Software Engineer
CurrentResponsible for gameplay programming and user interface in C++
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Anthony Serra is listed as Software Engineer at Syntactic Sugar Studios, based in Los Angeles, California, United States. AeroLeads shows a matched LinkedIn profile for Anthony Serra.
Anthony Serra previously worked as Software Engineer at Play Studios and Software Engineer at Igt. Anthony Serra holds Bachelors In Computer Science, With A Minor In Mathematics from Digipen Institute Of Technology.
For more details regarding programming responsibilities and roles for projects, download my resume under the contact info tab.Specialties: C++/C , Actionscript 3.0, Object Oriented Programming, Front End Programming, Video Game Programming, and Real Time Interactive Simulations
Listed skills include C++, Actionscript, Directx, Visual Studio, and 26 others.
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Responsible for gameplay programming and user interface in C++
Burlingame, CA
Haxe/Flash front end developer programming the Facebook game myVegas. Responsibilities mostly comprise of implementing user interface and virility features.
Redmond, WA
I was the Teaching Assistant for the Math Department Chair Dr. Martin Weinless. He was my Calculus professor and he implored me to take the job since I was one of his best students. My responsibilities were mainly to grade the student's homework assignments and quizzes.
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Anthony Serra works for Syntactic Sugar Studios.
Anthony Serra is listed as Software Engineer at Syntactic Sugar Studios.
Anthony Serra is based in Los Angeles, California, United States while working with Syntactic Sugar Studios.
Anthony Serra has worked for Syntactic Sugar Studios, Play Studios, Igt, and Digipen Institute Of Technology.
You can use AeroLeads to view verified contact signals for Anthony Serra at Syntactic Sugar Studios, including work email, phone, and LinkedIn data when available.
Anthony Serra holds Bachelors In Computer Science, With A Minor In Mathematics from Digipen Institute Of Technology.
Anthony Serra is listed with skills including C++, Actionscript, Directx, Visual Studio, C, Flash, Gameplay Programming, and Data Structures.
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