Amiel Cox
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Amiel Cox Email & Phone Number

CGI and Retouching Production Artist at DMAX Imaging
Location: Belmont, California, United States 10 work roles 1 school
1 work email found @dmaximaging.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 86%

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Current company
Role
CGI and Retouching Production Artist
Location
Belmont, California, United States
Company size

Who is Amiel Cox? Overview

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Quick answer

Amiel Cox is listed as CGI and Retouching Production Artist at DMAX Imaging, a with 26 employees, based in Belmont, California, United States. AeroLeads shows a work email signal at dmaximaging.com and a matched LinkedIn profile for Amiel Cox.

Amiel Cox previously worked as CGI/Retouching Production Artist at Dmax Imaging and Assistant Director at Id Tech Camps. Amiel Cox holds Bachelor Of Arts - Ba, Game And Interactive Media Design from University Of California, Santa Cruz.

Company email context

Email format at DMAX Imaging

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{first}@dmaximaging.com
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AeroLeads found 1 current-domain work email signal for Amiel Cox. Compare company email patterns before reaching out.

Profile bio

About Amiel Cox

Experienced 3D artist with a passion for video game design. Skilled in Management, Leadership, Microsoft Excel, Maya, and 3D Modeling in general. Graduated in 2019 with a strong game design degree in Art and Design: Games and Playable Media from University of California Santa Cruz.

Current workplace

Amiel Cox's current company

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DMAX Imaging
Dmax Imaging
CGI and Retouching Production Artist
Belmont, CA, US
Website
Employees
26
AeroLeads page
10 roles

Amiel Cox work experience

A career timeline built from the work history available for this profile.

Cgi And Retouching Production Artist

Belmont, Ca, Us

Cgi/Retouching Production Artist

San Francisco, California, Us

- Refined lighting and rendering techniques on client products- Used Maya/VRay in concert with Nuke to render and composite final images to closely match photographs of products- Received and iterated upon client feedback from previous rounds of product renders- Coordinated with other CGI and retouching artists on client jobs- Used Photoshop in advertisement banner design- Developed pipeline for future advertisement projects

Assistant Director

Campbell, Ca, Us

- Directly managed a building of 23 instructors and oversaw each class, combining to 236 students- Worked directly with 6 other assistant directors and 2 directors to oversee a team of 48 instructors- Gave consistent positive and constructive criticism to reinforce and promote company and personal standards- Coordinated and directed the logistics of receiving and sending 300+ students at the beginning and end of day- Problem-solved general camp logistics situations pertaining to 400+ students spread out across 5 different buildings- Handled client-facing communications, with regards to customer requests, instructional management, safety procedures, overnight hospitality, and general questions and concerns- Planned and coordinated the day-to-day schedules and operations of a large-scale camp- Implemented weekly changes and feedback from upper management- Oversaw health and safety practices of students, including first-aid and medication administration

Jun 2019 - Aug 2019

Lead 3D Artist

Rise - Student Game

- Brought on to advise art tasks | Quickly asked to be lead artist- Created some of the environment assets used in-game- Advised the other artists on the team on best practice and proper procedure- Served as a go-between for the producer, lead programmer, and other artists on the team- Presented solutions to problems surrounding the 3D art in the game

Apr 2019 - Jun 2019

Lead 3D Artist

Paraducks - Student Game

- Taught two 3D artists proper use of Maya and Substance Painter from the ground up- Created a considerable portion of the environment assets used in-game- Modeled, textured, rigged, and animated the main character mech- Coordinated artists on the team and managed assignments- Set deadlines for team members- Assisted in the running of the team through the use of organizational spreadsheets and sprint meetings

Jan 2019 - Jun 2019

3D Artist

Disaster Trail - Student Game

- Modeled and textured all three player-driven car models- Modeled a good portion of the environment assets- Coordinated with multiple other artists on proper procedure and best practice- Helped organize the entirety of the team through spreadsheets and proper documentation

Jan 2019 - Jun 2019

Group Tutor For Intro To 3D Modeling Course

Santa Cruz, Ca, Us

- Instructed students twice a week on 3D Modeling practices in Autodesk Maya- Graded 3D modeling assignments weekly

Oct 2018 - Mar 2019

Lead Instructor

Campbell, Ca, Us

- Directly led a team of 6-8 other instructors- Served as go-to between upper management and regular instructors- Assisted in the running of a 500+ student camp- Conducted technical repair, setup, and tear down of technical equipment, ranging from laptops, 3D printers, cameras, wiring, etc.- Personally coordinated overnight activities for 150 campers- Taught 3D modeling and animation using AutoDesk Maya to students aged 13-17 - Taught 8 different students every week for 9 weeks - Brought a majority of students who had no previous 3D art experience all the way to basic rigging and animating by the end of each week

Jun 2018 - Aug 2018

Lead Instructor

Campbell, Ca, Us

- Directly led a team of 6-8 other instructors- Served as go-to between upper management and regular instructors- Assisted in the running of a 500+ student camp- Conducted technical repair, setup, and tear down of technical equipment, ranging from laptops, 3D printers, cameras, wiring, etc.- Personally coordinated overnight activities for 150 campers- Taught 3D modeling and animation using AutoDesk Maya to students aged 13-17 - Taught 8 different students every week for 9 weeks - Brought a majority of students who had no previous 3D art experience all the way to basic rigging and animating by the end of each week

Jun 2017 - Aug 2017

Instructor

Campbell, Ca, Us

- Taught 3D modeling and animation using AutoDesk Maya to students aged 13-17- Taught 8 different students every week for 9 weeks- Brought a majority of students who had no previous 3D art experience all the way to basic rigging and animating by the end of each week

Jun 2016 - Aug 2016
Team & coworkers

Colleagues at DMAX Imaging

Other employees you can reach at dmaximaging.com. View company contacts for 26 employees →

1 education record

Amiel Cox education

  • University Of California, Santa Cruz
    University Of California, Santa Cruz
    Game And Interactive Media Design
FAQ

Frequently asked questions about Amiel Cox

Quick answers generated from the profile data available on this page.

What company does Amiel Cox work for?

Amiel Cox works for DMAX Imaging.

What is Amiel Cox's role at DMAX Imaging?

Amiel Cox is listed as CGI and Retouching Production Artist at DMAX Imaging.

What is Amiel Cox's email address?

AeroLeads has found 1 work email signal at @dmaximaging.com for Amiel Cox at DMAX Imaging.

Where is Amiel Cox based?

Amiel Cox is based in Belmont, California, United States while working with DMAX Imaging.

What companies has Amiel Cox worked for?

Amiel Cox has worked for Dmax Imaging, Id Tech Camps, Rise - Student Game, Paraducks - Student Game, and Disaster Trail - Student Game.

Who are Amiel Cox's colleagues at DMAX Imaging?

Amiel Cox's colleagues at DMAX Imaging include Schultz, Dennis, Hermanto Notodihardjo, Gabriele Langel, David Close, and Devin Keller.

How can I contact Amiel Cox?

You can use AeroLeads to view verified contact signals for Amiel Cox at DMAX Imaging, including work email, phone, and LinkedIn data when available.

What schools did Amiel Cox attend?

Amiel Cox holds Bachelor Of Arts - Ba, Game And Interactive Media Design from University Of California, Santa Cruz.

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