As a skilled 3D artist and game designer with experience in creating high-quality assets and environments, I have a strong passion for bringing creative ideas to life. My proficiency in a variety of industry-standard software, including 3ds Max, Maya, Substance Painter, and Z-Brush, allows me to craft assets in a range of art styles from concept to final product.In addition to my technical expertise, I possess excellent verbal and written communication skills, making me an effective collaborator and team player. I excel at multitasking, problem-solving, and time management, which enables me to work independently or in a team environment to achieve project goals.I have an Advanced Diploma in Video Game Design and Animation from Toronto Film School and I am currently pursuing a degree in Computer System Technology - Software Development and Networking Engineering at Sheridan College. Through volunteering and freelancing at Toronto Film School, I have honed my skills in modelling, environment design, level design, gameplay mechanics and lighting.Before my work in the gaming industry, I gained valuable experience in customer service and fulfillment while working at Walmart. I leveraged my strong communication and problem-solving skills to manage customer complaints, prepare reports, and complete tasks efficiently.Overall, I am a driven and dedicated individual with a passion for creating immersive and engaging experiences. I am excited to continue honing my skills and collaborating with others to bring new ideas to life within the gaming industry.