impressed me with her organization and drive to get things done efficiently and decisively. Amanda is going to go on to do great things, and I cannot wait to see the path she paves for herself and those to follow her."

Amanda Schade's Current Company Details
Epic Games

Epic Games

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Community Lead - Unreal Engine
Cary, NC
Website:
epicgames.com
Employees:
201
Amanda Schade Work Experience Details
  • Epic Games
    Community Lead
    Epic Games Aug 2021 - Present
    Cary, Nc, Us
    * Create and facilitate strategy for Unreal Engine and Unreal Editor for Fortnite communities—overseeing forums, live streams, volunteer user groups, contests, and moderation efforts* Collaborate with marketing, engineering, and product teams to escalate community feedback and align on outbound messaging* Explore and manage partner opportunities and activations within the community * Onboarded and coordinate third-party moderation team
  • Epic Games
    Community Manager - Unreal Engine
    Epic Games May 2017 - Aug 2021
    Cary, Nc, Us
    * Scheduled, hosted, and moderated weekly developer live streams * Co-managed Unreal Engine social media campaigns and execution across Facebook, LinkedIn, Twitter, and Instagram (Aug 2019-April 2021)* Organized and operated contests, including securing sponsorships, crafting announcements and graphics, judging entries, and coordinating prizes * Engaged on owned and external channels, including forums, social media accounts, and community Discord* Attended third-party and bespoke events, organizing in-person Unreal Engine Community meetups* Produced weekly News and Community Spotlight video
  • Nvidia
    Technical Artist
    Nvidia Aug 2016 - May 2017
    Santa Clara, Ca, Us
    * Created digital art assets for VR demos and projects* Evangelized NVIDIA technologies to external developers* Identified local outreach opportunities, coordinated workshops and event activations * GDC 2017 Speaker - VR Best Practices: Putting the Fun in Funhouse
  • Nvidia
    Multi-Platform Game Tester
    Nvidia Nov 2014 - Aug 2016
    Santa Clara, Ca, Us
    * Evaluated performance and visual quality of game titles, writing bug reports and noting opportunities for uses of GameWorks features* Developed and documented standard testing procedures for new platforms* Corresponded as a customer service representative for NVIDIA Lightspeed Studios and monitored Google Play pages* Updated documentation on digital content creation tools
  • Lumate
    Artist
    Lumate Sep 2014 - Mar 2015
    Saint Louis, Missouri, Us
    I produce UI elements for our mobile game and collaborate with the producer on the overall look and feel, in addition to mechanics and design.
  • Genius Games (Gotgeniusgames.Com)
    Illustrator/Graphic Designer
    Genius Games (Gotgeniusgames.Com) Aug 2014 - Nov 2014
    I create all art assets for the board games in development, including card, box, token, and Kickstarter graphics.
  • Simutronics Corp.
    Game Artist
    Simutronics Corp. Apr 2012 - Mar 2013
    St. Louis, Missouri, Us
    Served as an art generalist, creating 2D and 3D assets for characters and environments, including models, textures, rigs, and animations, using Photoshop, xNormals, and 3DS Max.
  • Simutronics Corp.
    Art Intern
    Simutronics Corp. Feb 2011 - Apr 2012
    St. Louis, Missouri, Us
    Served as an art generalist, creating 2D and 3D assets, including models, textures, rigs, and animations.Fantasy University - 2D assetsTiny Heroes - 2D characters and various defenses with animationsOne Epic Knight - 2D and 3D assets, including models, textures, rigs, and animations
  • Webster University
    Director Of Kinematifest: Animation And Interactive Media Festival
    Webster University Aug 2009 - May 2011
    St. Louis, Mo, Us
    - Managed a committee of students to prepare and organize the student festival.- Communicated with speakers and juror's for their participation and help with the event- Created a budget for the festival and made purchases on its behalf
  • Webster University
    Webster University Student Siggraph Chapter President
    Webster University Jan 2010 - Dec 2010
    St. Louis, Mo, Us
    I served as the chapter's Treasurer for the 2008-2009 school year. I was then elected President in January 2010 and served as such for one year.*Hosted a Global Gam Jam location, Jan 2011

Amanda Schade Skills

Animation Maya Photoshop Video Games Illustrator 3d Studio Max 3d Modeling Art Storyboarding Graphic Design Game Design Texturing Adobe Illustrator Mac Drawing Adobe Photoshop Modeling Interactive Media Wacom Tablet Os X Unreal Engine 4 Vr Mac Os X Virtual Reality

Amanda Schade Education Details

  • Webster University
    Webster University
    Animation

Frequently Asked Questions about Amanda Schade

What company does Amanda Schade work for?

Amanda Schade works for Epic Games

What is Amanda Schade's role at the current company?

Amanda Schade's current role is Community Lead - Unreal Engine.

What is Amanda Schade's email address?

Amanda Schade's email address is an****@****ail.com

What schools did Amanda Schade attend?

Amanda Schade attended Webster University.

What skills is Amanda Schade known for?

Amanda Schade has skills like Animation, Maya, Photoshop, Video Games, Illustrator, 3d Studio Max, 3d Modeling, Art, Storyboarding, Graphic Design, Game Design, Texturing.

Who are Amanda Schade's colleagues?

Amanda Schade's colleagues are Maya Horta, American Idiot, Chara Lee, Cory Murphy, Skye Paul, Alexander Hernández Salazar, Ali Ramezani.

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