Andrew Murphy
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Andrew Murphy Email & Phone Number

Chief Creative Officer and Co-Founder at Session Games
Location: Vancouver, British Columbia, Canada 5 work roles
1 work email found @sessiongames.com LinkedIn matched
✓ Verified Jun 2026 3 data sources Profile completeness 71%

Contact Signals · 1 work email

Work email a****@sessiongames.com
LinkedIn Profile matched
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Current company
Role
Chief Creative Officer and Co-Founder
Location
Vancouver, British Columbia, Canada
Company size

Who is Andrew Murphy? Overview

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Quick answer

Andrew Murphy is listed as Chief Creative Officer and Co-Founder at Session Games, a company with 5 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at sessiongames.com and a matched LinkedIn profile for Andrew Murphy.

Andrew Murphy previously worked as Chief Creative Officer & Co-Founder at Session Games and Game Director & Studio Creative Director at Roadhouse Interactive.

Company email context

Email format at Session Games

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{first}@sessiongames.com
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Profile bio

About Andrew Murphy

As co-founder of Session Games, I bring a unique blend of creative leadership, strategic insight, and hands-on expertise shaped by my extensive background in game production, design, and studio leadership. Throughout my career, I've been involved in the entire game development lifecycle, from high-level design to detailed production management, guiding original concepts into globally successful titles.I am a creative leader with deep game design expertise and high emotional intelligence. I've been responsible for high-level design guidance and original product concepts that have become major successes, such as Bike Unchained, Red Bull Air Race, and FIS World Cup Ski Racing. My ability to shape game concepts from initial idea through to production has driven many of the successful titles I’ve worked on, engaging millions of players worldwide and earning accolades like Editor's Choice awards on Google Play and Apple's App Store.My experience spans AAA console development, mobile free-to-play, and web games, with a track record of managing projects from concept to launch and ongoing Live Operations. I have successfully navigated both self-publishing and collaborations with major publishers, leading projects end to end while balancing creative vision with practical constraints. My passion for game design is matched by my ability to execute that vision through strong production management, ensuring each project delivers on its creative goals.At Session Games, we specialize in socially competitive action-sports games that resonate with both players and brands. I’ve worked extensively with high-profile brands such as Red Bull, Toyota, and GoPro, integrating them seamlessly into gameplay to create impactful marketing opportunities. This work has not only enhanced player experiences but has also positioned our games as effective marketing channels for our partners.I am focused on production excellence, creativity, and fostering strong, collaborative teams that achieve extraordinary results. My leadership style emphasizes empathy, active listening, and empowering others to excel. With a data-driven mindset cultivated through free-to-play production and an intuitive approach to interpreting that data, I bring a balanced perspective that ensures both player engagement and business success.

Current workplace

Andrew Murphy's current company

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Session Games
Session Games
Chief Creative Officer and Co-Founder
Vancouver, BC, CA
Employees
5
AeroLeads page
5 roles

Andrew Murphy work experience

A career timeline built from the work history available for this profile.

Chief Creative Officer And Co-Founder

Vancouver, BC, CA

Chief Creative Officer & Co-Founder

Current

Vancouver, Canada Area

As co-founder and Chief Creative Officer of Session Games, I played a key role in building the company from the ground up, balancing in-house talent with trusted contractors to produce high-quality action-sports games. Our titles, like Red Bull Air Race, Bike Unchained, and FIS World Cup Ski Racing, reached millions globally, establishing Session Games as.

Sep 2016 - Present

Game Director & Studio Creative Director

Roadhouse Interactive

Vancouver, Canada Area

At Roadhouse Interactive, I led the end-to-end production of multiple F2P mobile games, overseeing cross-functional teams across design, production, and LiveOps. I ensured alignment of creative vision with technical feasibility to deliver high-quality products that met stakeholder expectations.As Creative Director, I ensured creative consistency across all.

Mar 2013 - Aug 2016

Gameplay Artist & Level Designer

Vancouver, British Columbia, Canada

As a founding member of Big Park Studio (acquired by Microsoft), I contributed to the early development of games for Xbox Arcade, Kinect, and Xbox One, including Joyride Kinect and Kinect Sports 2, which earned a BAFTA award. I designed and developed tracks for Joyride Kinect, addressing hands-free gameplay challenges to create engaging player experiences..

Oct 2008 - Feb 2013

Environment Artist / Prototyping Specialist

Vancouver, British Columbia, Canada

At EA, I was a Lead 3D Artist and Level Designer on major AAA console franchises like SSX and Need for Speed, creating visually compelling environments while balancing technical constraints and cross-team alignment. I played a key role in designing SSX 3’s seamless mountain experience and transitioning Need for Speed to open-world gameplay, contributing to.

Jul 2002 - Oct 2008
FAQ

Frequently asked questions about Andrew Murphy

Quick answers generated from the profile data available on this page.

What company does Andrew Murphy work for?

Andrew Murphy works for Session Games.

What is Andrew Murphy's role at Session Games?

Andrew Murphy is listed as Chief Creative Officer and Co-Founder at Session Games.

What is Andrew Murphy's email address?

AeroLeads has found 1 work email signal at @sessiongames.com for Andrew Murphy at Session Games.

Where is Andrew Murphy based?

Andrew Murphy is based in Vancouver, British Columbia, Canada while working with Session Games.

What companies has Andrew Murphy worked for?

Andrew Murphy has worked for Session Games, Roadhouse Interactive, Microsoft, and Electronic Arts.

Who are Andrew Murphy's colleagues at Session Games?

Andrew Murphy's colleagues at Session Games include Emmett Verchere and Scott Davis.

How can I contact Andrew Murphy?

You can use AeroLeads to view verified contact signals for Andrew Murphy at Session Games, including work email, phone, and LinkedIn data when available.

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