Architect - 3D Modeler
CurrentArchitect and CGI artist responsible for:- Creating realistic 3D renderings of spaces using various software such as 3dsmax, Blender, and SketchUp.- Designing and modeling custom furniture.- Developing PBR materials to achieve a lifelike appearance in renderings.- Conducting post-production work on renders using Photoshop to enhance visual quality.- Managing and planning complex infographic projects.- Specializing in FF&E (Furniture, Fixtures & Equipment) and interior design.