Andrew Morgan

Andrew Morgan Email and Phone Number

Director of Design @ Friends From The City ("Friends")
Washington, DC, US
Andrew Morgan's Location
Washington, District of Columbia, United States, United States
About Andrew Morgan

Design leader with a demonstrated history of working in the information technology and public sector industries, with focuses in fintech, healthcare, service delivery verticals. Skilled in UX research and design, digital product design, UX strategy, and UX management. Dedicated to building better products, more accessible services, and supporting the needs of underserved communities through a systems thinking and humanity-centered design lens.

Andrew Morgan's Current Company Details
Friends From The City (

Friends From The City ("Friends")

View
Director of Design
Washington, DC, US
Website:
bixal.com
Employees:
142
Andrew Morgan Work Experience Details
  • Friends From The City (
    Director Of Design
    Friends From The City ("Friends")
    Washington, Dc, Us
  • Bixal
    Interim Vp Of Human Experience
    Bixal Dec 2023 - Present
    Remote
    As part of a reorg, managed the teams, budget, and strategy of the Research, CX (customer experience and service design), XD (user experience, user interface, accessibility, and creative services), and Portfolio (project management, security, scrum) verticals for the Human Experience Practice.
  • Bixal
    Sr Director Of Experience Design
    Bixal Apr 2022 - Present
    Evangelized strategy, governance, and new ways of working to federal clients, healthcare initiatives, and practice areas, driving Bixal's mission and vision.Led successful growth of HCD team from 13 to 32, expanding capabilities in UX Research, UX Design, UI Design, Creative Services, and Accessibility. Managed 31 direct reports, including managers, leads, and directors.Established and championed a management structure to foster growth and balance freedom with expectations for employee success.Collaborated closely with Project Managers and Client Engagement leads to accurately scope and plan projects.Partnered with Practice Leads to continuously evolve methods, enhance collaboration, and strengthen practice areas.Guided the team in embracing a culture of critique, empowering them to provide actionable feedback and insights.Improved team velocity and knowledge sharing through standardized templates and adaptable processes.Created cross-functional spaces for collaboration within the practice and wider Bixal team, fostering learning and strong relationships.Led and collaborated with multidisciplinary teams, ensuring high-quality outcomes, objective achievement, and optimal team utilization.Cultivated an open environment where every voice is valued and positive collaboration thrives.Oversaw team management activities, including performance reviews, feedback, and career planning. Translated People & Culture initiatives into everyday employee experiences.Managed staff utilization, allocation, hiring, and forecasting, addressing resource overages and shortages proactively.Leveraged employee capabilities and interests to make informed staffing decisions aligned with career pathing and professional development goals.Ensured compliance with resource management and timekeeping policies, effectively communicating and integrating them into daily work realities.Managed the yearly budget for the HCD team, including procurement of essential tools and resources.
  • Tiny
    Creative And Experience Director
    Tiny Aug 2014 - 2023
    I do freelance work to keep myself busy, or to work with clients I care about—the oft spoken "side hustle." Often this involves either brand design and systems, or heuristic analysis and recommendations for UX/CX design.
  • The Mil Corporation
    Senior Associate — Design (Technical Lead)
    The Mil Corporation Sep 2019 - Apr 2022
    Creating UX systems and data visualization for government data products, primarily in Power BI. Supporting the CIO and internal offices in creating user focused data products that easy to understand at all levels, from employee creation to end user consumption. Focused on process, data structures, and user needs.
  • Brunch Digital
    Creative/Ux Director
    Brunch Digital Jan 2018 - Aug 2019
    Lead the creative discovery and design process, establishing standards and systems for projects.Manage a small creative team, providing inspiration, creative direction, and constructive feedback to ensure all of the creative work is up to best practices and standards. Build the department and organizational ladder, providing context and clarity for career development.Work with clients during the discovery process to help define requirements and the business goals behind them.Pitch new clients, write RFP responses and generate new leads.Conduct UX research and analysis.Define strategic direction for creative projects, marrying the UX and creative direction with business needs and outcome metrics.Present—and help the team present—the craft, strategy, and solutions we create.Act as lead designer on projects, either solely or with the team.Define process with other senior team members at an organizational level, integrating feedback and implementing systemic changes to increase efficiency, clarity, and ease.
  • The Mil Corporation
    Ux Design Lead / Human Factors
    The Mil Corporation Oct 2016 - Dec 2017
    Washington D.C. Metro Area
    Embedded experience designer in the ITA helping with human factors and user experience design. I lead long workshops and get disparate offices to understand and agree on how they impact and help their clients. I collect business requirements from a user-needs perspective and advocate on behalf of the user. Currently working to update the digital presence of the ITA, as well as improve internal tools. I conduct usability studies, user interviews, and workshops, as well as act as SME for interaction design within strategy meetings. I work across all platform teams, but am primarily focused on Salesforce.
  • Cove.Is
    Design Lead/Creative Director
    Cove.Is Jun 2015 - Oct 2016
    Washington Dc
