Andrew Rai Email & Phone Number
@vcentertainment.com
3 phones found area 310
LinkedIn matched
Who is Andrew Rai? Overview
A concise factual answer block for searchers comparing this professional profile.
Andrew Rai is listed as Lead 3D Artist at Visual Concepts South, a with 421 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at vcentertainment.com, phone signal with area code 310, and a matched LinkedIn profile for Andrew Rai.
Andrew Rai previously worked as Art Director at Specular Interactive and Lead Artist at Savage Entertainment. Andrew Rai holds Associates, Computer Animation from The Art Institutes.
Email format at Visual Concepts South
This section adds company-level context without repeating Andrew Rai's masked contact details.
AeroLeads found 1 current-domain work email signal for Andrew Rai. Compare company email patterns before reaching out.
About Andrew Rai
Though my specialty is art, I pride myself in being comfortably familiar with the language and methodology of design, programming, and production. I have a solid understanding of how games are made. I've made games and art my career for nearly a decade. I love what I do, I do it well, and I try my best to make sure everyone around me is having a blast!Past Projects -Project HADES (Arcade)Batman (Arcade)Dirty Drivin' (Arcade)Transformers: Revenge of the Fallen™ (PSP)Wall-E™ (PSP)Blacksite: Area 51™(Xbox 360 and PS3)Transformers™ (PSP)Medal of Honor: Vanguard™ (PS2)Scooby Doo: Who's Watching Who?™ (PSP)Star Wars: Battlefront 2™ (PSP)Goldeneye: Rogue Agent™ (PS2, Xbox, Gamecube)He Man: Defender of Grayskull™ (PS2, Xbox, Gamecube)James Bond: Nightfire (PS2, Xbox, Gamecube)Jurassic Park Institute (PC)The Elder Scrolls III: Morrowind (Xbox and PC)IHRA Drag Racing (PS2 and PC)Survivor Web Games for CBS (PC)Specialties: A wide range of 3ds Max skills, team management (including hosting meetings and drafting schedules), traditional drawing/painting skills, traditional sculpting skills, low poly modeling and optimization for handheld platforms, good understanding and communication of game engines and design concepts, able to author professional game pitch documents, post effects, proficient in high-resolution lighting and modeling, good learning and retention ability.
Listed skills include Game Development, Video Games, Xbox 360, Texturing, and 20 others.
Andrew Rai's current company
Company context helps verify the profile and gives searchers a useful next step.
Andrew Rai work experience
A career timeline built from the work history available for this profile.
Art Director
*Environmental modeling/texturing, environmental lightingI have been brought on board at Specular Interactive to create assets for props and levels for an upcoming title. The demands are huge, but that is the way I like it. :) **UPDATED**Still working at Specular and having a good run.**UPDATED**I'm now a lead artist/Art director! Someone out there likes me.
Lead Artist
*3d modeling/texturing/lighting, art team management, technical artist, game concepts. This is the company that I've spent most of my career at and learned most of my hardest, most valued lessons as an artist.
3D Art Contractor For Savage Entertainment
*Environmental modeling/texturing, environmental lighting, technical problem solving.During this period, EA contracted most of Savage Entertainment employees to work on-site on MOH: Rising Sun and Goldeneye : Rogue Agent. I worked on Goldeneye: Rogue Agent as a 3d artist, where I modeled/textured environments, set up simple streaming and design nodes, assisted the lighting team occassionally, and implemented environmental FX.I quickly learned some of the quirks of EA's game engine, EAGL. By some strange twist of fate, I fell into the position of EAGL 'go to' guy for many of the artists and designers at EA. I was given a S.P.E.C.T.R.E. ring, the project's equivalent to employee of the month.
3D Artist
*3d modeling/texturing, animation/rigging, concept design, Flash animation. This was my first official job after graduating from AIPX. I began working as a 3d generalist, creating assets for television, internet, and games. During this time, I developed and used skills in modeling, texture map painting, character animation, lighting, post FX (Adobe After Effects), video editing, and Flash.I received a Most Valuable Employee award during my time working at Zenimax.I was laid off soon after the September 11 attacks of 2001, when a lack of investor funding caused the Los Angeles offices to close.
Freelance 3D Artist
*3d character modeling/texturing, character animation, rigging, educational/scientific art, web content.This job was a freelance job I took for a few weeks. It involved modeling and animating an oviraptor laying eggs for DNA Studio's Jurassic Park Institute.
Colleagues at Visual Concepts South
Other employees you can reach at vcentertainment.com. View company contacts for 421 employees →
Craig Laviolette
Colleague at Visual Concepts SouthVancouver, British Columbia, Canada
View →
JT
Jiajun Tang
Colleague at Visual Concepts SouthShanghai, China
View →
BE
Bill Everhart
Colleague at Visual Concepts SouthThomasville, North Carolina, United States
View →
AB
Adam Biewer
Colleague at Visual Concepts SouthMadison, Wisconsin, United States
View →
SB
Sean Behounek
Colleague at Visual Concepts SouthAustin, Texas, United States
View →
JK
Joseph Kraus
Colleague at Visual Concepts SouthOxnard, California, United States
View →
TD
Tom Dampier
Colleague at Visual Concepts SouthCharleston, South Carolina, United States
View →
BA
Becky Arnold
Colleague at Visual Concepts SouthLouisville, Kentucky, United States
View →
SW
Shuaifang Wang
Colleague at Visual Concepts SouthSan Francisco Bay Area, United States
View →
JR
John Race
Colleague at Visual Concepts SouthLos Angeles County, California, United States
View →
Andrew Rai education
Frequently asked questions about Andrew Rai
Quick answers generated from the profile data available on this page.
What company does Andrew Rai work for?
Andrew Rai works for Visual Concepts South.
What is Andrew Rai's role at Visual Concepts South?
Andrew Rai is listed as Lead 3D Artist at Visual Concepts South.
What is Andrew Rai's email address?
AeroLeads has found 1 work email signal at @vcentertainment.com for Andrew Rai at Visual Concepts South.
What is Andrew Rai's phone number?
AeroLeads has found 3 phone signal(s) with area code 310 for Andrew Rai at Visual Concepts South.
Where is Andrew Rai based?
Andrew Rai is based in Los Angeles, California, United States while working with Visual Concepts South.
What companies has Andrew Rai worked for?
Andrew Rai has worked for Visual Concepts South, Specular Interactive, Savage Entertainment, Ea, and Zenimax Los Angeles.
Who are Andrew Rai's colleagues at Visual Concepts South?
Andrew Rai's colleagues at Visual Concepts South include Craig Laviolette, Jiajun Tang, Bill Everhart, Adam Biewer, and Sean Behounek.
How can I contact Andrew Rai?
You can use AeroLeads to view verified contact signals for Andrew Rai at Visual Concepts South, including work email, phone, and LinkedIn data when available.
What schools did Andrew Rai attend?
Andrew Rai holds Associates, Computer Animation from The Art Institutes.
What skills is Andrew Rai known for?
Andrew Rai is listed with skills including Game Development, Video Games, Xbox 360, Texturing, Ps3, Character Animation, Game Design, and Flash.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Andrew Rai you were looking for.
View similar profiles