Andrea B. Email and Phone Number
With a strong interest in video game programming and graphics engine development and a degree in Computer Engineering, I studied the Master in Computer Graphics, Video Games and Virtual Reality. I have a solid background in C++ programming and exposure to graphics APIs such as OpenGL, Vulkan and WebGPU and I am eager to learn new techniques related to real-time rendering in videogames.During my studies, I did my final degree project where I programmed an algorithm based on a state-of-art technique called Global Illumination Based on Surfels (GIBS), presented at that year's SIGGRAPH (2021) by Electronic Arts' SEED. Currently, I am expanding my knowledge for the development of my Master's degree project, which deals with the integration of the ReSTIR ray-tracing technique to further improve the visual fidelity of GIBS. My research and prototyping skills have allowed me to explore real-time global illumination and optimisation techniques.Through various projects, I have gained hands-on experience in implementing shader programming and advanced rendering techniques using graphics APIs. In addition, during my studies I have worked on demos and interactive games that have improved my skills in videogame development apart from the graphics aspect of the game.I am currently part of Digital Legends, an Activision studio, as an Associate GFX Engineer.
Digital Legends Entertainment
View- Website:
- digital-legends.com
- Employees:
- 67
-
Associate Graphics EngineerDigital Legends Entertainment Sep 2023 - PresentBarcelona, Cataluña, España -
Software Engineer In Medical Imaging Internship.Gmv Jan 2023 - Jul 2023Tres Cantos, Comunidad De Madrid, EspañaI helped to develop, troubleshoot and improve C++ tools. I used the VTK toolkit for RADIANCE, a radiation treatment simulation platform for IORT devices, which allows treatment planning and radiotherapy analysis. -
Research Assistant At Gti - UpfPompeu Fabra University Jan 2022 - Jul 2022Barcelona, Cataluña, EspañaWorking on my final degree thesis on real-time global illumination. -
Technical Support Help DeskAmplifon Jul 2020 - Dec 2020Barcelona, Catalonia/ Catalonia, SpainIn the IT Support team at Amplifon I have done an internship resolving first level incidents related with their ERP, as well as using Microsoft SQL and doing Help Desk tasks overall. I learned to coordinate with a team and know how to communicate with other teams in the company.Grade: 9.5
Andrea B. Education Details
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Computer Science -
Ingeniería
Frequently Asked Questions about Andrea B.
What company does Andrea B. work for?
Andrea B. works for Digital Legends Entertainment
What is Andrea B.'s role at the current company?
Andrea B.'s current role is Graphics Programmer at Digital Legends (an Activision studio).
What schools did Andrea B. attend?
Andrea B. attended Pompeu Fabra University - Barcelona, King Juan Carlos University.
Who are Andrea B.'s colleagues?
Andrea B.'s colleagues are Gemma Torelló Morata, Marc Torres Jimenez, Marta Blay Navarro, Pedro José Torres, Dídac Romero Camó, Marc Boulesteix, Carla García Caballero.
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