Game Designer
CurrentNarrative design:- Creation interactive narration and develop the Game mechanics;- Creation and maintenance of story treatments, character bios and other supporting narrative documentation for Spellmind mobile game;- Story writing for Spellmind mobile game;- Preparation of reference materials and scripts for artists and motion designers.Game Design:- Process and productivity optimization, close cooperation with key production departments;- Interaction with a team of developers, artists and marketers: setting goals, deadlines and priorities, monitoring the development process;- Research and implementation of new Features, Events and Game mechanics;- Analysis game statistics and main project metrics;- Monitoring of the mobile games market (casual, midcore & crypto);- Creation, maintenance and updating of project documentation.LiveOPS:- Benchmark and research on F2P Game Events;- Defining the strategy for Events across Spellmind and Strongblade games;- Game Events Design: game mechanics and monetization strategy.Projects:Spellmind https://play.google.com/store/apps/details?id=com.dekovir.MagicMatch&hl=en_GB&gl=UShttps://apps.apple.com/us/app/spellmind-match-3-game/id1199834597Strongblade https://play.google.com/store/apps/details?id=com.dekovir.StrongBlade&hl=en_US&gl=UShttps://apps.apple.com/us/app/strongblade-match-3-game/id1315774602