    Joined a small product team as the first and only designer, taking ownership of the brand direction, design standards, and implementing a structured design process. Created all marketing assets and redefined the brand. Engaged customers as a UX designer by conducting interviews, surveys, and ethnographic research, then interpreted the data to find and prioritize pain points and needs as feature implementations. Set up userflows and personas, worked through customer experience mapping, and created presentations to explain and disseminate findings. Created consistency between online and offline experiences and translated brand language across all channels and touchpoints. Helped lead marketing on concept and advertising. Ran workshops to explain and uncover brand elements. Acted as a user advocate to vet product and brand decisions against real needs and data.
  • Maryland Institute College Of Art
    Adjunct Faculty
    Maryland Institute College Of Art Jan 2016 - Jun 2016
    Adjunct Faculty: Design for User ExperienceTeaching a class of junior and senior Graphic Design undergrads the fundamentals of user experience design by focusing on effective UX practices, methodologies, and presentation structures. Created lesson plans and projects to teach and test skills, while trying to impart lateral thinking about how current skills such as typographic hierarchy can be applied to things like navigation structures. Focused on user-centered design.
  • Havas Helia
    Interactive Art Director
    Havas Helia Sep 2014 - Jun 2015
    Joined a struggling social team for Michelob Ultra and increased user engagement by ~70% through effective content strategy and strong campaigns. Solved usability problems for AutoZone’s internal marketing apps by creating more coherent experiences and intuitive interfaces, drawing on user feedback. Created a streamlined and consistent onboarding process for TD Ameritrade by implementing a structured content and deployment strategy, as well as adjusting the hierarchy of communications. Mentored junior designers in UX standards, client presentations, and tool skills.
  • Imre
    Senior Designer
    Imre Jul 2013 - Aug 2014
    Worked with clients and account to create websites, print and digital advertisements, ad campaigns, and interactive apps. Worked with development team defining UX and design for websites and applications. Created integrated campaigns including traditional and social advertising for clients such as Astra Zeneca (Seroquel™ and Nexium™ brands), YKK AP, Redken, PowerBar, and STIHL products. Organized and managed design interns. Lead creative concept and directed production on social media editorial calendars.
  • Slate Magazine
    Designer
    Slate Magazine Jun 2012 - Jul 2013
    Washington D.C. Metro Area
    Created website editorial and advertising graphics - banner ads, takeovers, charts, graphs, illustrations, and photo research on a daily news schedule of tight deadlines. Art direct the Slate Interactive Editor, as well as produce assets for interactive elements. Supervise and train interns and non-art staff. Manage and organize daily art needs and long term projects such as micro-sites and the Slate Book Review. Assist development team with design and implementation of new site features. Devise new custom ad units within the site to increase sales and integrate harmoniously with current interface. Act as consultant for the sales team on large scale events that go beyond the website, with the mantra that “the content is the advertisement.”
  • R2Integrated
    Senior Designer
    R2Integrated Dec 2011 - Jun 2012
    Created print collateral and websites for various clients, including Sylvan Learning Center and Microsoft. Worked closely with smaller clients to seamlessly bring rebranding efforts into new websites, and worked as part of a team for larger clients and complicated websites. Created illustrations and visual solutions for campaign imagery, while keeping with UX best practices to craft websites that are both interesting and usable. Co-supervised a junior designer, teaching design programs and giving feedback on her work.
  • Tbc
    Junior Designer
    Tbc Sep 2010 - Dec 2011
    Crafted print design, identity systems, animations, mailers, infographics, websites, logos and campaigns for clients including: Goldwell North America, HairCuttery, Polk Audio, SmartBalance, Haribo, the Maryland Department of Business and Economic Development, the Wall Street Journal, the International Consumer Electronics Show, Genesis Healthcare, and TBC. Directed the interactive department on various projects, while also creating assets and setting typography. Implemented ideas and executions for smaller clients; directed mechanical operations for packaging and print design for Goldwell. Established concepts, illustrations, and storyboards for SmartBalance flash animations, and oversaw their production. Co-directed on-site scouting and photography, helped art direct the TBC rebrand, worked directly with clients, account executives, and creative directors.
  • Mica
    Teaching Assistant: Graphic Design 3
    Mica Sep 2009 - Dec 2009
    Worked with professor and students to help facilitate learning Adobe Flash. Wrote teaching briefs and in-class demos as well as helped students on an individual basis with all aspects of Flash, from design to keyframes and actionscript
  • Mica
    Program Manager
    Mica Feb 2008 - Dec 2009
    Organize and coordinate student trips and events around Baltimore and campus, work with agents and school to book performances, create and utilize a systematic workflow for a new venue space, create advertisements for events, collaborate with other program managers to plan, realize, and staff large-scale campus-wide events
  • B Creative Group
    Intern
    B Creative Group Jan 2009 - Jul 2009
    Worked to create sound concepts through ample research and effective design. Created logos and identity systems for various organizations including Events at Independence Seaport Museum, set typography for books, college mailers, and feature articles. Worked with databases and CSS.

Andrew Morgan Education Details

Frequently Asked Questions about Andrew Morgan

What company does Andrew Morgan work for?

Andrew Morgan works for Friends From The City ("friends")

What is Andrew Morgan's role at the current company?

Andrew Morgan's current role is Director of Design.

What schools did Andrew Morgan attend?

Andrew Morgan attended The Maryland Institute College Of Art, 2005-2007 Delaware College Of Art And Design (Dcad).

Who are Andrew Morgan's colleagues?

Andrew Morgan's colleagues are Dj Neace, Ashleigh Mullinax, Dannielle Laura, Pmp, Natalie Bello, Jenna Groman, Nicole Spencer, Zachariah J. Falconer-Stout.

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